Player Matchup

Neith
Neith
DaddyRising
Neith
Level 28
God Stats
25W - 27L
1,569 SR
Queue Stats
402W - 343L
1,602 Elo+
Party 3
Cthulhu
Cthulhu
Soulxspade
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 43L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
Str8upTigre
Heimdallr
Level 69
God Stats
1W - 6L
1,540 SR
Queue Stats
374W - 307L
1,593 Elo+
Party 3
Chang'e
Chang'e
Weakendtooth16
Chang'e
Level 103
God Stats
44W - 21L
1,630 SR
Queue Stats
237W - 180L
1,623 Elo+
Party 1
King Arthur
King Arthur
polygoneZ
King Arthur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
455W - 382L
1,620 Elo+
Party 1
Team Averages
Level 78
1,548 SR
1,584 Elo+

VS

Team Averages
Level 124
1,564 SR
1,527 Elo+
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CyberAlcalyx
Atlas
Level 156
God Stats
27W - 13L
1,821 SR
Queue Stats
407W - 384L
1,535 Elo+
Party 2
Osiris
Osiris
chezaron
Osiris
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 89L
1,599 Elo+
Party 2
He Bo
He Bo
iTzRiggley
He Bo
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
9,907
660
7,540
14,215
4,900
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Soulxspade
Cthulhu
17
2 / 7 / 6
10,770
718
12,114
19,930
19,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Str8upTigre
Heimdallr
17
4 / 5 / 5
10,683
712
15,077
10,688
3,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 4 / 7
10,905
727
12,394
17,161
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
polygoneZ
King Arthur
18
2 / 5 / 8
10,469
698
12,989
21,741
20,572
Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
4 / 1 / 14
11,709
781
14,511
16,639
17,968
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
 
Ullr
19
4 / 2 / 10
11,491
766
14,846
10,658
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 15
10,919
728
10,980
16,665
21,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
chezaron
Osiris
20
9 / 4 / 10
12,239
816
17,587
23,298
24,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
20
7 / 3 / 5
11,716
781
11,474
10,631
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
13
Kills
25
25
Deaths
13
31
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
14
11
W
Ullr
 
Ullr
4
2
10
4.5
W
1
3
15
2.83
L
1
4
5
0.88
L
Cthulhu
Soulxspade
Cthulhu
2
7
6
0.71
L
Heimdallr
Str8upTigre
Heimdallr
4
5
5
1.3
L
4
4
7
1.88
W
Osiris
chezaron
Osiris
9
4
10
3.5
W
He Bo
7
3
5
3.17
L
King Arthur
polygoneZ
King Arthur
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,114
Damage
69,398
83,735
Taken
77,891
55,412
Mitigated
70,965
17,292
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,511
2,035
1,134
2,244
16,639
17,968
110
6,520
10,119
0
42,213
W
Ullr
 
Ullr
14,846
3,934
0
534
10,658
3,864
2,330
4,154
6,504
0
48,231
W
10,980
3,813
842
4,140
16,665
21,221
345
5,029
11,636
29,621
0
L
7,540
3,744
0
3,243
14,215
4,900
345
5,263
8,952
0
33,967
L
Cthulhu
Soulxspade
Cthulhu
12,114
761
433
873
19,930
19,968
0
4,349
15,581
25,021
0
L
Heimdallr
Str8upTigre
Heimdallr
15,077
6,212
0
48
10,688
3,913
0
3,148
7,540
0
33,774
L
12,394
640
4,087
5,528
17,161
6,059
0
5,843
11,318
42,383
0
W
Osiris
chezaron
Osiris
17,587
7,638
0
3,504
23,298
24,281
2,296
6,407
16,891
0
47,963
W
He Bo
11,474
244
0
440
10,631
3,631
100
4,837
5,794
45,491
0
L
King Arthur
polygoneZ
King Arthur
12,989
368
0
3,080
21,741
20,572
0
3,851
17,890
5,889
36,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
58,074
237
Minions Killed
301
0
Camps Cleared
0
1,446,861
Distance Traveled
1,747,152
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,709
781
70
5
0
395,383
0
W
Ullr
11,491
766
83
6
0
382,772
4
W
Atlas
10,919
728
22
1
0
316,718
9
L
Neith
9,907
660
50
3
0
292,535
2
L
Cthulhu
10,770
718
29
2
0
285,667
0
L
Heimdallr
10,683
712
42
3
0
269,548
0
L
Chang'e
10,905
727
54
4
0
295,830
3
W
Osiris
12,239
816
65
4
0
350,472
1
W
He Bo
11,716
781
61
4
0
301,807
3
L
King Arthur
10,469
698
62
4
0
303,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role