Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DocterDallas
Hachiman
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,463 Elo+
Solo
Tiamat
Tiamat
DracoRex1312
Tiamat
Level 89
God Stats
70W - 71L
1,469 SR
Queue Stats
334W - 378L
1,437 Elo+
Party 1
Set
Set
Ob3yDis420
Set
Level 127
God Stats
12W - 15L
1,340 SR
Queue Stats
306W - 336L
1,480 Elo+
Party 1
Artio
Artio
PlaneGoZoom
Artio
Level 97
God Stats
14W - 13L
1,293 SR
Queue Stats
166W - 213L
1,416 Elo+
Party 1
Team Averages
Level 107
1,420 SR
1,459 Elo+

VS

Team Averages
Level 105
1,468 SR
1,517 Elo+
Bellona
Bellona
Goofu
Bellona
Level 123
God Stats
11W - 9L
1,487 SR
Queue Stats
725W - 762L
1,590 Elo+
Solo
Ymir
Ymir
Lilwolfgirl666
Ymir
Level 89
God Stats
3W - 0L
1,725 SR
Queue Stats
68W - 73L
1,528 Elo+
Solo
Shiva
Shiva
SYov
Shiva
Level 147
God Stats
27W - 25L
1,475 SR
Queue Stats
228W - 261L
1,459 Elo+
Solo
Neith
Neith
droowwhh
Neith
Level 59
God Stats
3W - 4L
1,257 SR
Queue Stats
117W - 139L
1,445 Elo+
Solo
Olorun
Olorun
goose2
Olorun
Level 106
God Stats
1W - 1L
1,394 SR
Queue Stats
106W - 98L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
1 / 5 / 3
9,601
480
6,912
15,506
12,677
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
DocterDallas
Hachiman
17
4 / 6 / 2
10,358
518
11,397
15,540
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 5 / 5
9,041
452
8,851
12,255
11,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 5 / 2
10,186
509
8,826
16,217
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 3
7,449
372
3,560
15,240
9,754
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goofu
Bellona
19
11 / 2 / 8
11,966
598
15,329
13,357
9,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 8
9,733
487
4,126
12,939
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
SYov
Shiva
19
4 / 2 / 10
12,109
605
12,482
19,314
19,354
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
droowwhh
Neith
17
7 / 5 / 8
11,257
563
13,868
11,854
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
goose2
Olorun
18
3 / 2 / 10
11,205
560
9,927
11,667
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
11
Kills
26
26
Deaths
12
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
3
0.5
L
Hachiman
DocterDallas
Hachiman
4
6
2
0.83
L
Tiamat
1
5
5
0.7
W
Bellona
Goofu
Bellona
11
2
8
7.5
W
1
1
8
5
L
5
5
2
1.2
L
0
5
3
0.3
W
Shiva
SYov
Shiva
4
2
10
4.5
W
Neith
droowwhh
Neith
7
5
8
2.2
W
Olorun
goose2
Olorun
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
55,732
74,758
Taken
69,131
45,096
Mitigated
49,859
23,273
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,912
758
512
6,245
15,506
12,677
0
2,215
13,291
48,763
0
L
Hachiman
DocterDallas
Hachiman
11,397
5,765
0
4,312
15,540
5,033
3,456
2,629
12,911
0
70,552
L
Tiamat
8,851
698
118
1,835
12,255
11,358
0
3,490
8,765
50,051
0
W
Bellona
Goofu
Bellona
15,329
6,556
0
644
13,357
9,473
237
5,421
7,672
0
72,731
W
4,126
706
340
2,340
12,939
11,969
541
2,538
10,271
34,215
1,996
L
8,826
3,470
0
5,032
16,217
6,274
0
2,129
14,088
0
74,037
L
3,560
432
927
4,292
15,240
9,754
0
3,579
11,661
22,433
0
W
Shiva
SYov
Shiva
12,482
1,694
237
3,616
19,314
19,354
154
5,222
14,012
9,346
74,098
W
Neith
droowwhh
Neith
13,868
4,829
0
3,569
11,854
3,433
4,977
1,443
10,363
0
66,330
W
Olorun
goose2
Olorun
9,927
5,795
696
5,243
11,667
5,630
1,173
4,021
7,490
79,018
7,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
56,270
519
Minions Killed
610
0
Camps Cleared
0
1,712,819
Distance Traveled
1,857,847
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,601
480
106
5
0
315,892
6
L
Hachiman
10,358
518
133
7
0
316,884
2
L
Tiamat
9,041
452
119
6
0
332,409
9
W
Bellona
11,966
598
104
5
0
428,617
1
W
Ymir
9,733
487
77
4
0
320,241
10
L
Set
10,186
509
131
7
0
398,951
7
L
Artio
7,449
372
30
2
0
348,683
4
W
Shiva
12,109
605
169
8
0
397,660
7
W
Neith
11,257
563
96
5
0
341,315
2
W
Olorun
11,205
560
164
8
0
370,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role