Player Matchup

Loki
Loki
Brotaytoechipp
Loki
Level 9
God Stats
3W - 2L
1,437 SR
Queue Stats
5W - 4L
1,376 Elo+
Party 4
Ymir
Ymir
EcstaticCannibal
Ymir
Level 44
God Stats
5W - 4L
1,395 SR
Queue Stats
67W - 89L
1,327 Elo+
Party 4
Izanami
Izanami
Quietly Hostile
Izanami
Level 100
God Stats
4W - 5L
1,470 SR
Queue Stats
54W - 63L
1,319 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Softball Blaze
Ah Muzen Cab
Level 59
God Stats
11W - 9L
1,552 SR
Queue Stats
290W - 311L
1,339 Elo+
Party 1
Vamana
Vamana
TTVAbstractGoose
Vamana
Level 60
God Stats
9W - 6L
1,568 SR
Queue Stats
87W - 105L
1,350 Elo+
Party 1
Team Averages
Level 54
1,485 SR
1,342 Elo+

VS

Team Averages
Level 46
1,508 SR
1,377 Elo+
Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
TropicalWaffles
Poseidon
Level 48
God Stats
6W - 4L
1,680 SR
Queue Stats
80W - 100L
1,368 Elo+
Solo
Cthulhu
Cthulhu
UptownGem3
Cthulhu
Level 49
God Stats
4W - 3L
1,455 SR
Queue Stats
174W - 229L
1,139 Elo+
Party 3
Neith
Neith
baller555
Neith
Level 8
God Stats
4W - 5L
1,359 SR
Queue Stats
19W - 31L
1,436 Elo+
Party 2
Nemesis
Nemesis
dkillerz05
Nemesis
Level 64
God Stats
0W - 1L
1,545 SR
Queue Stats
94W - 81L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,739
516
5,997
9,191
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 7
7,697
513
2,892
7,332
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 0 / 0
8,129
542
8,725
8,849
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Softball Blaze
Ah Muzen Cab
16
3 / 2 / 0
9,174
612
2,829
7,663
3,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 2
8,536
569
9,506
11,226
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 1
7,003
467
5,354
12,915
7,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
14
3 / 3 / 1
8,454
564
4,588
6,504
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
UptownGem3
Cthulhu
11
0 / 3 / 2
5,668
378
4,386
11,892
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
baller555
Neith
11
1 / 3 / 1
6,058
404
4,556
6,448
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
dkillerz05
Nemesis
12
2 / 4 / 1
6,995
466
3,550
9,493
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
7
9
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
W
4
3
3
1.83
W
0
1
7
3.5
W
6
0
0
6
W
Ah Muzen Cab
Softball Blaze
Ah Muzen Cab
3
2
0
1.5
W
4
3
2
1.67
L
Poseidon
3
3
1
1.17
L
Cthulhu
UptownGem3
Cthulhu
0
3
2
0.33
L
Neith
baller555
Neith
1
3
1
0.5
L
Nemesis
dkillerz05
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,949
Damage
22,434
44,261
Taken
47,252
21,040
Mitigated
18,391
15,946
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,354
986
0
4,076
12,915
7,443
710
0
12,915
0
34,210
W
5,997
2,290
286
2,503
9,191
2,438
0
2,304
6,616
0
39,736
W
2,892
482
0
1,473
7,332
6,650
248
1,851
5,314
15,159
0
W
8,725
6,171
0
5,606
8,849
2,831
2,357
1,714
6,987
0
61,039
W
Ah Muzen Cab
Softball Blaze
Ah Muzen Cab
2,829
610
0
1,765
7,663
3,696
78
2,361
5,080
0
64,558
W
9,506
5,210
0
4,313
11,226
5,425
226
0
10,735
0
52,488
L
Poseidon
4,588
645
0
1,173
6,504
2,011
0
0
6,504
57,565
0
L
Cthulhu
UptownGem3
Cthulhu
4,386
251
475
4,595
11,892
4,638
58
1,484
10,408
21,380
0
L
Neith
baller555
Neith
4,556
1,807
0
1,274
6,448
1,438
270
972
5,476
0
29,537
L
Nemesis
dkillerz05
Nemesis
3,550
1,427
0
405
9,493
2,861
0
436
9,057
0
35,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
34,178
429
Minions Killed
332
0
Camps Cleared
0
1,347,326
Distance Traveled
1,344,109
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,003
467
62
4
0
269,764
3
W
Loki
7,739
516
60
4
0
294,474
2
W
Ymir
7,697
513
25
2
0
267,734
5
W
Izanami
8,129
542
114
8
0
271,690
5
W
Ah Muzen Cab
9,174
612
131
9
0
283,296
0
W
Vamana
8,536
569
99
7
0
230,132
1
L
Poseidon
8,454
564
130
9
0
248,237
6
L
Cthulhu
5,668
378
35
2
0
269,440
2
L
Neith
6,058
404
44
3
0
246,633
0
L
Nemesis
6,995
466
61
4
0
310,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role