Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
BigRedBands
Awilix
Gold IV
Level 124
God Stats
20W - 14L
1,669 SR
Queue Stats
53W - 47L
1,574 MMR
Solo
Bacchus
Bacchus
Silver III
BlackDiamond-67-
Bacchus
Silver III
Level 86
God Stats
12W - 13L
1,630 SR
Queue Stats
33W - 41L
1,494 MMR
Solo
Chronos
Chronos
Silver I
Crashuesitos
Chronos
Silver I
Level 117
God Stats
0W - 2L
1,357 SR
Queue Stats
40W - 46L
1,500 MMR
Solo
Raijin
Raijin
Gold III
Whos Zuki
Raijin
Gold III
Level 160
God Stats
8W - 7L
1,538 SR
Queue Stats
263W - 255L
1,577 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,539 SR
1,529 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,651 SR
1,548 MMR
Ne Zha
Ne Zha
Silver I
ASMR MELLOW
Ne Zha
Silver I
Level 109
God Stats
5W - 1L
1,542 SR
Queue Stats
22W - 35L
1,402 MMR
Solo
Sol
Sol
Gold II
Combat Butlers
Sol
Gold II
Level 115
God Stats
5W - 0L
1,864 SR
Queue Stats
126W - 129L
1,608 MMR
Solo
Terra
Terra
Silver I
Montel115
Terra
Silver I
Level 119
God Stats
5W - 6L
1,300 SR
Queue Stats
71W - 81L
1,554 MMR
Solo
Xbalanque
Xbalanque
Gold I
SX_Aioros
Xbalanque
Gold I
Level 150
God Stats
7W - 6L
1,500 SR
Queue Stats
436W - 446L
1,579 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
SenpaiRaynare
Gilgamesh
Gold V
Level 139
God Stats
5W - 1L
2,049 SR
Queue Stats
33W - 34L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 8 / 1
11,928
497
17,299
14,942
9,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
18
4 / 6 / 5
11,520
480
12,802
19,733
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 3
9,999
417
7,559
16,384
16,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Crashuesitos
Chronos
18
1 / 8 / 0
11,238
468
5,338
17,566
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Whos Zuki
Raijin
18
2 / 5 / 6
11,504
479
13,637
14,234
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CharybdisArachneBellonaBastet

VS

Bans
YemojaThothGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 5 / 10
13,140
548
8,991
16,507
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 1 / 5
15,045
627
17,008
18,244
6,267
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Montel115
Terra
17
0 / 2 / 16
11,825
493
4,472
16,004
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
SX_Aioros
Xbalanque
20
7 / 2 / 8
15,091
629
16,211
14,853
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SenpaiRaynare
Gilgamesh
20
8 / 2 / 8
13,736
572
17,407
22,028
18,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
29
29
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
8
1
0.44
W
Ne Zha
5
5
10
2
L
Awilix
4
6
5
1.08
L
2
2
3
1.75
W
9
1
5
11.5
L
Chronos
Crashuesitos
Chronos
1
8
0
0.13
W
Terra
Montel115
Terra
0
2
16
4
W
Xbalanque
SX_Aioros
Xbalanque
7
2
8
5.5
W
Gilgamesh
SenpaiRaynare
Gilgamesh
8
2
8
6
L
Raijin
Whos Zuki
Raijin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,635
Damage
64,089
82,859
Taken
87,636
42,356
Mitigated
54,000
15,396
Healing
36,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,299
4,742
0
3,029
14,942
9,500
1,000
1,401
13,145
93,653
0
W
Ne Zha
8,991
1,799
0
5,905
16,507
5,380
214
5,764
10,639
0
97,804
L
Awilix
12,802
4,511
0
4,413
19,733
7,362
0
5,526
13,960
0
81,545
L
7,559
373
0
3,921
16,384
16,047
0
5,442
10,757
25,294
1,395
W
17,008
8,007
0
11,822
18,244
6,267
5,019
9,696
8,208
136,298
0
L
Chronos
Crashuesitos
Chronos
5,338
1,289
0
2,629
17,566
5,328
2,959
2,664
13,724
79,403
5,559
W
Terra
Montel115
Terra
4,472
134
2,830
5,137
16,004
18,246
173
9,121
6,619
18,245
0
W
Xbalanque
SX_Aioros
Xbalanque
16,211
9,967
0
4,838
14,853
5,292
4,290
7,413
7,340
0
136,800
W
Gilgamesh
SenpaiRaynare
Gilgamesh
17,407
5,426
0
6,360
22,028
18,815
0
10,539
11,353
0
97,747
L
Raijin
Whos Zuki
Raijin
13,637
716
0
1,404
14,234
4,119
0
6,447
7,709
66,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,189
Gold Earned
68,837
627
Minions Killed
739
0
Camps Cleared
0
2,094,365
Distance Traveled
2,349,427
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,928
497
156
7
0
396,716
4
W
Ne Zha
13,140
548
142
6
0
522,316
2
L
Awilix
11,520
480
118
5
0
465,286
2
L
Bacchus
9,999
417
32
1
0
420,017
3
W
Sol
15,045
627
208
9
0
446,574
4
L
Chronos
11,238
468
179
7
0
424,221
0
W
Terra
11,825
493
23
1
0
489,553
8
W
Xbalanque
15,091
629
220
9
0
418,799
4
W
Gilgamesh
13,736
572
146
6
0
472,185
3
L
Raijin
11,504
479
142
6
0
388,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role