Player Matchup

Atlas
Atlas
GordoRamsay
Atlas
Level 127
God Stats
30W - 19L
1,685 SR
Queue Stats
62W - 44L
1,640 Elo+
Party 2
Shiva
Shiva
Toomlg_4you
Shiva
Level 86
God Stats
3W - 1L
1,841 SR
Queue Stats
13W - 6L
1,772 Elo+
Party 2
Janus
Janus
YuuchyHongroy
Janus
Level 136
God Stats
17W - 15L
1,580 SR
Queue Stats
68W - 48L
1,636 Elo+
Party 2
Team Averages
Level 116
1,702 SR
1,683 Elo+

VS

Team Averages
Level 109
1,500 SR
1,495 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DOVAHKIIN_JYNX
King Arthur
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 41L
1,495 Elo+
Party 1
Medusa
Medusa
x_ThE_KiLLa_x
Medusa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
7,978
798
4,480
9,518
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 9
7,702
770
6,477
9,471
4,248
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 3 / 4
9,824
982
13,350
7,346
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 7 / 2
7,396
740
4,786
9,034
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DOVAHKIIN_JYNX
King Arthur
11
0 / 3 / 3
6,310
631
5,561
11,282
6,817
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 6 / 2
7,325
733
7,617
9,859
3,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
6
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
2
0.57
L
King Arthur
DOVAHKIIN_JYNX
King Arthur
0
3
3
0.5
W
1
1
12
7
W
3
2
9
3.75
W
12
3
4
4.67
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
17,964
26,335
Taken
30,175
13,826
Mitigated
13,078
5,037
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,786
261
0
629
9,034
3,050
0
5,790
3,094
14,597
0
L
King Arthur
DOVAHKIIN_JYNX
King Arthur
5,561
774
0
1,572
11,282
6,817
0
6,113
4,974
0
12,671
W
4,480
2,060
440
1,188
9,518
7,118
379
1,244
7,848
11,836
0
W
6,477
567
1,283
832
9,471
4,248
388
1,533
7,589
0
14,269
W
13,350
1,340
144
1,150
7,346
2,460
1,464
1,946
5,233
45,772
0
L
7,617
3,040
0
1,619
9,859
3,211
0
5,825
3,796
0
31,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
21,031
117
Minions Killed
76
6
Camps Cleared
3
584,832
Distance Traveled
464,584
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,396
740
22
2
0
145,363
0
L
King Arthur
6,310
631
11
1
0
176,047
2
W
Atlas
7,978
798
10
1
0
191,800
3
W
Shiva
7,702
770
26
3
3
196,483
0
W
Janus
9,824
982
81
8
3
196,549
2
L
Medusa
7,325
733
43
4
3
143,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role