Player Matchup

Sun Wukong
Sun Wukong
CaptnKrunch0420
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Ra
Ra
FORBOWDEN
Ra
Level 159
God Stats
18W - 22L
1,549 SR
Queue Stats
304W - 290L
1,448 Elo+
Party 2
Khepri
Khepri
Head Or Nah
Khepri
Level 31
God Stats
7W - 3L
1,622 SR
Queue Stats
43W - 36L
1,465 Elo+
Party 2
Team Averages
Level 73
1,557 SR
1,365 Elo+

VS

Team Averages
Level 123
1,654 SR
1,387 Elo+
Medusa
Medusa
LegendaryAction
Medusa
Level 73
God Stats
8W - 2L
1,702 SR
Queue Stats
42W - 39L
1,728 Elo+
Solo
Cerberus
Cerberus
ModestMouse95
Cerberus
Level 155
God Stats
2W - 3L
1,595 SR
Queue Stats
105W - 141L
1,036 Elo+
Party 1
Tiamat
Tiamat
OcculticOwl9
Tiamat
Level 141
God Stats
17W - 13L
1,666 SR
Queue Stats
259W - 315L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptnKrunch0420
Sun Wukong
10
0 / 2 / 1
6,024
602
3,502
11,286
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
5,437
544
770
4,315
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
2 / 5 / 0
7,018
702
3,227
14,334
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,472
847
11,708
6,821
2,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ModestMouse95
Cerberus
11
2 / 1 / 5
7,299
730
6,760
7,954
8,130
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
13
1 / 0 / 8
7,820
782
6,531
5,441
2,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
10
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaptnKrunch0420
Sun Wukong
0
2
1
0.25
L
0
4
0
0
L
Khepri
2
5
0
0.4
W
7
1
4
9
W
Cerberus
ModestMouse95
Cerberus
2
1
5
4.5
W
Tiamat
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,499
Damage
24,999
29,935
Taken
20,216
19,843
Mitigated
13,488
4,011
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaptnKrunch0420
Sun Wukong
3,502
608
0
1,106
11,286
6,908
0
6,004
5,282
0
19,033
L
770
43
0
60
4,315
656
0
1,502
2,813
1,316
0
L
Khepri
3,227
179
705
2,140
14,334
12,279
0
5,964
8,370
10,947
0
W
11,708
7,280
0
3,709
6,821
2,561
1,377
1,859
4,735
0
43,635
W
Cerberus
ModestMouse95
Cerberus
6,760
447
0
1,504
7,954
8,130
91
1,219
6,495
13,684
0
W
Tiamat
6,531
1,190
494
3,151
5,441
2,797
724
1,623
3,723
30,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,479
Gold Earned
23,591
55
Minions Killed
149
1
Camps Cleared
8
407,418
Distance Traveled
545,709
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,024
602
22
2
1
194,570
0
L
Ra
5,437
544
6
1
0
41,499
0
L
Khepri
7,018
702
27
3
0
171,349
1
W
Medusa
8,472
847
60
6
5
185,642
5
W
Cerberus
7,299
730
22
2
0
173,585
0
W
Tiamat
7,820
782
67
7
3
186,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role