Player Matchup

Morgan Le Fay
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
Level 61
God Stats
0W - 2L
1,235 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EasterIsland
Cthulhu
Level 46
God Stats
1W - 1L
1,803 SR
Queue Stats
15W - 16L
1,471 Elo+
Party 1
Horus
Horus
Juto525
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Team Averages
Level 43
1,513 SR
1,490 Elo+

VS

Team Averages
Level 64
1,421 SR
1,336 Elo+
Ganesha
Ganesha
JUSTNOVAor
Ganesha
Level 61
God Stats
6W - 6L
1,520 SR
Queue Stats
199W - 313L
1,410 Elo+
Solo
Thanatos
Thanatos
l ELiTeKill l
Thanatos
Level 84
God Stats
9W - 12L
1,282 SR
Queue Stats
94W - 120L
1,406 Elo+
Solo
Izanami
Izanami
mrtrehundred-MrT
Izanami
Level 47
God Stats
4W - 2L
1,461 SR
Queue Stats
8W - 16L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
16
9 / 2 / 4
12,217
679
14,366
10,230
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EasterIsland
Cthulhu
16
3 / 1 / 9
11,195
622
12,399
13,099
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
Juto525
Horus
16
1 / 1 / 12
11,962
665
8,187
14,215
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JUSTNOVAor
Ganesha
13
0 / 3 / 3
10,664
592
9,410
15,394
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
l ELiTeKill l
Thanatos
16
2 / 3 / 2
11,189
622
9,978
14,410
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 8 / 2
11,743
652
6,135
13,274
3,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
9
2
4
5.5
L
Cthulhu
EasterIsland
Cthulhu
3
1
9
7.5
W
Ganesha
JUSTNOVAor
Ganesha
0
3
3
0.5
L
Horus
Juto525
Horus
1
1
12
7
W
Thanatos
l ELiTeKill l
Thanatos
2
3
2
1
W
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
25,523
37,544
Taken
43,078
31,693
Mitigated
24,999
13,703
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
14,366
1,977
406
3,194
10,230
4,603
968
3,161
6,966
52,812
0
L
Cthulhu
EasterIsland
Cthulhu
12,399
650
1,545
1,420
13,099
9,285
187
4,675
8,066
51,343
0
W
Ganesha
JUSTNOVAor
Ganesha
9,410
296
0
3,945
15,394
12,431
318
9,764
5,410
28,865
0
L
Horus
Juto525
Horus
8,187
3,926
1,829
5,309
14,215
17,805
240
4,077
9,632
0
17,554
W
Thanatos
l ELiTeKill l
Thanatos
9,978
1,289
0
9,291
14,410
8,834
596
8,269
5,712
4,215
22,277
W
6,135
2,491
240
2,891
13,274
3,734
1,977
8,944
4,240
0
38,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,374
Gold Earned
33,596
158
Minions Killed
132
10
Camps Cleared
4
959,700
Distance Traveled
913,285
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,217
679
80
4
4
289,962
2
L
Cthulhu
11,195
622
62
3
6
345,774
3
W
Ganesha
10,664
592
10
1
2
305,778
5
L
Horus
11,962
665
16
1
0
323,964
0
W
Thanatos
11,189
622
46
3
0
353,550
0
W
Izanami
11,743
652
76
4
2
253,957
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role