Player Matchup

Da Ji
Da Ji
Kamuiwolf13
Da Ji
Level 65
God Stats
1W - 2L
1,161 SR
Queue Stats
7W - 17L
1,346 Elo+
Solo
Izanami
Izanami
Koxte
Izanami
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 13L
1,431 Elo+
Solo
Sobek
Sobek
LGEagleRider14
Sobek
Level 83
God Stats
2W - 5L
1,185 SR
Queue Stats
44W - 63L
1,265 Elo+
Party 2
Anubis
Anubis
TGolt89
Anubis
Level 68
God Stats
7W - 2L
1,612 SR
Queue Stats
46W - 59L
1,311 Elo+
Party 2
King Arthur
King Arthur
toxicmuk
King Arthur
Level 120
God Stats
1W - 4L
1,196 SR
Queue Stats
145W - 177L
1,369 Elo+
Solo
Team Averages
Level 88
1,331 SR
1,344 Elo+

VS

Team Averages
Level 54
1,452 SR
1,471 Elo+
Hel
Hel
InnerStellar0
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Koori1078999
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
Leo_theki
Cupid
Level 68
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Mxrtem-
Cabrakan
Level 144
God Stats
39W - 30L
1,550 SR
Queue Stats
474W - 486L
1,434 Elo+
Party 3
Arachne
Arachne
NekoBubbles
Arachne
Level 48
God Stats
42W - 31L
1,500 SR
Queue Stats
348W - 395L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 4
8,833
520
7,395
11,557
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Koxte
Izanami
13
5 / 1 / 5
8,992
529
7,682
7,129
2,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 9
8,809
518
4,301
17,028
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
TGolt89
Anubis
17
14 / 2 / 6
10,956
644
18,153
11,571
6,222
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
toxicmuk
King Arthur
14
5 / 4 / 6
8,966
527
7,445
14,657
11,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
7,115
419
3,893
10,119
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
12
0 / 11 / 1
7,047
415
3,731
13,345
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Leo_theki
Cupid
15
5 / 5 / 4
9,342
550
9,111
9,365
2,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Mxrtem-
Cabrakan
14
5 / 4 / 3
9,454
556
13,921
12,918
9,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NekoBubbles
Arachne
14
4 / 4 / 1
9,226
543
5,714
14,367
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
32
Kills
15
15
Deaths
32
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
7
4
4
2.25
L
Tiamat
0
11
1
0.05
W
Izanami
Koxte
Izanami
5
1
5
7.5
W
1
4
9
1.38
L
Cupid
Leo_theki
Cupid
5
5
4
1.4
L
Cabrakan
Mxrtem-
Cabrakan
5
4
3
1.63
L
Arachne
NekoBubbles
Arachne
4
4
1
1.13
W
Anubis
TGolt89
Anubis
14
2
6
8.5
W
King Arthur
toxicmuk
King Arthur
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
36,370
61,942
Taken
60,114
42,909
Mitigated
24,133
21,135
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,893
1,173
1,937
1,498
10,119
3,330
200
3,781
6,338
14,572
0
W
7,395
2,636
0
2,884
11,557
4,298
594
2,719
8,638
0
29,610
L
Tiamat
3,731
690
0
650
13,345
4,543
925
8,373
4,972
24,404
0
W
Izanami
Koxte
Izanami
7,682
5,560
0
3,274
7,129
2,708
4,609
1,990
4,983
0
59,100
W
4,301
466
520
5,114
17,028
17,945
667
2,916
13,884
27,255
0
L
Cupid
Leo_theki
Cupid
9,111
5,908
30
2,116
9,365
2,182
3,417
4,569
4,796
0
54,826
L
Cabrakan
Mxrtem-
Cabrakan
13,921
2,590
0
2,836
12,918
9,108
66
3,162
9,756
41,972
3,783
L
Arachne
NekoBubbles
Arachne
5,714
4,356
0
2,226
14,367
4,970
0
2,569
11,180
0
47,790
W
Anubis
TGolt89
Anubis
18,153
742
0
5,766
11,571
6,222
1,238
4,188
7,117
63,788
0
W
King Arthur
toxicmuk
King Arthur
7,445
1,527
483
3,094
14,657
11,736
560
7,954
6,623
0
36,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,556
Gold Earned
42,184
350
Minions Killed
354
0
Camps Cleared
0
1,442,650
Distance Traveled
1,440,335
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,115
419
26
2
0
289,040
0
W
Da Ji
8,833
520
49
3
0
302,748
4
L
Tiamat
7,047
415
55
3
0
263,828
2
W
Izanami
8,992
529
103
6
0
270,040
1
W
Sobek
8,809
518
40
2
0
292,068
0
L
Cupid
9,342
550
110
6
0
285,707
5
L
Cabrakan
9,454
556
76
4
0
271,490
0
L
Arachne
9,226
543
87
5
0
330,270
0
W
Anubis
10,956
644
103
6
0
292,253
1
W
King Arthur
8,966
527
55
3
0
285,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role