Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Little_Hitsugaya
Kukulkan
Level 128
God Stats
1W - 5L
1,301 SR
Queue Stats
132W - 100L
1,447 Elo+
Party 1
Geb
Geb
Mandalore541
Geb
Level 24
God Stats
3W - 2L
1,831 SR
Queue Stats
86W - 48L
1,569 Elo+
Party 1
Hades
Hades
SunderedSoul
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 57L
1,573 Elo+
Party 1
Bellona
Bellona
The-Roger-Dodger
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 59L
1,561 Elo+
Party 1
Team Averages
Level 107
1,526 SR
1,530 Elo+

VS

Team Averages
Level 105
1,533 SR
1,497 Elo+
Hou Yi
Hou Yi
AlphaSalmon23
Hou Yi
Level 101
God Stats
1W - 1L
1,708 SR
Queue Stats
92W - 75L
1,526 Elo+
Party 2
Cerberus
Cerberus
CHI_LEE_OON
Cerberus
Level 159
God Stats
2W - 0L
1,458 SR
Queue Stats
179W - 134L
1,521 Elo+
Party 2
Chronos
Chronos
ScottyBoopers
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
SpiicyAzn
Cabrakan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,414 Elo+
Solo
Apollo
Apollo
drippin_wolf_32
Apollo
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
157W - 120L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 3 / 5
8,352
759
12,756
5,777
2,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 5
9,126
830
8,553
6,877
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 4
8,321
756
7,082
16,184
15,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 8 / 6
8,166
742
6,888
13,092
11,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 6 / 7
8,832
803
8,094
15,779
16,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 16
10,186
926
11,660
7,775
3,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
CHI_LEE_OON
Cerberus
16
2 / 2 / 19
8,958
814
11,730
14,257
13,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
17
10 / 2 / 12
10,312
937
16,214
10,782
5,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
SpiicyAzn
Cabrakan
15
2 / 4 / 20
9,016
820
7,839
13,934
19,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 19
9,098
827
5,841
7,764
3,463
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
112
12
Kills
26
26
Deaths
12
27
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
5
1.5
W
9
1
16
17
W
Cerberus
CHI_LEE_OON
Cerberus
2
2
19
5.75
L
3
4
5
1.38
L
3
5
4
1
W
Chronos
10
2
12
8
W
Cabrakan
SpiicyAzn
Cabrakan
2
4
20
3
L
2
8
6
0.63
L
2
6
7
0.92
W
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
53,284
57,709
Taken
54,512
48,770
Mitigated
45,702
12,381
Healing
21,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,756
3,363
2,546
1,316
5,777
2,431
792
3,320
2,393
0
28,362
W
11,660
4,956
1,599
2,645
7,775
3,705
985
2,862
4,913
0
24,590
W
Cerberus
CHI_LEE_OON
Cerberus
11,730
369
2,125
5,608
14,257
13,529
58
4,377
9,880
23,947
0
L
8,553
825
2,021
381
6,877
2,979
624
3,962
2,879
25,953
0
L
7,082
1,194
360
1,734
16,184
15,175
161
9,473
6,432
12,693
0
W
Chronos
16,214
5,773
1,229
2,354
10,782
5,146
1,167
4,261
6,521
37,021
0
W
Cabrakan
SpiicyAzn
Cabrakan
7,839
532
1,473
1,966
13,934
19,859
375
6,586
7,348
14,485
0
L
6,888
124
464
523
13,092
11,764
0
8,091
4,877
11,603
0
L
8,094
777
1,560
1,476
15,779
16,421
0
10,324
5,345
0
13,096
W
5,841
2,466
1,333
1,524
7,764
3,463
2,046
4,437
3,327
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
47,570
112
Minions Killed
144
0
Camps Cleared
0
960,156
Distance Traveled
1,087,607
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,352
759
30
3
0
203,015
1
W
Hou Yi
10,186
926
22
2
0
213,656
0
W
Cerberus
8,958
814
32
3
0
239,198
0
L
Kukulkan
9,126
830
50
5
0
190,719
1
L
Geb
8,321
756
11
1
0
199,563
0
W
Chronos
10,312
937
48
4
0
215,643
0
W
Cabrakan
9,016
820
12
1
0
189,150
1
L
Hades
8,166
742
14
1
0
165,390
0
L
Bellona
8,832
803
7
1
0
201,469
2
W
Apollo
9,098
827
30
3
0
229,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role