Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
LTtastyNUT
Apollo
Platinum III
Level 97
God Stats
5W - 1L
1,766 SR
Queue Stats
42W - 35L
1,898 MMR
Party 1
Da Ji
Da Ji
Platinum V
Zutlez
Da Ji
Platinum V
Level 148
God Stats
21W - 14L
1,602 SR
Queue Stats
551W - 556L
1,893 MMR
Solo
Chronos
Chronos
Platinum III
adequatealright
Chronos
Platinum III
Level 158
God Stats
7W - 4L
1,325 SR
Queue Stats
135W - 101L
1,898 MMR
Party 1
Khepri
Khepri
Gold I
sònder
Khepri
Gold I
Level 124
God Stats
1W - 0L
1,937 SR
Queue Stats
50W - 50L
1,872 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,626 SR
1,812 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,575 SR
1,710 MMR
Ullr
Ullr
Platinum IV
 
Ullr
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
Crimsynic
Erlang Shen
Diamond V
Level 121
God Stats
27W - 45L
1,652 SR
Queue Stats
810W - 844L
1,903 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
JoustIsBoring
Sylvanus
Platinum V
Level 68
God Stats
4W - 4L
1,722 SR
Queue Stats
20W - 13L
1,808 MMR
Solo
Tiamat
Tiamat
Platinum II
TaKan0me
Tiamat
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 215L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 4
6,844
622
4,738
3,263
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
LTtastyNUT
Apollo
12
3 / 0 / 3
7,461
678
2,039
3,272
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Zutlez
Da Ji
12
2 / 0 / 3
6,783
617
1,594
7,339
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 0 / 1
8,211
746
6,398
6,802
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
sònder
Khepri
10
0 / 0 / 5
6,179
562
1,371
4,725
2,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
OdinArtioKaliThoth

VS

Bans
AphroditeCliodhnaAtlasGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 1 / 0
6,427
584
1,698
3,327
988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
 
Fenrir
9
1 / 3 / 0
5,915
538
3,998
7,652
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Crimsynic
Erlang Shen
10
0 / 1 / 0
5,528
503
1,867
5,028
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
JoustIsBoring
Sylvanus
12
0 / 2 / 0
6,466
588
2,185
7,376
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
TaKan0me
Tiamat
11
0 / 2 / 1
6,489
590
2,274
4,213
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
4
4
L
Ullr
 
Ullr
0
1
0
0
L
Fenrir
 
Fenrir
1
3
0
0.33
L
Erlang Shen
Crimsynic
Erlang Shen
0
1
0
0
L
Sylvanus
JoustIsBoring
Sylvanus
0
2
0
0
W
Apollo
LTtastyNUT
Apollo
3
0
3
4.5
L
Tiamat
TaKan0me
Tiamat
0
2
1
0.25
W
Da Ji
Zutlez
Da Ji
2
0
3
3.5
W
2
0
1
2.5
W
Khepri
sònder
Khepri
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,140
Damage
12,022
25,401
Taken
27,596
9,157
Mitigated
13,959
7,571
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,738
785
0
478
3,263
913
0
1,132
2,131
34,422
0
L
Ullr
 
Ullr
1,698
481
0
562
3,327
988
0
523
2,760
0
48,437
L
Fenrir
 
Fenrir
3,998
1,467
0
2,001
7,652
3,936
0
3,346
4,212
0
13,340
L
Erlang Shen
Crimsynic
Erlang Shen
1,867
626
0
2,167
5,028
2,313
0
1,197
3,805
0
35,492
L
Sylvanus
JoustIsBoring
Sylvanus
2,185
515
98
3,002
7,376
5,348
351
4,214
3,162
32,748
7,781
W
Apollo
LTtastyNUT
Apollo
2,039
975
0
2,019
3,272
950
0
0
3,272
0
43,741
L
Tiamat
TaKan0me
Tiamat
2,274
426
0
1,038
4,213
1,374
125
1,981
2,103
40,961
0
W
Da Ji
Zutlez
Da Ji
1,594
662
0
730
7,339
2,261
0
136
7,203
0
51,217
W
6,398
1,632
0
3,153
6,802
2,808
612
2,229
4,573
49,509
5,145
W
Khepri
sònder
Khepri
1,371
323
0
1,191
4,725
2,225
0
1,101
3,624
12,879
3,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,478
Gold Earned
30,825
407
Minions Killed
391
0
Camps Cleared
0
1,203,226
Distance Traveled
1,160,351
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,844
622
73
7
0
229,824
5
L
Ullr
6,427
584
109
10
0
217,444
2
L
Fenrir
5,915
538
15
1
0
238,467
8
L
Erlang Shen
5,528
503
76
7
0
263,123
1
L
Sylvanus
6,466
588
89
8
0
210,236
2
W
Apollo
7,461
678
98
9
0
236,300
3
L
Tiamat
6,489
590
102
9
0
231,081
2
W
Da Ji
6,783
617
90
8
0
260,804
4
W
Chronos
8,211
746
117
11
0
235,045
5
W
Khepri
6,179
562
29
3
0
241,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role