Player Matchup

Athena
Athena
Gold IV
BJM15
Athena
Gold IV
Level 103
God Stats
8W - 3L
1,824 SR
Queue Stats
16W - 8L
1,751 MMR
Party 1
Thoth
Thoth
Gold II
DerkeThehusky
Thoth
Gold II
Level 128
God Stats
2W - 5L
1,422 SR
Queue Stats
264W - 263L
1,643 MMR
Party 2
Thanatos
Thanatos
Platinum IV
I SHRECK KIDS
Thanatos
Platinum IV
Level 129
God Stats
4W - 6L
1,759 SR
Queue Stats
262W - 260L
1,879 MMR
Party 2
Izanami
Izanami
Gold II
SimpSearcher
Izanami
Gold II
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 122L
1,724 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
l am Scary
Cu Chulainn
Gold IV
Level 142
God Stats
4W - 5L
1,652 SR
Queue Stats
16W - 8L
1,751 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,631 SR
1,750 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,631 SR
1,701 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
Fox-Crow-Grizzly
Danzaburou
Platinum IV
Level 105
God Stats
127W - 110L
1,654 SR
Queue Stats
344W - 334L
1,778 MMR
Solo
Loki
Loki
Platinum I
HANZO41
Loki
Platinum I
Level 138
God Stats
23W - 17L
1,624 SR
Queue Stats
264W - 243L
1,824 MMR
Party 3
Guan Yu
Guan Yu
Platinum III
OMG Marcoh
Guan Yu
Platinum III
Level 147
God Stats
16W - 8L
1,749 SR
Queue Stats
132W - 113L
1,680 MMR
Party 3
Tiamat
Tiamat
Platinum IV
Toothpaiste
Tiamat
Platinum IV
Level 155
God Stats
64W - 57L
1,627 SR
Queue Stats
479W - 439L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BJM15
Athena
16
0 / 5 / 6
10,267
446
6,053
23,364
19,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 8 / 8
11,487
499
11,013
14,120
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
I SHRECK KIDS
Thanatos
18
5 / 8 / 6
11,457
498
9,052
20,097
8,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SimpSearcher
Izanami
17
1 / 8 / 2
10,578
460
6,793
17,318
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
l am Scary
Cu Chulainn
19
5 / 9 / 1
12,767
555
14,740
28,337
26,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArtioAgniKaliGeb

VS

Bans
BastetGilgameshMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
6 / 1 / 18
14,203
618
13,560
20,918
28,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Fox-Crow-Grizzly
Danzaburou
19
4 / 3 / 12
12,805
557
11,376
19,020
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
HANZO41
Loki
20
14 / 5 / 9
15,000
652
14,164
16,534
7,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
OMG Marcoh
Guan Yu
20
9 / 3 / 19
14,522
631
23,898
30,356
35,922
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
19
5 / 4 / 8
13,358
581
18,241
12,859
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
104
16
Kills
38
38
Deaths
16
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
18
15
L
Athena
BJM15
Athena
0
5
6
0.6
L
5
8
8
1.13
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
4
3
12
3.33
W
Loki
HANZO41
Loki
14
5
9
3.7
L
Thanatos
I SHRECK KIDS
Thanatos
5
8
6
1
W
Guan Yu
OMG Marcoh
Guan Yu
9
3
19
6.17
L
Izanami
SimpSearcher
Izanami
1
8
2
0.25
W
Tiamat
5
4
8
2.25
L
Cu Chulainn
l am Scary
Cu Chulainn
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,651
Damage
81,239
103,236
Taken
99,687
62,727
Mitigated
87,825
29,870
Healing
38,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,560
732
1,485
5,244
20,918
28,921
972
4,660
14,028
60,223
0
L
Athena
BJM15
Athena
6,053
1,602
3,919
5,420
23,364
19,997
0
7,471
15,893
37,160
0
L
11,013
322
0
500
14,120
3,846
0
5,720
8,400
66,730
0
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
11,376
3,118
0
8,476
19,020
7,653
6,558
4,190
14,830
0
89,194
W
Loki
HANZO41
Loki
14,164
5,387
0
4,883
16,534
7,278
2,615
3,578
12,057
0
97,351
L
Thanatos
I SHRECK KIDS
Thanatos
9,052
1,700
0
12,221
20,097
8,639
0
3,976
16,121
0
83,007
W
Guan Yu
OMG Marcoh
Guan Yu
23,898
4,739
3,631
10,955
30,356
35,922
785
8,846
20,592
0
80,391
L
Izanami
SimpSearcher
Izanami
6,793
3,343
0
3,707
17,318
4,224
0
5,785
11,533
0
86,339
W
Tiamat
18,241
944
0
4,161
12,859
8,051
5,954
3,565
9,294
98,327
1,206
L
Cu Chulainn
l am Scary
Cu Chulainn
14,740
2,350
0
4,103
28,337
26,021
0
9,161
19,176
11,284
61,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,556
Gold Earned
69,888
598
Minions Killed
619
0
Camps Cleared
0
2,137,609
Distance Traveled
2,265,919
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,203
618
86
4
0
480,313
6
L
Athena
10,267
446
62
3
0
476,133
10
L
Thoth
11,487
499
110
5
0
393,048
5
W
Danzaburou
12,805
557
116
5
0
421,401
10
W
Loki
15,000
652
137
6
0
463,255
4
L
Thanatos
11,457
498
124
5
0
449,983
4
W
Guan Yu
14,522
631
116
5
0
457,049
3
L
Izanami
10,578
460
165
7
0
383,686
5
W
Tiamat
13,358
581
164
7
0
443,901
1
L
Cu Chulainn
12,767
555
137
6
0
434,759
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role