Player Matchup

Baron Samedi
Baron Samedi
Silver I
DevilS3npai
Baron Samedi
Silver I
Level 78
God Stats
40W - 29L
1,527 SR
Queue Stats
255W - 239L
1,180 MMR
Solo
Mulan
Mulan
Silver I
HadezElit
Mulan
Silver I
Level 96
God Stats
1W - 2L
1,282 SR
Queue Stats
2W - 2L
1,497 MMR
Solo
Ares
Ares
Silver II
ReaperMONKIE
Ares
Silver II
Level 75
God Stats
3W - 2L
1,328 SR
Queue Stats
43W - 67L
1,223 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,379 SR
1,300 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,533 SR
1,415 MMR
Artemis
Artemis
Silver II
KingRich2Raw
Artemis
Silver II
Level 102
God Stats
27W - 30L
1,491 SR
Queue Stats
699W - 865L
1,039 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
MrHyd YhtomiT
Cthulhu
Platinum I
Level 147
God Stats
161W - 163L
1,726 SR
Queue Stats
482W - 610L
1,992 MMR
Solo
Thanatos
Thanatos
Silver I
iGangstaNerd
Thanatos
Silver I
Level 107
God Stats
1W - 5L
1,383 SR
Queue Stats
237W - 287L
1,214 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DevilS3npai
Baron Samedi
16
10 / 1 / 11
11,635
776
22,521
16,372
8,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
HadezElit
Mulan
15
7 / 4 / 13
11,701
780
16,202
19,734
19,216
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 3 / 13
11,273
752
10,016
23,092
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
He BoBastetCabrakanGeb

VS

Bans
SkadiAthenaCernunnosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KingRich2Raw
Artemis
13
1 / 6 / 3
9,494
633
14,780
11,767
4,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
15
1 / 4 / 7
10,824
722
17,738
28,317
30,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
iGangstaNerd
Thanatos
14
6 / 11 / 0
10,862
724
11,620
16,995
6,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
8
8
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DevilS3npai
Baron Samedi
10
1
11
15.5
W
Mulan
HadezElit
Mulan
7
4
13
3.38
L
Artemis
KingRich2Raw
Artemis
1
6
3
0.42
L
Cthulhu
1
4
7
1.13
W
4
3
13
3.5
L
Thanatos
iGangstaNerd
Thanatos
6
11
0
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,739
Damage
44,138
59,198
Taken
57,079
49,156
Mitigated
42,197
34,273
Healing
15,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DevilS3npai
Baron Samedi
22,521
1,306
4,967
11,231
16,372
8,127
974
7,293
9,079
58,355
0
W
Mulan
HadezElit
Mulan
16,202
1,961
244
9,392
19,734
19,216
497
5,870
13,864
54
40,940
L
Artemis
KingRich2Raw
Artemis
14,780
5,992
0
205
11,767
4,611
0
5,704
6,063
0
37,880
L
Cthulhu
17,738
1,927
879
10,105
28,317
30,964
197
17,401
10,916
34,623
0
W
10,016
761
631
7,808
23,092
21,813
392
5,587
17,505
16,059
0
L
Thanatos
iGangstaNerd
Thanatos
11,620
3,399
0
4,556
16,995
6,622
1,293
10,019
6,976
0
24,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
31,180
120
Minions Killed
112
6
Camps Cleared
6
793,205
Distance Traveled
747,025
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,635
776
62
4
4
264,062
4
W
Mulan
11,701
780
42
3
1
255,143
0
L
Artemis
9,494
633
47
3
3
232,361
8
L
Cthulhu
10,824
722
31
2
0
291,142
5
W
Ares
11,273
752
16
1
1
274,000
0
L
Thanatos
10,862
724
34
2
3
223,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role