Player Matchup

Loki
Loki
MêLtz
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2,245W - 373L
2,160 Elo+
Party 1
Discordia
Discordia
Pûbes
Discordia
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
584W - 214L
2,009 Elo+
Party 1
Erlang Shen
Erlang Shen
iSkyAngel
Erlang Shen
Level 160
God Stats
7W - 0L
1,794 SR
Queue Stats
324W - 31L
2,220 Elo+
Party 1
Team Averages
Level 152
1,598 SR
2,130 Elo+

VS

Team Averages
Level 103
1,587 SR
1,538 Elo+
Hera
Hera
InFamous Famas
Hera
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
215W - 234L
1,453 Elo+
Solo
Ganesha
Ganesha
ThatKidAsura
Ganesha
Level 27
God Stats
16W - 12L
1,629 SR
Queue Stats
17W - 16L
1,538 Elo+
Party 2
Bastet
Bastet
TrustMyValor
Bastet
Level 160
God Stats
2W - 2L
1,632 SR
Queue Stats
333W - 262L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
MêLtz
Loki
15
3 / 4 / 12
10,667
711
12,313
17,174
13,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Pûbes
Discordia
17
13 / 1 / 6
12,016
801
19,074
10,514
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
iSkyAngel
Erlang Shen
16
4 / 0 / 13
11,752
783
12,418
21,191
27,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,982
599
7,442
10,258
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
ThatKidAsura
Ganesha
13
0 / 7 / 5
9,579
639
5,242
20,713
19,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
13
4 / 7 / 1
10,185
679
15,362
17,313
6,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
5
5
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Loki
MêLtz
Loki
3
4
12
2.25
W
Discordia
Pûbes
Discordia
13
1
6
16
L
Ganesha
ThatKidAsura
Ganesha
0
7
5
0.36
L
Bastet
4
7
1
0.64
W
Erlang Shen
iSkyAngel
Erlang Shen
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
28,046
48,879
Taken
48,284
45,531
Mitigated
28,929
10,381
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,442
2,263
0
113
10,258
2,996
0
4,094
5,487
32,917
0
W
Loki
MêLtz
Loki
12,313
3,627
0
2,555
17,174
13,072
253
4,066
13,108
0
45,783
W
Discordia
Pûbes
Discordia
19,074
1,109
0
531
10,514
4,590
1,045
2,734
7,780
52,668
0
L
Ganesha
ThatKidAsura
Ganesha
5,242
494
60
1,585
20,713
19,898
0
7,404
12,328
12,755
0
L
Bastet
15,362
3,441
0
3,749
17,313
6,035
0
6,487
10,199
0
33,670
W
Erlang Shen
iSkyAngel
Erlang Shen
12,418
6,210
1,159
6,136
21,191
27,869
630
6,652
14,539
0
29,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
28,746
172
Minions Killed
113
12
Camps Cleared
1
853,297
Distance Traveled
734,550
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,982
599
63
4
0
224,728
4
W
Loki
10,667
711
56
4
7
279,494
2
W
Discordia
12,016
801
85
6
4
265,757
1
L
Ganesha
9,579
639
2
0
0
227,820
3
L
Bastet
10,185
679
48
3
1
282,002
0
W
Erlang Shen
11,752
783
31
2
1
308,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role