Player Matchup

Cernunnos
Cernunnos
Autocurrekt
Cernunnos
Level 143
God Stats
24W - 14L
1,663 SR
Queue Stats
373W - 263L
1,759 Elo+
Party 2
Jormungandr
Jormungandr
Cateriuss
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 146L
1,817 Elo+
Party 2
Aphrodite
Aphrodite
Glerkie
Aphrodite
Level 4
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 4
Ao Kuang
Ao Kuang
Shockem1928
Ao Kuang
Level 158
God Stats
8W - 3L
1,770 SR
Queue Stats
402W - 278L
1,753 Elo+
Party 2
Anhur
Anhur
SuperNintendo
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 4
Team Averages
Level 90
1,589 SR
1,750 Elo+

VS

Team Averages
Level 64
1,455 SR
1,609 Elo+
Sol
Sol
Dye4k
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
1,760 Elo+
Party 3
Raijin
Raijin
Jaragonn
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 82L
1,589 Elo+
Party 3
Fenrir
Fenrir
Pach_Rro
Fenrir
Level 123
God Stats
36W - 19L
1,458 SR
Queue Stats
400W - 330L
1,630 Elo+
Party 1
Nike
Nike
QzkIvv
Nike
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,460 Elo+
Party 1
Cliodhna
Cliodhna
Zorkky
Cliodhna
Level 57
God Stats
3W - 2L
1,314 SR
Queue Stats
94W - 70L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Autocurrekt
Cernunnos
10
2 / 2 / 0
5,772
577
5,959
8,077
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
Cateriuss
Jormungandr
5
0 / 4 / 0
4,155
416
2,392
6,925
2,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Glerkie
Aphrodite
7
0 / 3 / 0
4,387
439
1,076
4,416
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Shockem1928
Ao Kuang
8
0 / 2 / 0
4,912
491
2,326
6,085
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 0
4,413
441
948
6,536
873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dye4k
Sol
12
5 / 0 / 4
7,298
730
7,780
6,027
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Jaragonn
Raijin
13
2 / 0 / 3
7,016
702
2,541
3,139
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Pach_Rro
Fenrir
9
5 / 0 / 6
6,874
687
3,184
6,162
2,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nike
QzkIvv
Nike
10
0 / 2 / 0
5,618
562
2,568
6,683
2,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Zorkky
Cliodhna
11
4 / 0 / 4
6,465
647
5,284
4,710
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
16
17
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Autocurrekt
Cernunnos
2
2
0
1
L
Jormungandr
Cateriuss
Jormungandr
0
4
0
0
W
Sol
Dye4k
Sol
5
0
4
7
L
Aphrodite
Glerkie
Aphrodite
0
3
0
0
W
Raijin
Jaragonn
Raijin
2
0
3
3.5
W
Fenrir
Pach_Rro
Fenrir
5
0
6
8
W
Nike
QzkIvv
Nike
0
2
0
0
L
Ao Kuang
Shockem1928
Ao Kuang
0
2
0
0
L
0
6
0
0
W
Cliodhna
Zorkky
Cliodhna
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,701
Damage
21,357
32,039
Taken
26,721
9,837
Mitigated
9,408
9,507
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Autocurrekt
Cernunnos
5,959
2,730
0
2,443
8,077
2,158
0
0
7,747
0
34,104
L
Jormungandr
Cateriuss
Jormungandr
2,392
721
49
1,077
6,925
2,193
0
3,450
3,461
9,368
0
W
Sol
Dye4k
Sol
7,780
4,598
0
3,067
6,027
1,539
3,502
1,143
4,884
50,961
0
L
Aphrodite
Glerkie
Aphrodite
1,076
325
595
1,869
4,416
1,364
0
1,014
3,302
15,290
0
W
Raijin
Jaragonn
Raijin
2,541
600
0
711
3,139
1,124
240
1,008
2,131
43,348
0
W
Fenrir
Pach_Rro
Fenrir
3,184
1,298
1,359
2,746
6,162
2,386
0
2,307
3,327
0
11,457
W
Nike
QzkIvv
Nike
2,568
653
0
1,922
6,683
2,837
302
0
6,683
0
26,514
L
Ao Kuang
Shockem1928
Ao Kuang
2,326
390
0
2,651
6,085
3,249
0
1,233
4,766
23,764
0
L
948
871
0
823
6,536
873
0
4,424
2,112
0
15,476
W
Cliodhna
Zorkky
Cliodhna
5,284
703
0
2,849
4,710
1,522
0
1,336
3,374
0
30,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,639
Gold Earned
33,271
211
Minions Killed
330
0
Camps Cleared
0
851,984
Distance Traveled
1,011,984
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,772
577
69
7
0
180,519
0
L
Jormungandr
4,155
416
20
2
0
140,184
2
W
Sol
7,298
730
89
9
0
203,511
2
L
Aphrodite
4,387
439
31
3
0
181,595
0
W
Raijin
7,016
702
93
9
0
204,408
4
W
Fenrir
6,874
687
17
2
0
191,517
3
W
Nike
5,618
562
60
6
0
177,337
1
L
Ao Kuang
4,912
491
63
6
0
182,062
2
L
Anhur
4,413
441
28
3
0
167,624
2
W
Cliodhna
6,465
647
71
7
0
235,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role