Player Matchup

Ra
Ra
Leiduey49
Ra
Level 147
God Stats
1W - 1L
1,695 SR
Queue Stats
109W - 119L
1,652 Elo+
Solo
Heimdallr
Heimdallr
SookMadeek
Heimdallr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 105L
1,466 Elo+
Solo
Geb
Geb
Spaceman_Hw
Geb
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
832W - 861L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
TheAlmightyZod
Zhong Kui
Level 99
God Stats
1W - 7L
1,161 SR
Queue Stats
113W - 119L
1,450 Elo+
Solo
Hercules
Hercules
tekdek34
Hercules
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 29L
1,552 Elo+
Solo
Team Averages
Level 128
1,428 SR
1,527 Elo+

VS

Team Averages
Level 126
1,507 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Butmonkey
Danzaburou
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 47L
1,479 Elo+
Solo
Hades
Hades
CyberPanda2077
Hades
Level 149
God Stats
2W - 2L
1,302 SR
Queue Stats
70W - 68L
1,450 Elo+
Solo
Terra
Terra
Jzero1
Terra
Level 118
God Stats
3W - 0L
1,733 SR
Queue Stats
47W - 62L
1,502 Elo+
Solo
Tyr
Tyr
Screamlxrd
Tyr
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
252W - 278L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,257
826
13,456
6,845
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SookMadeek
Heimdallr
12
1 / 7 / 6
7,065
707
11,343
10,989
4,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 7
6,579
658
9,432
13,778
12,932
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
TheAlmightyZod
Zhong Kui
12
2 / 7 / 5
7,673
767
10,199
12,933
8,197
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
tekdek34
Hercules
15
2 / 4 / 6
8,986
899
9,132
19,155
25,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 16
8,731
873
5,780
12,191
8,543
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Butmonkey
Danzaburou
17
12 / 1 / 17
10,690
1,069
24,173
17,543
7,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
8 / 4 / 11
9,150
915
13,198
12,041
8,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Jzero1
Terra
14
1 / 1 / 22
8,983
898
5,334
13,849
7,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 22
9,604
960
8,843
12,970
10,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
9
Kills
30
30
Deaths
9
28
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
16
4.33
W
Danzaburou
Butmonkey
Danzaburou
12
1
17
20.5
W
8
4
11
3.38
W
Terra
Jzero1
Terra
1
1
22
12
L
4
5
4
1.2
W
4
0
22
15
L
Heimdallr
SookMadeek
Heimdallr
1
7
6
0.57
L
0
7
7
0.5
L
Zhong Kui
TheAlmightyZod
Zhong Kui
2
7
5
0.64
L
Hercules
tekdek34
Hercules
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,562
Damage
57,328
63,700
Taken
68,594
53,650
Mitigated
43,222
15,252
Healing
40,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,780
1,065
1,508
1,076
12,191
8,543
791
7,114
5,077
0
8,357
W
Danzaburou
Butmonkey
Danzaburou
24,173
12,303
730
8,827
17,543
7,760
2,797
8,268
9,275
0
40,643
W
13,198
1,067
2,802
3,107
12,041
8,281
1,395
5,019
7,022
24,263
0
W
Terra
Jzero1
Terra
5,334
400
11,641
5,984
13,849
7,942
499
7,901
5,948
8,520
0
L
13,456
508
1,662
684
6,845
2,571
0
1,691
5,154
25,664
0
W
8,843
956
1,264
3,894
12,970
10,696
155
4,785
8,185
0
19,452
L
Heimdallr
SookMadeek
Heimdallr
11,343
2,755
317
1,220
10,989
4,119
0
3,400
7,589
0
21,009
L
9,432
282
1,168
2,423
13,778
12,932
0
3,246
10,532
13,918
0
L
Zhong Kui
TheAlmightyZod
Zhong Kui
10,199
745
316
1,316
12,933
8,197
86
4,272
8,661
17,607
0
L
Hercules
tekdek34
Hercules
9,132
2,008
297
5,849
19,155
25,831
0
5,923
13,232
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,560
Gold Earned
47,158
103
Minions Killed
102
0
Camps Cleared
0
862,548
Distance Traveled
1,124,828
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,731
873
4
0
0
236,086
1
W
Danzaburou
10,690
1,069
36
4
0
180,697
1
W
Hades
9,150
915
33
3
0
172,305
2
W
Terra
8,983
898
4
0
0
258,470
2
L
Ra
8,257
826
38
4
0
165,149
1
W
Tyr
9,604
960
25
3
0
277,270
0
L
Heimdallr
7,065
707
15
2
0
167,996
0
L
Geb
6,579
658
8
1
0
171,496
3
L
Zhong Kui
7,673
767
21
2
0
175,708
0
L
Hercules
8,986
899
21
2
0
182,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role