Player Matchup

Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
LINK6695
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,504 Elo+
Party 3
Skadi
Skadi
LilMichYuh
Skadi
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 63L
1,504 Elo+
Party 3
Cerberus
Cerberus
ThePerfectOreo
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 144L
1,603 Elo+
Party 1
Cabrakan
Cabrakan
xXClutchTimeXx
Cabrakan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 77L
1,595 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,541 Elo+

VS

Team Averages
Level 118
1,495 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Randy Marsh8183
Serqet
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 2
Charybdis
Charybdis
Steven1722
Charybdis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 114L
1,535 Elo+
Solo
Neith
Neith
sticka400
Neith
Level 148
God Stats
22W - 18L
1,477 SR
Queue Stats
839W - 911L
1,494 Elo+
Solo
Nu Wa
Nu Wa
x BOYER x 99
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 17
9,738
885
10,877
5,431
3,567
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
LINK6695
Raijin
14
4 / 4 / 13
8,919
811
9,932
9,895
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
17
8 / 2 / 13
10,440
949
16,489
10,758
4,716
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
15
6 / 3 / 19
9,724
884
10,390
16,844
19,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
15
4 / 3 / 20
9,347
850
7,102
12,154
18,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 3 / 8
7,934
721
6,676
12,992
11,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 8
8,324
757
7,086
19,451
9,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Steven1722
Charybdis
13
2 / 7 / 6
7,906
719
6,166
10,578
3,417
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
sticka400
Neith
14
3 / 5 / 7
8,314
756
10,471
9,363
3,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 8
9,233
839
10,423
9,039
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
50
26
Kills
13
13
Deaths
26
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
17
12.5
L
Hercules
 
Hercules
2
3
8
2
W
Raijin
LINK6695
Raijin
4
4
13
2.63
W
Skadi
8
2
13
7.25
L
3
6
8
1.17
L
Charybdis
Steven1722
Charybdis
2
7
6
0.71
W
Cerberus
6
3
19
5.17
L
Neith
sticka400
Neith
3
5
7
1.3
L
3
5
8
1.4
W
Cabrakan
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,790
Damage
40,822
55,082
Taken
61,423
50,470
Mitigated
31,537
15,217
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,877
486
1,393
890
5,431
3,567
1,533
2,091
3,252
31,057
0
L
Hercules
 
Hercules
6,676
1,032
1,684
4,631
12,992
11,943
0
6,357
6,377
0
13,215
W
Raijin
LINK6695
Raijin
9,932
1,425
875
1,897
9,895
4,060
979
2,022
7,728
15,895
0
W
Skadi
16,489
6,385
621
1,209
10,758
4,716
2,676
2,132
8,595
0
49,378
L
7,086
895
345
5,465
19,451
9,124
0
10,529
8,666
0
9,994
L
Charybdis
Steven1722
Charybdis
6,166
1,965
980
1,252
10,578
3,417
0
7,437
3,003
0
11,368
W
Cerberus
10,390
375
871
4,479
16,844
19,261
756
2,546
13,809
21,455
0
L
Neith
sticka400
Neith
10,471
2,901
141
2,019
9,363
3,689
246
6,857
2,318
0
24,279
L
10,423
2,992
554
1,500
9,039
3,364
0
6,131
2,758
26,375
0
W
Cabrakan
7,102
662
1,556
1,426
12,154
18,866
712
1,632
9,435
12,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,168
Gold Earned
41,711
168
Minions Killed
97
0
Camps Cleared
0
963,430
Distance Traveled
907,366
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,738
885
48
4
0
209,526
0
L
Hercules
7,934
721
11
1
0
201,021
0
W
Raijin
8,919
811
15
1
0
168,101
3
W
Skadi
10,440
949
53
5
0
206,480
0
L
Serqet
8,324
757
9
1
0
185,880
0
L
Charybdis
7,906
719
21
2
0
182,119
3
W
Cerberus
9,724
884
46
4
0
201,932
0
L
Neith
8,314
756
31
3
0
179,163
0
L
Nu Wa
9,233
839
25
2
0
159,183
1
W
Cabrakan
9,347
850
6
1
0
177,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role