Player Matchup

Ne Zha
Ne Zha
Silver I
ASMR MELLOW
Ne Zha
Silver I
Level 109
God Stats
5W - 1L
1,265 SR
Queue Stats
22W - 35L
1,312 MMR
Solo
Chang'e
Chang'e
Silver III
Envaderzim04
Chang'e
Silver III
Level 156
God Stats
68W - 44L
1,621 SR
Queue Stats
154W - 142L
1,298 MMR
Solo
Odin
Odin
Gold V
Razjyn
Odin
Gold V
Level 107
God Stats
78W - 45L
1,640 SR
Queue Stats
294W - 296L
1,341 MMR
Party 1
Ymir
Ymir
Silver I
XxRhapsodyxX874
Ymir
Silver I
Level 155
God Stats
21W - 18L
1,760 SR
Queue Stats
326W - 332L
1,313 MMR
Solo
Izanami
Izanami
Gold IV
tin_tinX
Izanami
Gold IV
Level 157
God Stats
111W - 101L
1,518 SR
Queue Stats
286W - 288L
1,340 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,561 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,532 SR
1,369 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Gold IV
Ayyedren
Xbalanque
Gold IV
Level 84
God Stats
47W - 43L
1,649 SR
Queue Stats
325W - 310L
1,436 MMR
Party 2
Athena
Athena
Silver II
Kiki_The_Monkey
Athena
Silver II
Level 66
God Stats
4W - 8L
1,448 SR
Queue Stats
190W - 177L
1,142 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
ROR0N0A
Ao Kuang
Gold V
Level 147
God Stats
13W - 13L
1,507 SR
Queue Stats
221W - 221L
1,453 MMR
Party 3
Bellona
Bellona
Bronze IV
SuWuzzy
Bellona
Bronze IV
Level 87
God Stats
1W - 6L
1,556 SR
Queue Stats
34W - 37L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 4 / 13
12,890
586
14,286
17,614
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Envaderzim04
Chang'e
20
10 / 3 / 8
12,965
589
18,467
15,140
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Razjyn
Odin
17
1 / 5 / 19
11,308
514
11,983
22,916
22,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 3 / 6
12,211
555
11,980
22,312
19,122
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
tin_tinX
Izanami
20
9 / 4 / 5
13,442
611
17,051
16,461
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasArachneTiamatCliodhna

VS

Bans
BastetGilgameshChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 8 / 8
10,986
499
14,912
20,149
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ayyedren
Xbalanque
18
5 / 6 / 2
11,371
517
12,029
16,558
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 5 / 8
10,088
459
8,529
25,025
30,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
ROR0N0A
Ao Kuang
17
7 / 7 / 4
10,817
492
15,372
21,323
6,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
SuWuzzy
Bellona
18
2 / 3 / 2
11,022
501
10,773
16,926
15,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
29
Kills
19
19
Deaths
29
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
8
8
0.75
W
Ne Zha
7
4
13
3.38
L
Xbalanque
Ayyedren
Xbalanque
5
6
2
1
W
Chang'e
Envaderzim04
Chang'e
10
3
8
4.67
L
3
5
8
1.4
L
Ao Kuang
ROR0N0A
Ao Kuang
7
7
4
1.29
W
Odin
Razjyn
Odin
1
5
19
2.1
L
Bellona
SuWuzzy
Bellona
2
3
2
1
W
2
3
6
1.67
W
Izanami
tin_tinX
Izanami
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,767
Damage
61,615
94,443
Taken
99,981
59,931
Mitigated
66,579
37,435
Healing
31,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,912
4,529
0
6,166
20,149
7,461
818
7,172
12,603
91,274
0
W
Ne Zha
14,286
3,882
0
6,191
17,614
7,270
439
6,259
11,355
0
81,801
L
Xbalanque
Ayyedren
Xbalanque
12,029
6,021
464
5,049
16,558
5,806
0
3,108
13,362
0
81,247
W
Chang'e
Envaderzim04
Chang'e
18,467
688
7,877
9,125
15,140
5,416
1,839
8,232
6,908
78,264
0
L
8,529
2,976
612
3,811
25,025
30,700
0
6,464
18,323
25,914
0
L
Ao Kuang
ROR0N0A
Ao Kuang
15,372
4,765
0
9,786
21,323
6,903
1,398
5,240
15,891
67,186
0
W
Odin
Razjyn
Odin
11,983
2,145
1,006
2,351
22,916
22,429
316
8,985
13,931
1,168
42,376
L
Bellona
SuWuzzy
Bellona
10,773
3,813
0
5,705
16,926
15,709
0
8,152
8,774
0
71,633
W
11,980
3,310
0
5,641
22,312
19,122
992
7,843
14,469
88,514
0
W
Izanami
tin_tinX
Izanami
17,051
11,049
0
5,244
16,461
5,694
3,847
8,010
8,451
0
118,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,816
Gold Earned
54,284
616
Minions Killed
541
0
Camps Cleared
0
2,084,656
Distance Traveled
1,964,368
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,986
499
144
7
0
351,287
9
W
Ne Zha
12,890
586
115
5
0
449,760
0
L
Xbalanque
11,371
517
141
6
0
366,110
4
W
Chang'e
12,965
589
109
5
0
418,020
1
L
Athena
10,088
459
29
1
0
437,607
5
L
Ao Kuang
10,817
492
91
4
0
404,482
4
W
Odin
11,308
514
50
2
0
440,081
10
L
Bellona
11,022
501
136
6
0
404,882
8
W
Ymir
12,211
555
157
7
0
343,051
5
W
Izanami
13,442
611
185
8
0
433,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role