Player Matchup

Chang'e
Chang'e
Ali_Shasha
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,624 Elo+
Party 3
He Bo
He Bo
FootballGhost11
He Bo
Level 99
God Stats
2W - 0L
1,532 SR
Queue Stats
14W - 11L
1,624 Elo+
Party 3
Ares
Ares
Quiinziilla
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,161 Elo+
Party 2
Skadi
Skadi
TheSchwiftyOne
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,527 Elo+
Party 3
Merlin
Merlin
xHipsterSquidxX
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,161 Elo+
Party 2
Team Averages
Level 77
1,506 SR
1,419 Elo+

VS

Team Averages
Level 100
1,549 SR
1,558 Elo+
Ra
Ra
DukeofHearts4902
Ra
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 453L
1,546 Elo+
Party 1
Chaac
Chaac
MassiveNine
Chaac
Level 146
God Stats
31W - 20L
1,665 SR
Queue Stats
522W - 567L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
SenaSinner
Zhong Kui
Level 83
God Stats
12W - 3L
1,583 SR
Queue Stats
360W - 374L
1,429 Elo+
Solo
He Bo
He Bo
aerilious
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 346L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
xViCiOUS SiiNx
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ali_Shasha
Chang'e
18
7 / 3 / 21
11,431
879
9,157
15,442
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
5 / 5 / 20
10,992
846
14,373
12,892
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 24
12,014
924
18,035
19,321
22,994
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 3 / 17
11,689
899
25,844
14,769
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 17
9,537
734
6,958
14,563
5,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 11
10,076
775
11,232
10,920
4,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 10
10,479
806
19,102
24,236
24,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SenaSinner
Zhong Kui
18
4 / 6 / 11
11,097
854
18,545
19,556
18,613
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
aerilious
He Bo
13
6 / 8 / 4
9,133
703
7,637
13,326
5,296
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
xViCiOUS SiiNx
Erlang Shen
16
5 / 6 / 8
10,365
797
10,860
22,394
29,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
65
30
Kills
21
21
Deaths
30
99
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ali_Shasha
Chang'e
7
3
21
5.83
L
2
4
11
1.88
W
5
5
20
3
L
4
6
10
1.5
W
6
4
24
4.5
L
Zhong Kui
SenaSinner
Zhong Kui
4
6
11
1.58
W
10
3
17
6.17
L
He Bo
aerilious
He Bo
6
8
4
1
W
2
6
17
1.75
L
Erlang Shen
xViCiOUS SiiNx
Erlang Shen
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,367
Damage
67,376
76,987
Taken
90,432
46,098
Mitigated
82,117
36,834
Healing
35,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ali_Shasha
Chang'e
9,157
628
12,674
7,884
15,442
6,110
1,358
9,108
6,334
17,798
0
L
11,232
1,125
7,726
3,689
10,920
4,927
1,088
6,257
4,663
28,396
0
W
14,373
941
1,628
2,367
12,892
4,934
806
5,785
7,107
38,368
0
L
19,102
957
2,039
9,043
24,236
24,119
688
10,526
13,710
0
40,366
W
18,035
390
2,250
3,232
19,321
22,994
260
9,908
9,413
23,775
0
L
Zhong Kui
SenaSinner
Zhong Kui
18,545
428
1,245
5,130
19,556
18,613
1,047
11,338
8,218
27,704
0
W
25,844
12,750
908
3,401
14,769
6,541
2,144
7,718
7,051
0
43,453
L
He Bo
aerilious
He Bo
7,637
338
924
345
13,326
5,296
702
9,198
4,128
13,043
0
W
6,958
929
1,821
669
14,563
5,519
617
4,895
9,668
18,509
0
L
Erlang Shen
xViCiOUS SiiNx
Erlang Shen
10,860
4,028
187
4,836
22,394
29,162
677
11,204
11,190
0
17,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,663
Gold Earned
51,150
129
Minions Killed
121
0
Camps Cleared
0
1,215,913
Distance Traveled
1,205,642
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,431
879
25
2
0
246,429
1
L
Ra
10,076
775
33
3
0
290,725
0
W
He Bo
10,992
846
47
4
0
229,413
3
L
Chaac
10,479
806
36
3
0
221,358
0
W
Ares
12,014
924
6
0
0
270,451
1
L
Zhong Kui
11,097
854
25
2
0
226,576
0
W
Skadi
11,689
899
33
3
0
227,810
1
L
He Bo
9,133
703
12
1
0
213,876
0
W
Merlin
9,537
734
18
1
0
241,810
1
L
Erlang Shen
10,365
797
15
1
0
253,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role