Player Matchup

Cerberus
Cerberus
ANG31O
Cerberus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,439 Elo+
Party 3
Agni
Agni
Apexx_Prototype
Agni
Level 89
God Stats
1W - 2L
1,627 SR
Queue Stats
20W - 26L
1,435 Elo+
Party 3
Artemis
Artemis
Scooobyy_
Artemis
Level 71
God Stats
8W - 10L
1,653 SR
Queue Stats
14W - 14L
1,491 Elo+
Party 3
Bellona
Bellona
a-fLyNiNjA
Bellona
Level 91
God Stats
6W - 0L
1,907 SR
Queue Stats
12W - 14L
1,435 Elo+
Party 3
Bastet
Bastet
anepolL
Bastet
Level 104
God Stats
3W - 0L
1,772 SR
Queue Stats
13W - 19L
1,392 Elo+
Party 3
Team Averages
Level 92
1,692 SR
1,438 Elo+

VS

Team Averages
Level 115
1,530 SR
1,700 Elo+
Da Ji
Da Ji
Dexbonus
Da Ji
Level 75
God Stats
0W - 1L
1,249 SR
Queue Stats
6W - 1L
1,831 Elo+
Party 2
Tiamat
Tiamat
GhOsT 4581
Tiamat
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 107L
1,600 Elo+
Solo
Geb
Geb
KindJoey2657524
Geb
Level 106
God Stats
2W - 2L
1,732 SR
Queue Stats
132W - 121L
1,591 Elo+
Party 1
Shiva
Shiva
MadCookieMonsta
Shiva
Level 144
God Stats
1W - 2L
1,669 SR
Queue Stats
25W - 10L
1,888 Elo+
Party 2
Zhong Kui
Zhong Kui
TheTrashRat
Zhong Kui
Level 134
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 146L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANG31O
Cerberus
15
0 / 0 / 13
8,465
705
5,269
12,543
10,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 1 / 8
10,161
847
10,454
7,000
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Scooobyy_
Artemis
17
1 / 2 / 6
9,373
781
8,678
9,762
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
a-fLyNiNjA
Bellona
16
5 / 1 / 7
9,509
792
7,854
10,804
11,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
anepolL
Bastet
16
3 / 0 / 8
9,315
776
9,634
9,764
7,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dexbonus
Da Ji
14
0 / 4 / 1
7,893
658
6,013
10,905
4,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
GhOsT 4581
Tiamat
12
0 / 3 / 0
7,476
623
2,277
5,149
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 2
8,564
714
5,553
12,858
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 0
8,514
710
11,117
10,881
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TheTrashRat
Zhong Kui
17
3 / 3 / 1
9,570
798
11,200
10,864
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
15
Kills
4
4
Deaths
15
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANG31O
Cerberus
0
0
13
6.5
W
6
1
8
10
L
Da Ji
Dexbonus
Da Ji
0
4
1
0.13
L
Tiamat
GhOsT 4581
Tiamat
0
3
0
0
L
0
3
2
0.33
L
1
2
0
0.5
W
Artemis
Scooobyy_
Artemis
1
2
6
2
L
Zhong Kui
TheTrashRat
Zhong Kui
3
3
1
1.17
W
Bellona
a-fLyNiNjA
Bellona
5
1
7
8.5
W
Bastet
anepolL
Bastet
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,889
Damage
36,160
49,873
Taken
50,657
36,866
Mitigated
27,022
11,845
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANG31O
Cerberus
5,269
311
0
2,755
12,543
10,967
157
4,121
8,422
17,270
0
W
10,454
510
0
1,792
7,000
2,665
233
3,124
3,876
52,231
0
L
Da Ji
Dexbonus
Da Ji
6,013
215
0
1,180
10,905
4,027
0
3,238
7,639
0
22,277
L
Tiamat
GhOsT 4581
Tiamat
2,277
251
0
797
5,149
2,245
0
1,831
3,247
11,227
0
L
5,553
256
0
1,299
12,858
9,866
0
3,644
9,166
24,959
0
L
11,117
2,318
132
2,231
10,881
4,428
92
3,666
7,099
0
32,233
W
Artemis
Scooobyy_
Artemis
8,678
4,322
0
2,984
9,762
4,042
1,872
3,997
5,765
0
47,459
L
Zhong Kui
TheTrashRat
Zhong Kui
11,200
1,025
0
3,452
10,864
6,456
0
3,279
7,585
49,430
0
W
Bellona
a-fLyNiNjA
Bellona
7,854
1,886
0
634
10,804
11,854
814
5,438
5,366
0
18,938
W
Bastet
anepolL
Bastet
9,634
3,205
0
3,680
9,764
7,338
83
2,350
7,414
0
24,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,823
Gold Earned
42,017
246
Minions Killed
253
0
Camps Cleared
0
1,322,406
Distance Traveled
1,162,960
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,465
705
37
3
0
278,797
5
W
Agni
10,161
847
85
7
0
261,235
1
L
Da Ji
7,893
658
34
3
0
259,089
3
L
Tiamat
7,476
623
16
1
0
146,392
0
L
Geb
8,564
714
31
3
0
251,503
6
L
Shiva
8,514
710
64
5
0
282,910
0
W
Artemis
9,373
781
70
6
0
228,318
4
L
Zhong Kui
9,570
798
108
9
0
223,066
3
W
Bellona
9,509
792
20
2
0
254,695
3
W
Bastet
9,315
776
34
3
0
299,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role