Player Matchup

Horus
Horus
CitizensBandS
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CringeBeads
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
Panduhz44
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
jman571234
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,661 Elo+
Party 2
Xbalanque
Xbalanque
leftpinkytoe
Xbalanque
Level 32
God Stats
29W - 26L
1,337 SR
Queue Stats
391W - 419L
1,373 Elo+
Solo
Team Averages
Level 25
1,467 SR
1,507 Elo+

VS

Team Averages
Level 60
1,533 SR
1,420 Elo+
Merlin
Merlin
AbioticComic678
Merlin
Level 127
God Stats
7W - 6L
1,404 SR
Queue Stats
47W - 89L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Deadstar199148
Cu Chulainn
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 57L
1,295 Elo+
Party 3
Cthulhu
Cthulhu
Omar23122
Cthulhu
Level 35
God Stats
4W - 5L
1,479 SR
Queue Stats
13W - 11L
1,579 Elo+
Solo
Neith
Neith
UCanThankMeBro
Neith
Level 23
God Stats
1W - 11L
1,737 SR
Queue Stats
101W - 142L
1,500 Elo+
Party 1
Chang'e
Chang'e
Wpooh55
Chang'e
Level 22
God Stats
3W - 14L
1,546 SR
Queue Stats
51W - 64L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 27
11,149
796
11,987
23,155
26,478
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
CringeBeads
Danzaburou
20
18 / 2 / 18
13,498
964
39,109
21,916
11,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 2 / 14
11,968
855
13,079
16,646
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
18
6 / 2 / 27
11,799
843
16,791
23,468
28,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
leftpinkytoe
Xbalanque
18
6 / 3 / 16
11,650
832
8,700
13,550
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
9,420
673
13,628
15,792
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Deadstar199148
Cu Chulainn
18
6 / 6 / 2
11,493
821
18,281
27,678
27,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
Omar23122
Cthulhu
18
5 / 7 / 5
11,540
824
22,846
21,596
20,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 11 / 7
9,466
676
10,217
18,603
5,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Wpooh55
Chang'e
14
1 / 10 / 4
8,766
626
6,302
15,829
5,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
33
42
Kills
13
13
Deaths
42
102
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
3
4
27
4.13
W
Danzaburou
CringeBeads
Danzaburou
18
2
18
13.5
L
Cu Chulainn
Deadstar199148
Cu Chulainn
6
6
2
1.17
L
Cthulhu
Omar23122
Cthulhu
5
7
5
1.07
W
9
2
14
8
L
0
11
7
0.32
L
Chang'e
Wpooh55
Chang'e
1
10
4
0.3
W
Shiva
6
2
27
9.75
W
Xbalanque
leftpinkytoe
Xbalanque
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,666
Damage
71,274
98,735
Taken
99,498
81,107
Mitigated
63,937
56,648
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,628
454
396
1,667
15,792
4,431
281
657
14,967
34,285
0
W
11,987
6,692
9,131
9,704
23,155
26,478
1,021
11,226
11,285
0
25,415
W
Danzaburou
CringeBeads
Danzaburou
39,109
25,346
0
10,382
21,916
11,770
5,502
7,993
13,834
0
79,768
L
Cu Chulainn
Deadstar199148
Cu Chulainn
18,281
1,624
471
1,531
27,678
27,590
80
5,003
22,261
0
52,521
L
Cthulhu
Omar23122
Cthulhu
22,846
355
228
1,454
21,596
20,624
686
3,430
17,663
43,971
0
W
13,079
2,900
7,476
7,711
16,646
8,361
2,454
9,597
6,883
36,498
0
L
10,217
2,888
148
1,514
18,603
5,859
126
1,403
16,799
0
25,296
L
Chang'e
Wpooh55
Chang'e
6,302
985
4,481
2,165
15,829
5,433
503
2,586
13,136
12,382
0
W
Shiva
16,791
2,221
3,387
5,663
23,468
28,533
89
8,637
14,320
0
42,993
W
Xbalanque
leftpinkytoe
Xbalanque
8,700
5,595
0
3,194
13,550
5,965
2,619
4,190
9,217
0
46,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
50,685
263
Minions Killed
210
0
Camps Cleared
0
1,431,015
Distance Traveled
1,212,736
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,420
673
49
4
0
219,086
2
W
Horus
11,149
796
22
2
0
302,512
1
W
Danzaburou
13,498
964
67
5
0
269,769
2
L
Cu Chulainn
11,493
821
78
6
0
262,531
1
L
Cthulhu
11,540
824
44
3
0
276,232
3
W
Ra
11,968
855
64
5
0
283,988
3
L
Neith
9,466
676
28
2
0
222,178
1
L
Chang'e
8,766
626
11
1
0
232,709
0
W
Shiva
11,799
843
42
3
0
301,205
1
W
Xbalanque
11,650
832
68
5
0
273,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role