Player Matchup

Sobek
Sobek
Kbrynn
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,347 Elo+
Solo
Hachiman
Hachiman
mockingJay_37
Hachiman
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,430 Elo+
Party 1
Neith
Neith
mora
Neith
Level 73
God Stats
2W - 2L
1,273 SR
Queue Stats
76W - 88L
1,338 Elo+
Solo
Cerberus
Cerberus
pats the guy
Cerberus
Level 80
God Stats
0W - 4L
1,271 SR
Queue Stats
170W - 184L
1,433 Elo+
Solo
Amaterasu
Amaterasu
xx_fx1234
Amaterasu
Level 68
God Stats
0W - 4L
1,484 SR
Queue Stats
34W - 25L
1,423 Elo+
Party 1
Team Averages
Level 81
1,406 SR
1,394 Elo+

VS

Team Averages
Level 76
1,461 SR
1,389 Elo+
Nu Wa
Nu Wa
BehmoSupremo
Nu Wa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,074 Elo+
Solo
Vulcan
Vulcan
Chosenofolympus
Vulcan
Level 104
God Stats
4W - 6L
1,300 SR
Queue Stats
172W - 175L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
GaMeRGrIl25
Sun Wukong
Level 119
God Stats
4W - 4L
1,294 SR
Queue Stats
108W - 142L
1,359 Elo+
Solo
Chernobog
Chernobog
Nobdy2u
Chernobog
Level 37
God Stats
2W - 0L
1,713 SR
Queue Stats
60W - 51L
1,459 Elo+
Solo
Skadi
Skadi
Sokkatara
Skadi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kbrynn
Sobek
20
4 / 8 / 15
12,526
626
8,574
28,991
41,118
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
mockingJay_37
Hachiman
20
13 / 6 / 12
14,315
716
30,024
22,603
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
mora
Neith
20
5 / 7 / 12
13,141
657
16,044
22,846
12,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
pats the guy
Cerberus
20
2 / 7 / 23
13,493
675
13,483
33,806
48,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
xx_fx1234
Amaterasu
20
13 / 6 / 10
13,980
699
20,849
27,105
31,630
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 19
15,809
790
29,503
16,035
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 8 / 17
13,579
679
29,819
17,207
8,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
GaMeRGrIl25
Sun Wukong
20
8 / 5 / 19
13,950
698
20,310
23,535
22,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Nobdy2u
Chernobog
20
8 / 8 / 11
14,749
737
20,563
20,965
11,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
Sokkatara
Skadi
20
7 / 10 / 10
14,133
707
21,068
19,772
8,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
110
37
Kills
34
34
Deaths
37
72
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
6
19
2.58
W
5
8
17
1.69
W
Sun Wukong
GaMeRGrIl25
Sun Wukong
8
5
19
3.5
L
Sobek
Kbrynn
Sobek
4
8
15
1.44
W
Chernobog
Nobdy2u
Chernobog
8
8
11
1.69
W
Skadi
Sokkatara
Skadi
7
10
10
1.2
L
Hachiman
mockingJay_37
Hachiman
13
6
12
3.17
L
Neith
mora
Neith
5
7
12
1.57
L
Cerberus
pats the guy
Cerberus
2
7
23
1.93
L
Amaterasu
xx_fx1234
Amaterasu
13
6
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,974
Damage
121,263
135,351
Taken
97,514
144,344
Mitigated
56,898
48,032
Healing
26,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,503
6,957
1,471
3,373
16,035
6,272
2,437
5,586
10,243
66,554
0
W
29,819
12,190
1,770
3,299
17,207
8,672
189
2,090
14,886
44,192
0
W
Sun Wukong
GaMeRGrIl25
Sun Wukong
20,310
1,956
2,244
7,848
23,535
22,023
430
4,353
18,858
0
29,462
L
Sobek
Kbrynn
Sobek
8,574
580
1,077
3,523
28,991
41,118
168
9,556
19,435
24,636
0
W
Chernobog
Nobdy2u
Chernobog
20,563
11,711
418
2,976
20,965
11,004
1,321
6,262
14,490
0
41,240
W
Skadi
Sokkatara
Skadi
21,068
9,015
692
2,346
19,772
8,927
981
3,766
15,839
0
34,609
L
Hachiman
mockingJay_37
Hachiman
30,024
12,258
3,916
7,297
22,603
11,384
2,167
11,434
11,169
0
77,812
L
Neith
mora
Neith
16,044
7,956
1,232
6,716
22,846
12,170
2,794
10,853
11,993
0
60,748
L
Cerberus
pats the guy
Cerberus
13,483
414
2,303
9,906
33,806
48,042
142
16,902
16,904
42,680
0
L
Amaterasu
xx_fx1234
Amaterasu
20,849
4,660
2,404
9,658
27,105
31,630
758
10,577
16,528
0
38,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,455
Gold Earned
72,220
299
Minions Killed
184
0
Camps Cleared
0
1,651,602
Distance Traveled
1,672,982
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,809
790
62
3
0
333,429
0
W
Vulcan
13,579
679
39
2
0
334,703
0
W
Sun Wukong
13,950
698
26
1
0
394,403
0
L
Sobek
12,526
626
23
1
0
344,083
0
W
Chernobog
14,749
737
29
1
0
320,346
0
W
Skadi
14,133
707
28
1
0
290,101
0
L
Hachiman
14,315
716
87
4
0
320,101
3
L
Neith
13,141
657
91
5
0
314,200
0
L
Cerberus
13,493
675
54
3
0
313,246
0
L
Amaterasu
13,980
699
44
2
0
359,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role