Player Matchup

Thanatos
Thanatos
DefNotASmurflol
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
GremlinTL
Cthulhu
Level 73
God Stats
2W - 0L
1,801 SR
Queue Stats
38W - 33L
1,601 Elo+
Party 1
Achilles
Achilles
SunWalker79
Achilles
Level 88
God Stats
6W - 6L
1,606 SR
Queue Stats
37W - 31L
1,622 Elo+
Party 1
Ao Kuang
Ao Kuang
lileakinaldo
Ao Kuang
Level 102
God Stats
2W - 0L
1,753 SR
Queue Stats
89W - 72L
1,623 Elo+
Party 1
Hachiman
Hachiman
whyumbra
Hachiman
Level 61
God Stats
1W - 0L
1,664 SR
Queue Stats
45W - 40L
1,591 Elo+
Party 1
Team Averages
Level 67
1,665 SR
1,634 Elo+

VS

Team Averages
Level 29
1,485 SR
1,182 Elo+
Zeus
Zeus
Aikologic
Zeus
Level 8
God Stats
5W - 7L
1,366 SR
Queue Stats
5W - 7L
1,219 Elo+
Party 2
Nox
Nox
AnActualKoala
Nox
Level 26
God Stats
0W - 3L
1,413 SR
Queue Stats
6W - 13L
1,176 Elo+
Party 2
Artio
Artio
ItsHunterx
Artio
Level 69
God Stats
1W - 1L
1,662 SR
Queue Stats
6W - 13L
1,176 Elo+
Party 2
Neith
Neith
Kairos134
Neith
Level 15
God Stats
0W - 2L
1,484 SR
Queue Stats
4W - 8L
1,147 Elo+
Party 2
Ullr
Ullr
Trinomious
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
14 / 0 / 8
9,904
990
15,389
9,064
5,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GremlinTL
Cthulhu
15
3 / 4 / 7
7,995
800
3,999
8,639
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
SunWalker79
Achilles
15
3 / 3 / 15
8,290
829
7,802
12,715
11,010
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
lileakinaldo
Ao Kuang
16
5 / 0 / 17
8,859
886
8,647
8,268
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
whyumbra
Hachiman
16
6 / 2 / 15
9,019
902
11,160
8,191
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 8 / 3
7,938
794
9,959
10,025
2,792
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 7
7,004
700
3,221
9,029
2,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
12
0 / 5 / 6
6,713
671
6,327
13,157
11,572
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Kairos134
Neith
14
4 / 7 / 4
7,860
786
6,181
10,274
3,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 3
6,974
697
5,204
9,299
3,082
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
31
Kills
9
9
Deaths
31
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
8
3
0.69
L
1
7
7
0.64
W
Thanatos
14
0
8
18
W
Cthulhu
GremlinTL
Cthulhu
3
4
7
1.63
L
Artio
0
5
6
0.6
L
Neith
Kairos134
Neith
4
7
4
0.86
W
Achilles
SunWalker79
Achilles
3
3
15
3.5
L
0
4
3
0.38
W
Ao Kuang
lileakinaldo
Ao Kuang
5
0
17
13.5
W
Hachiman
whyumbra
Hachiman
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
30,892
46,877
Taken
51,784
28,225
Mitigated
23,560
17,952
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
9,959
1,746
0
707
10,025
2,792
0
3,427
6,530
30,848
0
L
3,221
422
0
706
9,029
2,910
0
2,228
6,697
7,401
0
W
Thanatos
15,389
3,375
0
10,932
9,064
5,154
548
2,157
6,907
0
37,725
W
Cthulhu
GremlinTL
Cthulhu
3,999
0
461
929
8,639
5,439
366
4,440
4,199
16,617
0
L
Artio
6,327
546
760
996
13,157
11,572
0
2,664
10,327
11,836
0
L
Neith
Kairos134
Neith
6,181
2,284
0
962
10,274
3,204
0
1,160
9,008
0
19,423
W
Achilles
SunWalker79
Achilles
7,802
1,336
0
728
12,715
11,010
263
6,353
6,362
0
22,100
L
5,204
1,958
205
490
9,299
3,082
0
2,007
7,212
0
17,701
W
Ao Kuang
lileakinaldo
Ao Kuang
8,647
3,092
0
2,460
8,268
3,652
0
2,992
5,276
27,393
3,222
W
Hachiman
whyumbra
Hachiman
11,160
6,381
0
2,442
8,191
2,970
2,146
3,565
4,626
0
30,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,067
Gold Earned
36,489
213
Minions Killed
131
0
Camps Cleared
0
1,159,755
Distance Traveled
958,297
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,938
794
46
5
0
177,176
1
L
Nox
7,004
700
18
2
0
183,461
0
W
Thanatos
9,904
990
46
5
0
255,088
1
W
Cthulhu
7,995
800
34
3
0
232,741
2
L
Artio
6,713
671
8
1
0
198,974
0
L
Neith
7,860
786
24
2
0
192,713
2
W
Achilles
8,290
829
32
3
0
216,431
1
L
Ullr
6,974
697
35
4
0
205,973
0
W
Ao Kuang
8,859
886
47
5
0
252,367
1
W
Hachiman
9,019
902
54
5
0
203,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role