Player Matchup

Persephone
Persephone
Gold III
Freak_Senpai
Persephone
Gold III
Level 127
God Stats
15W - 18L
1,528 SR
Queue Stats
158W - 193L
1,647 MMR
Party 1
Khepri
Khepri
Gold III
GramerPolease
Khepri
Gold III
Level 127
God Stats
57W - 53L
1,633 SR
Queue Stats
178W - 216L
1,647 MMR
Party 1
Neith
Neith
Bronze III
X6Bedlam6X
Neith
Bronze III
Level 86
God Stats
1W - 3L
1,544 SR
Queue Stats
3W - 13L
1,480 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,569 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,626 SR
1,589 MMR
Sol
Sol
Gold II
Krodin987
Sol
Gold II
Level 109
God Stats
91W - 72L
1,586 SR
Queue Stats
132W - 150L
1,445 MMR
Solo
Fafnir
Fafnir
Gold IV
b ryIShardCORE
Fafnir
Gold IV
Level 108
God Stats
122W - 126L
1,639 SR
Queue Stats
197W - 223L
1,661 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
xWakeAndBaconx
Danzaburou
Gold IV
Level 156
God Stats
61W - 53L
1,655 SR
Queue Stats
197W - 224L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Freak_Senpai
Persephone
15
9 / 4 / 3
10,974
844
15,350
11,036
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 11
10,014
770
4,301
17,948
19,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
15
3 / 4 / 7
9,686
745
5,913
12,141
4,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
FenrirAchillesChaacBastetGeb

VS

Bans
AtlasZeusGilgameshScyllaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 3
10,955
843
16,291
11,620
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 11
9,935
764
6,272
16,339
15,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
xWakeAndBaconx
Danzaburou
14
4 / 5 / 7
10,468
805
13,590
12,692
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
14
Kills
13
12
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
Freak_Senpai
Persephone
9
4
3
2.63
L
2
4
11
1.88
W
8
6
3
1.58
L
Neith
3
4
7
1.63
W
1
4
11
1.63
W
Danzaburou
xWakeAndBaconx
Danzaburou
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
36,153
41,125
Taken
40,651
27,440
Mitigated
22,682
7,548
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Freak_Senpai
Persephone
15,350
330
102
2,113
11,036
3,725
770
6,468
4,564
45,041
0
L
4,301
458
339
3,647
17,948
19,590
70
8,159
9,789
13,545
0
W
16,291
6,374
0
3,166
11,620
3,790
1,133
6,599
5,021
36,529
3,784
L
Neith
5,913
2,457
157
1,190
12,141
4,125
930
6,100
6,041
0
25,657
W
6,272
2,251
0
2,125
16,339
15,075
314
6,824
9,515
19,320
0
W
Danzaburou
xWakeAndBaconx
Danzaburou
13,590
4,756
0
3,119
12,692
3,817
1,027
6,634
6,058
0
45,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
31,358
123
Minions Killed
139
4
Camps Cleared
6
695,258
Distance Traveled
670,530
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,974
844
59
5
2
243,105
4
L
Khepri
10,014
770
14
1
0
234,378
2
W
Sol
10,955
843
48
4
3
199,194
0
L
Neith
9,686
745
50
4
2
217,775
3
W
Fafnir
9,935
764
24
2
0
237,785
4
W
Danzaburou
10,468
805
67
5
3
233,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role