Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Catch a Break
Cernunnos
Level 157
God Stats
4W - 2L
1,301 SR
Queue Stats
165W - 168L
1,579 Elo+
Solo
Ne Zha
Ne Zha
Thorhyde613
Ne Zha
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 64L
1,583 Elo+
Party 1
Sol
Sol
Thorhyde614
Sol
Level 160
God Stats
22W - 17L
1,494 SR
Queue Stats
742W - 664L
1,543 Elo+
Party 1
Charybdis
Charybdis
x KiiDz o
Charybdis
Level 154
God Stats
0W - 1L
1,717 SR
Queue Stats
33W - 37L
1,236 Elo+
Party 1
Team Averages
Level 157
1,502 SR
1,488 Elo+

VS

Team Averages
Level 151
1,488 SR
1,483 Elo+
Kukulkan
Kukulkan
LeftUnconscious
Kukulkan
Level 147
God Stats
8W - 7L
1,500 SR
Queue Stats
238W - 224L
1,607 Elo+
Solo
Khepri
Khepri
N0tSalty
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,194 Elo+
Party 2
Ymir
Ymir
PretzelDracula
Ymir
Level 159
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
ShrimpPoboy
Neith
Level 138
God Stats
17W - 7L
1,634 SR
Queue Stats
993W - 710L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
ZeblinHost
Baron Samedi
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 286L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 8 / 12
10,819
636
10,493
18,671
15,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Catch a Break
Cernunnos
17
2 / 7 / 11
10,530
619
12,952
17,749
3,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
18
7 / 8 / 4
11,343
667
12,768
18,412
9,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 6 / 8
11,892
700
20,852
18,831
4,608
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
x KiiDz o
Charybdis
17
2 / 7 / 13
10,793
635
8,868
18,504
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
9 / 2 / 20
13,604
800
23,230
11,130
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
N0tSalty
Khepri
18
3 / 5 / 17
11,162
657
7,854
22,345
28,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
7 / 6 / 14
11,922
701
9,165
17,615
11,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 2 / 19
13,628
802
29,804
14,439
8,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Baron Samedi
ZeblinHost
Baron Samedi
19
7 / 5 / 17
12,296
723
15,187
15,382
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
19
Kills
36
36
Deaths
20
48
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
8
12
1
L
Cernunnos
Catch a Break
Cernunnos
2
7
11
1.07
W
Kukulkan
9
2
20
9.5
W
Khepri
N0tSalty
Khepri
3
5
17
2.3
W
7
6
14
2.33
W
10
2
19
9.75
L
Ne Zha
7
8
4
1.13
L
6
6
8
1.67
W
Baron Samedi
ZeblinHost
Baron Samedi
7
5
17
3.1
L
Charybdis
x KiiDz o
Charybdis
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,933
Damage
85,240
92,167
Taken
80,911
37,622
Mitigated
62,282
32,093
Healing
32,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,493
228
5,297
5,551
18,671
15,154
0
10,869
7,509
22,877
0
L
Cernunnos
Catch a Break
Cernunnos
12,952
6,443
431
4,864
17,749
3,947
662
12,483
5,168
0
25,002
W
Kukulkan
23,230
1,568
2,096
3,613
11,130
4,689
2,286
4,071
7,059
56,339
0
W
Khepri
N0tSalty
Khepri
7,854
359
1,838
5,893
22,345
28,531
443
8,538
13,807
11,502
0
W
9,165
1,820
1,025
1,856
17,615
11,107
496
4,092
13,523
17,142
0
W
29,804
9,467
1,175
6,499
14,439
8,203
1,718
7,076
7,363
0
57,699
L
Ne Zha
12,768
1,710
626
3,521
18,412
9,083
0
9,792
8,414
0
26,138
L
20,852
5,749
277
5,889
18,831
4,608
360
10,672
7,853
35,806
0
W
Baron Samedi
ZeblinHost
Baron Samedi
15,187
272
4,472
4,276
15,382
9,752
1,558
7,568
7,814
31,936
0
L
Charybdis
x KiiDz o
Charybdis
8,868
3,523
695
4,942
18,504
4,830
935
10,548
7,787
0
29,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
62,612
157
Minions Killed
199
0
Camps Cleared
0
1,315,122
Distance Traveled
1,469,127
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,819
636
34
2
0
264,475
1
L
Cernunnos
10,530
619
26
2
0
273,544
4
W
Kukulkan
13,604
800
71
4
0
316,366
0
W
Khepri
11,162
657
4
0
0
289,369
1
W
Ymir
11,922
701
15
1
0
293,977
3
W
Neith
13,628
802
70
4
0
287,202
3
L
Ne Zha
11,343
667
16
1
0
259,154
4
L
Sol
11,892
700
27
2
0
289,072
4
W
Baron Samedi
12,296
723
39
2
0
282,213
0
L
Charybdis
10,793
635
54
3
0
228,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role