Player Matchup

Poseidon
Poseidon
Silver III
Joshsgambit963
Poseidon
Silver III
Level 141
God Stats
29W - 35L
1,393 SR
Queue Stats
280W - 304L
1,006 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
PoliteFlow
Kuzenbo
Silver IV
Level 69
God Stats
12W - 20L
1,468 SR
Queue Stats
29W - 60L
951 MMR
Solo
Geb
Geb
Silver I
Suuuuuuuper
Geb
Silver I
Level 137
God Stats
5W - 3L
1,487 SR
Queue Stats
107W - 142L
959 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,450 SR
972 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,441 SR
982 MMR
Merlin
Merlin
Silver III
NoJokeImHigh
Merlin
Silver III
Level 104
God Stats
12W - 22L
1,333 SR
Queue Stats
82W - 101L
896 MMR
Solo
Mulan
Mulan
Silver IV
TinnierJaguar15
Mulan
Silver IV
Level 68
God Stats
70W - 47L
1,491 SR
Queue Stats
544W - 614L
827 MMR
Solo
Hachiman
Hachiman
Silver I
Uixva
Hachiman
Silver I
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 125L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 6 / 6
8,881
592
15,486
14,534
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
PoliteFlow
Kuzenbo
14
6 / 7 / 1
10,360
691
10,901
18,095
13,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 5
9,927
662
5,864
22,014
26,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
UllrBastetGilgameshChaacMorgan Le Fay

VS

Bans
ZeusAresFenrirKumbhakarnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 11
10,474
698
18,272
14,748
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 8
11,144
743
10,977
18,347
16,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Uixva
Hachiman
16
11 / 1 / 3
11,880
792
17,415
11,134
4,109
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
16
16
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
6
6
0.5
W
Merlin
1
3
11
2.17
L
Kuzenbo
PoliteFlow
Kuzenbo
6
7
1
0.93
L
1
3
5
1.17
W
4
3
8
2.67
W
Hachiman
Uixva
Hachiman
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
46,664
54,643
Taken
44,229
45,045
Mitigated
25,861
5,793
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
15,486
1,394
0
219
14,534
5,087
0
6,856
7,678
44,429
0
W
Merlin
18,272
1,593
542
6,357
14,748
5,313
825
11,542
3,206
52,838
0
L
Kuzenbo
PoliteFlow
Kuzenbo
10,901
3,497
412
3,850
18,095
13,208
12
5,169
12,926
29,634
0
L
5,864
752
0
1,312
22,014
26,750
0
6,821
15,193
17,347
0
W
10,977
2,116
512
6,595
18,347
16,439
584
11,110
7,237
0
38,193
W
Hachiman
Uixva
Hachiman
17,415
9,981
0
3,751
11,134
4,109
1,674
10,083
1,051
0
45,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
33,498
111
Minions Killed
183
1
Camps Cleared
11
808,922
Distance Traveled
822,322
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,881
592
72
5
1
292,103
5
W
Merlin
10,474
698
69
5
4
261,786
2
L
Kuzenbo
10,360
691
28
2
0
224,368
0
L
Geb
9,927
662
11
1
0
292,451
4
W
Mulan
11,144
743
51
3
3
290,198
2
W
Hachiman
11,880
792
63
4
4
270,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role