Player Matchup

King Arthur
King Arthur
AngryBriefcase
King Arthur
Level 105
God Stats
16W - 19L
1,325 SR
Queue Stats
162W - 145L
1,413 Elo+
Party 2
Heimdallr
Heimdallr
CrypticPXL
Heimdallr
Level 3
God Stats
0W - 2L
1,740 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FinFangFoom
Cthulhu
Level 127
God Stats
0W - 1L
1,358 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Glaculus
Amaterasu
Level 23
God Stats
5W - 11L
1,495 SR
Queue Stats
100W - 89L
1,384 Elo+
Party 2
Chang'e
Chang'e
LNFreeze
Chang'e
Level 86
God Stats
9W - 11L
1,570 SR
Queue Stats
127W - 122L
1,416 Elo+
Party 2
Team Averages
Level 69
1,498 SR
1,443 Elo+

VS

Team Averages
Level 97
1,545 SR
1,440 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CT9418 Perun
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 1
Zeus
Zeus
EclipsedMoonX
Zeus
Level 84
God Stats
2W - 5L
1,705 SR
Queue Stats
166W - 159L
1,405 Elo+
Party 1
Shiva
Shiva
GrandPapyKen
Shiva
Level 156
God Stats
6W - 1L
1,519 SR
Queue Stats
152W - 129L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngryBriefcase
King Arthur
8
0 / 7 / 1
4,788
435
3,416
12,363
6,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
CrypticPXL
Heimdallr
4
0 / 6 / 0
3,926
357
635
4,533
977
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FinFangFoom
Cthulhu
7
0 / 3 / 1
4,558
414
1,848
6,105
2,459
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Glaculus
Amaterasu
10
2 / 6 / 1
5,970
543
3,055
10,320
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
LNFreeze
Chang'e
9
2 / 2 / 0
5,581
507
2,860
6,045
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
6 / 2 / 5
6,708
610
6,927
8,139
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
 
Baron Samedi
10
0 / 1 / 5
6,011
546
2,287
4,950
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
12
7 / 0 / 0
7,135
649
4,291
3,949
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 3
6,907
628
5,659
3,070
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 5
7,313
665
9,516
8,645
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
23
24
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
2
5
4.25
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
L
King Arthur
AngryBriefcase
King Arthur
0
7
1
0.07
W
Medusa
7
0
0
7
L
Heimdallr
CrypticPXL
Heimdallr
0
6
0
0
W
5
0
3
6.5
L
Cthulhu
FinFangFoom
Cthulhu
0
3
1
0.17
L
Amaterasu
Glaculus
Amaterasu
2
6
1
0.42
W
5
1
5
7.5
L
Chang'e
LNFreeze
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,814
Damage
28,680
39,366
Taken
28,753
16,837
Mitigated
15,739
7,244
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,927
4,197
90
3,147
8,139
5,868
998
539
7,600
0
30,609
W
Baron Samedi
 
Baron Samedi
2,287
224
355
1,842
4,950
2,604
0
344
4,606
31,957
0
L
King Arthur
AngryBriefcase
King Arthur
3,416
727
0
1,480
12,363
6,287
0
3,074
9,064
0
22,823
W
Medusa
4,291
2,105
0
1,992
3,949
1,308
561
1,214
2,735
0
37,496
L
Heimdallr
CrypticPXL
Heimdallr
635
348
0
0
4,533
977
559
760
3,773
0
7,621
W
5,659
736
0
850
3,070
893
1,128
1,212
1,858
31,614
0
L
Cthulhu
FinFangFoom
Cthulhu
1,848
175
176
552
6,105
2,459
168
1,049
5,007
14,122
0
L
Amaterasu
Glaculus
Amaterasu
3,055
1,909
0
2,335
10,320
5,845
0
560
9,716
0
15,324
W
9,516
2,773
389
3,151
8,645
5,066
0
1,399
7,246
0
49,798
L
Chang'e
LNFreeze
Chang'e
2,860
155
593
2,108
6,045
1,269
0
2,000
3,860
17,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
34,074
138
Minions Killed
330
0
Camps Cleared
0
1,034,222
Distance Traveled
1,107,543
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,708
610
52
5
0
240,724
1
W
Baron Samedi
6,011
546
60
5
0
194,365
4
L
King Arthur
4,788
435
45
4
0
239,061
3
W
Medusa
7,135
649
63
6
0
213,933
5
L
Heimdallr
3,926
357
9
1
0
134,155
0
W
Zeus
6,907
628
72
7
0
212,215
0
L
Cthulhu
4,558
414
21
2
0
208,250
1
L
Amaterasu
5,970
543
38
3
0
221,246
1
W
Shiva
7,313
665
83
8
0
246,306
4
L
Chang'e
5,581
507
25
2
0
231,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role