Player Matchup

Freya
Freya
Ernj_Jews1
Freya
Level 107
God Stats
2W - 3L
1,903 SR
Queue Stats
324W - 348L
1,555 Elo+
Solo
Shiva
Shiva
Maitolasi
Shiva
Level 158
God Stats
48W - 45L
1,577 SR
Queue Stats
676W - 654L
1,582 Elo+
Party 1
Geb
Geb
Tobbez1
Geb
Level 151
God Stats
16W - 9L
1,872 SR
Queue Stats
537W - 482L
1,487 Elo+
Party 1
Hercules
Hercules
oXx-Arantxa-Xxo
Hercules
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 297L
1,514 Elo+
Solo
Ra
Ra
stormtrooper2k10
Ra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 259L
1,553 Elo+
Solo
Team Averages
Level 122
1,670 SR
1,538 Elo+

VS

Team Averages
Level 120
1,404 SR
1,576 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ACES MURKIN
Ullr
Level 84
God Stats
12W - 20L
1,229 SR
Queue Stats
322W - 357L
1,498 Elo+
Solo
Xing Tian
Xing Tian
Adelixel
Xing Tian
Level 108
God Stats
2W - 1L
1,156 SR
Queue Stats
297W - 285L
1,544 Elo+
Solo
Bastet
Bastet
JJOR19
Bastet
Level 126
God Stats
1W - 6L
1,721 SR
Queue Stats
154W - 158L
1,605 Elo+
Solo
Poseidon
Poseidon
MurphySuicide
Poseidon
Level 126
God Stats
1W - 1L
1,412 SR
Queue Stats
18W - 13L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
2 / 8 / 2
10,166
484
6,742
16,628
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
Maitolasi
Shiva
19
4 / 7 / 1
11,443
545
10,399
20,823
8,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
17
0 / 4 / 1
10,014
477
8,051
17,604
13,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
13
0 / 5 / 3
8,644
412
5,317
18,153
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 1
9,130
435
4,364
6,561
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
5 / 1 / 8
13,158
627
14,108
18,660
21,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 3 / 5
11,961
570
6,227
12,722
4,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
Adelixel
Xing Tian
16
1 / 1 / 11
10,894
519
6,402
18,457
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
JJOR19
Bastet
20
12 / 2 / 5
13,429
639
20,037
16,467
6,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
MurphySuicide
Poseidon
19
7 / 2 / 4
12,297
586
12,616
11,709
3,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
26
26
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
8
9
W
1
3
5
1.17
W
Xing Tian
Adelixel
Xing Tian
1
1
11
6.5
L
Freya
2
8
2
0.38
W
Bastet
JJOR19
Bastet
12
2
5
7.25
L
Shiva
Maitolasi
Shiva
4
7
1
0.64
W
Poseidon
MurphySuicide
Poseidon
7
2
4
4.5
L
Geb
0
4
1
0.13
L
Hercules
0
5
3
0.3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,873
Damage
59,390
79,769
Taken
78,015
45,070
Mitigated
56,308
20,023
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,108
1,784
977
5,160
18,660
21,955
1,211
6,407
12,253
13,562
71,913
W
6,227
2,029
0
4,119
12,722
4,610
5,462
4,364
8,358
0
97,891
W
Xing Tian
Adelixel
Xing Tian
6,402
607
39
1,553
18,457
19,053
866
5,043
13,414
31,975
179
L
Freya
6,742
3,021
0
4,717
16,628
4,218
0
4,626
12,002
69,596
0
W
Bastet
JJOR19
Bastet
20,037
5,165
0
4,882
16,467
6,761
1,427
5,537
10,930
0
115,038
L
Shiva
Maitolasi
Shiva
10,399
1,725
478
4,615
20,823
8,717
0
5,000
15,823
0
99,216
W
Poseidon
MurphySuicide
Poseidon
12,616
2,044
363
3,634
11,709
3,929
4,621
1,435
10,274
91,323
0
L
Geb
8,051
1,044
0
3,006
17,604
13,950
0
3,258
14,346
74,267
0
L
Hercules
5,317
1,627
222
4,861
18,153
15,979
0
7,311
10,842
0
28,396
L
4,364
241
441
1,683
6,561
2,206
0
1,662
4,899
58,495
1,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,397
Gold Earned
61,739
596
Minions Killed
679
0
Camps Cleared
0
1,762,789
Distance Traveled
2,206,972
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,158
627
157
7
0
437,807
14
W
Ullr
11,961
570
172
8
0
420,456
3
W
Xing Tian
10,894
519
39
2
0
432,597
6
L
Freya
10,166
484
145
7
0
337,061
5
W
Bastet
13,429
639
157
7
0
491,751
1
L
Shiva
11,443
545
149
7
0
456,422
9
W
Poseidon
12,297
586
154
7
0
424,361
4
L
Geb
10,014
477
133
6
0
368,096
9
L
Hercules
8,644
412
39
2
0
316,285
1
L
Ra
9,130
435
130
6
0
284,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role