Player Matchup

Tyr
Tyr
AAHammer89
Tyr
Level 96
God Stats
5W - 2L
1,452 SR
Queue Stats
56W - 36L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Jobur5633
Danzaburou
Level 95
God Stats
2W - 2L
1,873 SR
Queue Stats
59W - 55L
1,545 Elo+
Party 1
Discordia
Discordia
PaPaB3AR34
Discordia
Level 124
God Stats
30W - 24L
1,577 SR
Queue Stats
57W - 54L
1,516 Elo+
Solo
Merlin
Merlin
Pugking0913
Merlin
Level 109
God Stats
5W - 3L
1,295 SR
Queue Stats
234W - 200L
1,650 Elo+
Party 1
Khepri
Khepri
sharpshooter38
Khepri
Level 52
God Stats
30W - 20L
1,644 SR
Queue Stats
32W - 23L
1,675 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,601 Elo+

VS

Team Averages
Level 88
1,419 SR
1,458 Elo+
Poseidon
Poseidon
MiO Lights
Poseidon
Level 131
God Stats
6W - 8L
1,455 SR
Queue Stats
37W - 38L
1,547 Elo+
Solo
Chronos
Chronos
PapaFransisco
Chronos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 3
Skadi
Skadi
SabbathLeaf420
Skadi
Level 63
God Stats
11W - 17L
1,364 SR
Queue Stats
37W - 49L
1,386 Elo+
Party 2
Bellona
Bellona
Thedean37
Bellona
Level 69
God Stats
17W - 17L
1,386 SR
Queue Stats
39W - 50L
1,369 Elo+
Party 2
Pele
Pele
WackyNazarene
Pele
Level 69
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 3L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 9
13,247
828
26,089
23,828
21,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Jobur5633
Danzaburou
18
0 / 1 / 7
11,262
704
7,408
10,633
4,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
PaPaB3AR34
Discordia
20
5 / 0 / 16
12,620
789
20,628
7,569
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
6 / 1 / 11
12,567
785
20,445
7,952
3,302
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 15
10,696
669
4,265
11,663
9,697
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MiO Lights
Poseidon
18
0 / 4 / 0
10,344
647
9,626
14,054
5,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
17
0 / 4 / 2
10,329
646
2,950
22,339
30,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 7 / 2
9,801
613
8,364
16,248
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Thedean37
Bellona
15
2 / 8 / 0
9,555
597
10,706
20,414
19,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 4 / 0
10,047
628
8,098
17,112
6,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
27
Kills
3
3
Deaths
27
58
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
1
9
19.5
W
Danzaburou
Jobur5633
Danzaburou
0
1
7
3.5
L
Poseidon
MiO Lights
Poseidon
0
4
0
0
W
Discordia
PaPaB3AR34
Discordia
5
0
16
13
L
Chronos
0
4
2
0.25
W
Merlin
6
1
11
11.5
L
0
7
2
0.14
L
Bellona
Thedean37
Bellona
2
8
0
0.25
L
1
4
0
0.25
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,835
Damage
39,744
61,645
Taken
90,167
42,182
Mitigated
67,865
18,943
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,089
3,793
0
12,105
23,828
21,578
1,353
4,799
18,309
0
47,803
W
Danzaburou
Jobur5633
Danzaburou
7,408
3,903
0
3,167
10,633
4,286
3,106
2,121
8,512
0
51,418
L
Poseidon
MiO Lights
Poseidon
9,626
1,295
183
3,266
14,054
5,329
0
7,728
6,326
56,444
0
W
Discordia
PaPaB3AR34
Discordia
20,628
1,088
0
2,120
7,569
3,319
1,598
2,075
5,494
64,777
0
L
Chronos
2,950
476
0
2,465
22,339
30,410
0
13,485
8,854
26,634
0
W
Merlin
20,445
1,096
0
1,551
7,952
3,302
1,580
856
7,096
72,417
0
L
8,364
3,216
0
1,035
16,248
5,717
0
6,743
9,505
0
29,316
L
Bellona
Thedean37
Bellona
10,706
3,069
241
1,733
20,414
19,873
236
10,645
9,769
0
19,263
L
8,098
1,730
0
3,396
17,112
6,536
0
6,737
10,375
0
30,348
W
4,265
306
0
0
11,663
9,697
484
2,725
8,938
10,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,392
Gold Earned
50,076
325
Minions Killed
246
0
Camps Cleared
0
1,700,065
Distance Traveled
1,479,890
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,247
828
42
3
0
344,730
2
W
Danzaburou
11,262
704
67
4
0
319,970
0
L
Poseidon
10,344
647
99
6
0
300,260
2
W
Discordia
12,620
789
93
6
0
355,144
7
L
Chronos
10,329
646
43
3
0
312,588
2
W
Merlin
12,567
785
112
7
0
313,827
3
L
Skadi
9,801
613
40
3
0
279,943
1
L
Bellona
9,555
597
20
1
0
252,049
0
L
Pele
10,047
628
44
3
0
335,050
2
W
Khepri
10,696
669
11
1
0
366,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role