Player Matchup

Odin
Odin
Silver II
BornButter
Odin
Silver II
Level 97
God Stats
2W - 0L
1,681 SR
Queue Stats
5W - 4L
1,451 MMR
Party 2
Athena
Athena
Silver II
WumpyPu
Athena
Silver II
Level 103
God Stats
2W - 0L
2,073 SR
Queue Stats
5W - 4L
1,451 MMR
Party 2
Persephone
Persephone
Silver II
WumpyWu
Persephone
Silver II
Level 69
God Stats
1W - 0L
1,706 SR
Queue Stats
5W - 4L
1,451 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,820 SR
1,451 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,415 SR
1,459 MMR
Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze IV
HatedSaiyan
Chaac
Bronze IV
Level 122
God Stats
1W - 1L
1,376 SR
Queue Stats
2W - 3L
1,435 MMR
Party 1
Sol
Sol
Bronze III
Moto815IG
Sol
Bronze III
Level 139
God Stats
0W - 1L
1,368 SR
Queue Stats
2W - 3L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
9,555
796
10,194
12,420
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Athena
WumpyPu
Athena
15
9 / 0 / 5
9,776
815
10,743
10,090
5,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
WumpyWu
Persephone
13
3 / 3 / 11
9,038
753
8,311
6,530
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetSobekZeusChang'eHel

VS

Bans
RaNeithScyllaIzanamiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 5 / 3
8,374
698
6,067
13,124
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 5 / 2
7,982
665
7,779
11,272
6,039
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 6 / 5
7,367
614
7,701
9,737
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
5
5
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
3
0.7
W
4
2
12
5
L
3
5
2
0.8
L
0
6
5
0.42
W
Athena
WumpyPu
Athena
9
0
5
11.5
W
Persephone
WumpyWu
Persephone
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
21,547
29,040
Taken
34,133
16,464
Mitigated
21,464
5,480
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,067
1,780
0
1,588
13,124
12,161
0
7,628
5,278
15,699
0
W
10,194
1,563
522
1,407
12,420
9,495
648
5,442
6,978
0
29,913
L
7,779
1,940
0
2,137
11,272
6,039
0
5,818
5,347
0
23,774
L
7,701
1,823
0
1,830
9,737
3,264
0
5,825
3,696
27,291
0
W
Athena
WumpyPu
Athena
10,743
2,930
357
1,829
10,090
5,200
911
5,533
4,557
32,543
0
W
Persephone
WumpyWu
Persephone
8,311
352
55
1,310
6,530
1,769
1,037
3,252
3,275
23,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
23,723
117
Minions Killed
102
6
Camps Cleared
3
683,401
Distance Traveled
621,498
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,374
698
12
1
0
217,637
5
W
Odin
9,555
796
40
3
3
215,908
0
L
Chaac
7,982
665
31
3
1
202,191
3
L
Sol
7,367
614
59
5
2
201,670
2
W
Athena
9,776
815
43
4
3
252,915
5
W
Persephone
9,038
753
34
3
0
214,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role