Player Matchup

Chernobog
Chernobog
Fluroso
Chernobog
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 163L
1,418 Elo+
Party 1
Cabrakan
Cabrakan
FridayKnights
Cabrakan
Level 48
God Stats
5W - 3L
1,364 SR
Queue Stats
62W - 60L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
Nevetira
Nu Wa
Level 60
God Stats
4W - 5L
1,292 SR
Queue Stats
7W - 8L
1,179 Elo+
Party 2
Da Ji
Da Ji
SpiderMan2OnPS2
Da Ji
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 77L
1,495 Elo+
Solo
Bellona
Bellona
fyy0r
Bellona
Level 20
God Stats
3W - 3L
1,359 SR
Queue Stats
4W - 7L
1,200 Elo+
Party 2
Team Averages
Level 49
1,403 SR
1,358 Elo+

VS

Team Averages
Level 70
1,482 SR
1,406 Elo+
Cernunnos
Cernunnos
DaSpanishTaco
Cernunnos
Level 66
God Stats
45W - 48L
1,495 SR
Queue Stats
272W - 267L
1,393 Elo+
Party 3
Cliodhna
Cliodhna
Jakrispyyyy
Cliodhna
Level 61
God Stats
0W - 1L
1,541 SR
Queue Stats
61W - 57L
1,490 Elo+
Solo
Horus
Horus
karlonx0
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 446L
1,365 Elo+
Solo
Nox
Nox
shrimpypibbles
Nox
Level 129
God Stats
9W - 17L
1,374 SR
Queue Stats
472W - 533L
1,425 Elo+
Solo
Fafnir
Fafnir
yuungmocha
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fluroso
Chernobog
16
4 / 4 / 8
9,301
517
9,170
11,141
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
FridayKnights
Cabrakan
16
7 / 1 / 9
10,132
563
12,016
13,878
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nevetira
Nu Wa
14
3 / 3 / 9
9,092
505
12,216
8,058
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 3 / 3
10,784
599
9,842
14,926
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
fyy0r
Bellona
13
1 / 1 / 2
7,984
444
6,041
7,885
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaSpanishTaco
Cernunnos
11
1 / 8 / 2
6,967
387
8,794
12,799
3,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Jakrispyyyy
Cliodhna
14
6 / 5 / 3
9,433
524
11,267
13,621
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
karlonx0
Horus
15
1 / 2 / 0
8,090
449
4,600
10,444
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 1
9,553
531
7,335
11,449
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
yuungmocha
Fafnir
11
1 / 4 / 3
8,183
455
3,318
17,176
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
23
Kills
12
12
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DaSpanishTaco
Cernunnos
1
8
2
0.25
W
Chernobog
Fluroso
Chernobog
4
4
8
2
W
Cabrakan
FridayKnights
Cabrakan
7
1
9
11.5
L
Cliodhna
Jakrispyyyy
Cliodhna
6
5
3
1.5
W
Nu Wa
Nevetira
Nu Wa
3
3
9
2.5
W
8
3
3
3.17
W
Bellona
fyy0r
Bellona
1
1
2
2
L
Horus
karlonx0
Horus
1
2
0
0.5
L
3
4
1
0.88
L
Fafnir
yuungmocha
Fafnir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,285
Damage
35,314
55,888
Taken
65,489
32,664
Mitigated
34,777
16,831
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DaSpanishTaco
Cernunnos
8,794
3,792
0
1,678
12,799
3,539
643
5,377
7,211
0
36,413
W
Chernobog
Fluroso
Chernobog
9,170
3,985
0
3,276
11,141
3,920
616
1,970
9,171
0
72,653
W
Cabrakan
FridayKnights
Cabrakan
12,016
2,219
290
3,684
13,878
13,156
375
3,268
10,610
30,562
0
L
Cliodhna
Jakrispyyyy
Cliodhna
11,267
1,268
0
2,370
13,621
4,259
0
3,246
9,953
0
56,723
W
Nu Wa
Nevetira
Nu Wa
12,216
3,533
88
834
8,058
1,875
226
3,873
4,185
47,866
0
W
9,842
2,873
0
7,346
14,926
6,330
191
1,586
13,340
0
89,365
W
Bellona
fyy0r
Bellona
6,041
2,291
0
1,313
7,885
7,383
154
678
7,207
0
37,054
L
Horus
karlonx0
Horus
4,600
1,801
117
1,585
10,444
5,475
0
2,266
7,687
4,663
32,754
L
7,335
485
0
2,436
11,449
3,757
8
5,436
5,695
81,608
0
L
Fafnir
yuungmocha
Fafnir
3,318
757
0
2,303
17,176
17,747
210
6,636
10,240
20,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
42,226
486
Minions Killed
409
0
Camps Cleared
0
1,671,818
Distance Traveled
1,578,541
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,967
387
66
4
0
305,943
0
W
Chernobog
9,301
517
122
7
0
326,063
7
W
Cabrakan
10,132
563
52
3
0
331,534
2
L
Cliodhna
9,433
524
90
5
0
345,215
1
W
Nu Wa
9,092
505
86
5
0
281,468
5
W
Da Ji
10,784
599
149
8
0
406,613
6
W
Bellona
7,984
444
77
4
0
326,140
5
L
Horus
8,090
449
70
4
0
308,911
0
L
Nox
9,553
531
150
8
0
319,208
4
L
Fafnir
8,183
455
33
2
0
299,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role