Player Matchup

Atlas
Atlas
BATMAN03RK
Atlas
Level 143
God Stats
15W - 10L
1,585 SR
Queue Stats
42W - 42L
1,641 Elo+
Party 1
Shiva
Shiva
lotionhole
Shiva
Level 146
God Stats
14W - 13L
1,749 SR
Queue Stats
267W - 213L
1,693 Elo+
Party 1
Aphrodite
Aphrodite
skytpwlss
Aphrodite
Level 154
God Stats
2W - 2L
1,758 SR
Queue Stats
56W - 46L
1,651 Elo+
Party 1
Team Averages
Level 148
1,697 SR
1,661 Elo+

VS

Team Averages
Level 126
1,500 SR
1,513 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Whiz0II
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 0 / 8
7,815
710
9,222
10,146
10,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
13
2 / 2 / 6
7,534
685
6,114
9,743
5,143
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
skytpwlss
Aphrodite
14
6 / 0 / 4
8,642
786
6,119
8,210
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 3 / 1
6,803
618
7,422
9,395
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
10
1 / 4 / 0
6,715
610
5,436
7,757
2,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Whiz0II
Fafnir
10
0 / 3 / 1
6,581
598
5,254
7,779
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
1
0.5
L
Neith
 
Neith
1
4
0
0.25
W
Atlas
2
0
8
6
L
Fafnir
Whiz0II
Fafnir
0
3
1
0.17
W
Shiva
2
2
6
2.5
W
Aphrodite
skytpwlss
Aphrodite
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
18,112
28,099
Taken
24,931
18,778
Mitigated
13,176
14,087
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,422
345
0
1,081
9,395
7,395
0
4,867
3,945
20,773
0
L
Neith
 
Neith
5,436
2,531
0
1,037
7,757
2,089
0
5,102
2,042
0
23,552
W
Atlas
9,222
2,392
0
320
10,146
10,217
622
3,405
6,421
25,962
0
L
Fafnir
Whiz0II
Fafnir
5,254
442
0
1,165
7,779
3,692
0
4,014
3,256
14,940
0
W
Shiva
6,114
351
620
445
9,743
5,143
482
4,261
5,029
0
19,133
W
Aphrodite
skytpwlss
Aphrodite
6,119
660
6,704
5,998
8,210
3,418
834
4,028
3,838
27,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
20,099
142
Minions Killed
99
8
Camps Cleared
3
641,344
Distance Traveled
576,214
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,803
618
15
1
0
202,242
2
L
Neith
6,715
610
57
5
2
178,487
3
W
Atlas
7,815
710
41
4
2
206,097
3
L
Fafnir
6,581
598
27
2
1
195,485
6
W
Shiva
7,534
685
25
2
2
227,168
3
W
Aphrodite
8,642
786
76
7
4
208,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role