Player Matchup

Olorun
Olorun
Infravermeio
Olorun
Level 69
God Stats
1W - 7L
1,128 SR
Queue Stats
153W - 173L
1,425 Elo+
Solo
Ares
Ares
MikeB4Jiggy
Ares
Level 49
God Stats
3W - 4L
1,383 SR
Queue Stats
201W - 254L
1,399 Elo+
Solo
Anhur
Anhur
xHunna G Babyx
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,433 Elo+
Solo
Team Averages
Level 69
1,337 SR
1,419 Elo+

VS

Team Averages
Level 95
1,448 SR
1,388 Elo+
Sylvanus
Sylvanus
ELIT3KILLER420
Sylvanus
Level 85
God Stats
23W - 28L
1,387 SR
Queue Stats
255W - 271L
1,377 Elo+
Solo
Charybdis
Charybdis
EzekielMondain
Charybdis
Level 122
God Stats
207W - 232L
1,482 SR
Queue Stats
437W - 566L
1,389 Elo+
Solo
Anubis
Anubis
chezzman14
Anubis
Level 78
God Stats
9W - 8L
1,476 SR
Queue Stats
24W - 33L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 6 / 2
8,395
600
7,164
12,771
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 5 / 1
8,829
631
7,182
18,859
17,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 2
7,927
566
4,191
12,429
2,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 3 / 15
10,281
734
7,143
17,760
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
EzekielMondain
Charybdis
17
9 / 0 / 8
11,005
786
17,462
8,919
4,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
chezzman14
Anubis
15
7 / 1 / 10
10,752
768
14,026
8,041
4,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
17
17
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
3
15
2.83
W
Charybdis
EzekielMondain
Charybdis
9
0
8
13
L
Olorun
1
6
2
0.33
L
3
5
1
0.7
W
Anubis
chezzman14
Anubis
7
1
10
12
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,537
Damage
38,631
44,059
Taken
34,720
23,488
Mitigated
30,966
8,662
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,143
1,465
3,925
6,996
17,760
21,960
149
6,539
11,221
26,471
0
W
Charybdis
EzekielMondain
Charybdis
17,462
9,045
253
2,684
8,919
4,558
2,442
3,209
5,710
0
43,256
L
Olorun
7,164
2,322
987
3,488
12,771
3,653
0
7,334
5,437
31,071
2,574
L
7,182
249
456
2,263
18,859
17,514
0
7,001
11,858
16,318
0
W
Anubis
chezzman14
Anubis
14,026
575
505
2,082
8,041
4,448
195
4,472
3,569
45,493
0
L
4,191
1,011
220
1,248
12,429
2,321
0
7,314
5,115
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
32,038
124
Minions Killed
154
4
Camps Cleared
7
639,317
Distance Traveled
728,535
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,281
734
29
2
0
234,709
2
W
Charybdis
11,005
786
67
5
3
259,673
1
L
Olorun
8,395
600
64
5
2
207,793
3
L
Ares
8,829
631
15
1
0
230,310
4
W
Anubis
10,752
768
58
4
4
234,153
5
L
Anhur
7,927
566
45
3
2
201,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role