Player Matchup

Ra
Ra
So Youwannabeme
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,459 Elo+
Party 1
Thoth
Thoth
hackerman420
Thoth
Level 63
God Stats
6W - 4L
1,743 SR
Queue Stats
188W - 165L
1,651 Elo+
Party 1
Zhong Kui
Zhong Kui
hoyle7
Zhong Kui
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 31L
1,821 Elo+
Party 1
Rama
Rama
pickabanana
Rama
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 54L
1,304 Elo+
Solo
Pele
Pele
superpollo56
Pele
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 97L
1,551 Elo+
Solo
Team Averages
Level 94
1,549 SR
1,557 Elo+

VS

Team Averages
Level 127
1,497 SR
1,503 Elo+
Freya
Freya
CainesRage
Freya
Level 128
God Stats
3W - 0L
1,285 SR
Queue Stats
97W - 95L
1,534 Elo+
Solo
Eset
Eset
RazzyR
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,374 Elo+
Party 3
Chang'e
Chang'e
leshnock9
Chang'e
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
493W - 490L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
mulholland17
Nu Wa
Level 126
God Stats
3W - 0L
1,702 SR
Queue Stats
97W - 83L
1,571 Elo+
Party 2
Kuzenbo
Kuzenbo
taintsonfire
Kuzenbo
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
197W - 224L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 10
11,408
671
10,029
17,521
8,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 6 / 5
14,167
833
38,675
20,385
12,328
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
hoyle7
Zhong Kui
17
2 / 6 / 8
11,477
675
12,008
20,889
40,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 10
10,613
624
11,817
14,629
6,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 13
11,513
677
11,365
32,303
37,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
7 / 6 / 17
12,119
713
18,841
20,722
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
RazzyR
Eset
20
11 / 6 / 13
12,914
760
27,500
18,891
6,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
leshnock9
Chang'e
20
5 / 3 / 19
12,347
726
13,148
20,938
14,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 12
11,370
669
18,182
15,031
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
taintsonfire
Kuzenbo
19
1 / 3 / 23
11,135
655
13,482
24,189
36,831
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
112
21
Kills
28
28
Deaths
21
46
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Freya
7
6
17
2.58
W
Eset
RazzyR
Eset
11
6
13
2.92
L
2
6
10
1.17
L
14
6
5
2.75
L
Zhong Kui
hoyle7
Zhong Kui
2
6
8
1
W
Chang'e
leshnock9
Chang'e
5
3
19
4.83
W
4
3
12
3.33
L
1
5
10
1.2
L
2
5
13
1.7
W
Kuzenbo
taintsonfire
Kuzenbo
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,894
Damage
91,153
105,727
Taken
99,771
105,537
Mitigated
71,564
44,660
Healing
42,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
18,841
5,137
1,120
4,681
20,722
8,443
1,242
13,209
7,513
29,509
0
W
Eset
RazzyR
Eset
27,500
1,102
2,009
2,348
18,891
6,693
945
13,566
5,325
51,554
0
L
10,029
1,008
8,135
5,724
17,521
8,379
236
16,828
693
41,919
0
L
38,675
697
1,938
3,788
20,385
12,328
655
17,692
2,693
70,058
0
L
Zhong Kui
hoyle7
Zhong Kui
12,008
937
2,033
5,347
20,889
40,817
648
16,850
4,039
26,879
0
W
Chang'e
leshnock9
Chang'e
13,148
2,162
14,693
9,949
20,938
14,519
1,633
11,515
9,423
33,179
0
W
18,182
4,962
1,343
2,767
15,031
5,078
1,699
10,942
4,089
40,376
0
L
11,817
8,112
418
3,208
14,629
6,505
1,645
13,704
925
0
30,597
L
11,365
1,472
1,397
12,672
32,303
37,508
739
26,079
6,224
0
37,467
W
Kuzenbo
taintsonfire
Kuzenbo
13,482
3,687
907
2,505
24,189
36,831
713
11,480
12,709
24,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,178
Gold Earned
59,885
234
Minions Killed
162
0
Camps Cleared
0
1,480,394
Distance Traveled
1,506,132
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,119
713
22
1
0
287,635
0
W
Eset
12,914
760
49
3
0
297,405
0
L
Ra
11,408
671
67
4
0
278,134
0
L
Thoth
14,167
833
47
3
0
320,354
1
L
Zhong Kui
11,477
675
38
2
0
254,851
3
W
Chang'e
12,347
726
47
3
0
310,215
0
W
Nu Wa
11,370
669
36
2
0
273,832
0
L
Rama
10,613
624
41
2
0
285,150
0
L
Pele
11,513
677
41
2
0
341,905
1
W
Kuzenbo
11,135
655
8
0
0
337,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role