Player Matchup

Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Dead By 24
Fenrir
Level 59
God Stats
7W - 3L
1,721 SR
Queue Stats
53W - 53L
1,452 Elo+
Party 3
Nemesis
Nemesis
JSezn
Nemesis
Level 89
God Stats
28W - 19L
1,533 SR
Queue Stats
183W - 169L
1,487 Elo+
Party 1
Skadi
Skadi
VeryMuchLikeMike
Skadi
Level 92
God Stats
38W - 24L
1,774 SR
Queue Stats
196W - 185L
1,500 Elo+
Party 1
Anubis
Anubis
XX_Maestro_E
Anubis
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 222L
1,524 Elo+
Party 1
Team Averages
Level 93
1,605 SR
1,493 Elo+

VS

Team Averages
Level 91
1,468 SR
1,434 Elo+
Nu Wa
Nu Wa
Chiaki_Gamergirl
Nu Wa
Level 41
God Stats
14W - 10L
1,681 SR
Queue Stats
195W - 212L
1,448 Elo+
Solo
Izanami
Izanami
Erasmus Hurt
Izanami
Level 87
God Stats
11W - 12L
1,506 SR
Queue Stats
61W - 66L
1,442 Elo+
Party 2
Arachne
Arachne
ItsSpooks-
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,384 Elo+
Party 4
Yemoja
Yemoja
JazzyBebop_
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,384 Elo+
Party 4
Shiva
Shiva
Popolo808King69
Shiva
Level 158
God Stats
1W - 4L
1,150 SR
Queue Stats
435W - 426L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
8 / 0 / 8
8,541
569
12,979
10,714
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Dead By 24
Fenrir
13
0 / 1 / 5
7,328
489
7,453
9,993
8,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
JSezn
Nemesis
14
3 / 0 / 6
7,797
520
4,463
9,519
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 1 / 4
9,043
603
6,690
7,860
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
1 / 2 / 3
8,204
547
6,411
8,837
4,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,122
475
8,430
6,391
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Erasmus Hurt
Izanami
11
1 / 6 / 0
6,951
463
3,028
8,776
1,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ItsSpooks-
Arachne
13
1 / 2 / 1
7,345
490
6,354
12,399
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
0 / 5 / 1
6,033
402
2,959
11,969
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
7,361
491
6,117
12,548
7,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
19
Kills
4
4
Deaths
19
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
0
8
12
L
1
3
0
0.33
W
Fenrir
Dead By 24
Fenrir
0
1
5
2.5
L
Izanami
Erasmus Hurt
Izanami
1
6
0
0.17
L
Arachne
ItsSpooks-
Arachne
1
2
1
0.75
W
Nemesis
JSezn
Nemesis
3
0
6
6
L
Yemoja
0
5
1
0.1
L
1
3
0
0.33
W
7
1
4
9
W
Anubis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
26,888
46,923
Taken
52,083
26,787
Mitigated
20,130
15,499
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,979
2,825
426
2,995
10,714
8,914
0
2,724
7,604
0
41,979
L
8,430
1,226
0
792
6,391
1,497
0
2,850
3,508
43,645
0
W
Fenrir
Dead By 24
Fenrir
7,453
1,546
0
3,764
9,993
8,032
0
1,192
8,695
0
36,061
L
Izanami
Erasmus Hurt
Izanami
3,028
2,093
149
744
8,776
1,598
148
0
8,631
0
39,595
L
Arachne
ItsSpooks-
Arachne
6,354
4,560
0
7,653
12,399
3,585
0
2,485
9,859
0
46,247
W
Nemesis
JSezn
Nemesis
4,463
827
0
1,532
9,519
3,267
513
2,285
6,931
0
48,935
L
Yemoja
2,959
613
2,005
2,498
11,969
6,040
23
617
10,858
9,967
0
L
6,117
475
149
2,915
12,548
7,410
99
459
11,619
0
39,599
W
6,690
3,292
0
1,843
7,860
2,567
2,498
1,837
5,917
0
57,164
W
Anubis
6,411
188
0
4,939
8,837
4,007
132
2,539
6,002
60,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
34,812
442
Minions Killed
358
0
Camps Cleared
0
1,449,936
Distance Traveled
1,374,778
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,541
569
68
5
0
315,330
2
L
Nu Wa
7,122
475
94
6
0
258,932
5
W
Fenrir
7,328
489
67
4
0
283,255
2
L
Izanami
6,951
463
83
6
0
213,389
0
L
Arachne
7,345
490
94
6
0
324,980
4
W
Nemesis
7,797
520
86
6
0
323,602
1
L
Yemoja
6,033
402
17
1
0
280,053
6
L
Shiva
7,361
491
70
5
0
297,424
5
W
Skadi
9,043
603
109
7
0
265,596
6
W
Anubis
8,204
547
112
7
0
262,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role