Player Matchup

Arachne
Arachne
ItsMannyTime28
Arachne
Level 47
God Stats
13W - 13L
1,456 SR
Queue Stats
207W - 244L
1,323 Elo+
Party 2
Achilles
Achilles
KrisCookie23
Achilles
Level 83
God Stats
6W - 3L
1,705 SR
Queue Stats
205W - 201L
1,371 Elo+
Party 3
Zeus
Zeus
MambaCri
Zeus
Level 29
God Stats
53W - 56L
1,422 SR
Queue Stats
142W - 176L
1,292 Elo+
Party 2
Izanami
Izanami
RaRaTheGreat44
Izanami
Level 18
God Stats
11W - 12L
1,298 SR
Queue Stats
49W - 80L
1,302 Elo+
Party 2
Khepri
Khepri
survivor-pro
Khepri
Level 66
God Stats
19W - 17L
1,185 SR
Queue Stats
211W - 225L
1,372 Elo+
Party 3
Team Averages
Level 49
1,413 SR
1,332 Elo+

VS

Team Averages
Level 67
1,457 SR
1,272 Elo+
Aphrodite
Aphrodite
HottFuzzDazz
Aphrodite
Level 89
God Stats
8W - 16L
1,182 SR
Queue Stats
8W - 18L
1,103 Elo+
Party 1
Da Ji
Da Ji
MAW2001
Da Ji
Level 69
God Stats
1W - 9L
1,224 SR
Queue Stats
175W - 188L
1,392 Elo+
Solo
Izanami
Izanami
Teazr96
Izanami
Level 53
God Stats
8W - 15L
1,316 SR
Queue Stats
23W - 33L
1,281 Elo+
Party 1
Merlin
Merlin
branssjj
Merlin
Level 79
God Stats
1W - 2L
1,715 SR
Queue Stats
310W - 402L
1,309 Elo+
Solo
Neith
Neith
frostyfire26
Neith
Level 46
God Stats
2W - 2L
1,848 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 3 / 6
13,160
627
14,946
16,956
8,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
KrisCookie23
Achilles
17
6 / 1 / 6
11,491
547
13,392
17,426
16,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
18
3 / 4 / 13
11,872
565
9,811
11,362
3,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 3 / 7
11,062
527
9,042
14,893
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
15
3 / 4 / 11
10,871
518
6,044
22,862
24,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HottFuzzDazz
Aphrodite
14
2 / 8 / 4
10,163
484
7,378
20,306
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
MAW2001
Da Ji
11
4 / 6 / 2
8,443
402
7,696
12,210
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Teazr96
Izanami
16
1 / 6 / 0
9,700
462
12,570
15,618
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
branssjj
Merlin
14
1 / 9 / 2
9,153
436
10,368
11,673
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 10 / 1
9,892
471
5,469
15,287
5,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
39
Kills
11
15
Deaths
39
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HottFuzzDazz
Aphrodite
2
8
4
0.5
W
21
3
6
8
W
Achilles
KrisCookie23
Achilles
6
1
6
9
L
Da Ji
MAW2001
Da Ji
4
6
2
0.83
W
Zeus
3
4
13
2.38
W
6
3
7
3.17
L
Izanami
Teazr96
Izanami
1
6
0
0.17
L
Merlin
branssjj
Merlin
1
9
2
0.22
L
3
10
1
0.35
W
Khepri
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,235
Damage
43,481
83,499
Taken
75,094
57,903
Mitigated
33,562
26,173
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HottFuzzDazz
Aphrodite
7,378
1,382
3,224
8,772
20,306
14,204
684
6,472
13,577
34,196
0
W
14,946
9,927
77
5,015
16,956
8,543
487
6,418
10,538
0
77,239
W
Achilles
KrisCookie23
Achilles
13,392
2,718
30
7,412
17,426
16,436
88
3,694
13,732
7,866
46,578
L
Da Ji
MAW2001
Da Ji
7,696
2,053
0
3,860
12,210
3,946
0
2,787
9,402
0
23,322
W
Zeus
9,811
2,131
791
3,166
11,362
3,730
2,867
3,680
7,682
75,472
0
W
9,042
7,374
0
4,273
14,893
4,846
2,344
4,657
10,236
0
71,006
L
Izanami
Teazr96
Izanami
12,570
9,020
0
3,218
15,618
5,823
613
3,220
11,766
0
66,554
L
Merlin
branssjj
Merlin
10,368
443
0
230
11,673
4,299
0
2,588
9,042
54,353
0
L
5,469
2,574
0
2,278
15,287
5,290
4,037
2,432
12,855
0
54,327
W
Khepri
6,044
1,071
2,497
2,912
22,862
24,348
470
5,101
17,605
26,585
2,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,456
Gold Earned
47,351
460
Minions Killed
405
0
Camps Cleared
0
1,965,502
Distance Traveled
1,712,395
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,163
484
78
4
0
344,349
1
W
Arachne
13,160
627
80
4
0
478,491
0
W
Achilles
11,491
547
107
5
0
402,896
5
L
Da Ji
8,443
402
37
2
0
300,680
3
W
Zeus
11,872
565
141
7
0
358,295
1
W
Izanami
11,062
527
106
5
0
345,399
0
L
Izanami
9,700
462
116
6
0
364,827
0
L
Merlin
9,153
436
81
4
0
343,103
0
L
Neith
9,892
471
93
4
0
359,436
0
W
Khepri
10,871
518
26
1
0
380,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role