Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold V
DonutBlinkk
Thoth
Gold V
Level 110
God Stats
3W - 0L
1,655 SR
Queue Stats
20W - 16L
1,401 MMR
Party 1
Horus
Horus
Gold V
StriQen
Horus
Gold V
Level 147
God Stats
4W - 1L
1,760 SR
Queue Stats
20W - 16L
1,401 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,638 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,561 SR
1,446 MMR
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
MaxxGod SNF
Nu Wa
Silver I
Level 146
God Stats
30W - 29L
1,500 SR
Queue Stats
354W - 488L
1,493 MMR
Solo
Danzaburou
Danzaburou
Silver II
stupidteamate1
Danzaburou
Silver II
Level 123
God Stats
0W - 1L
1,682 SR
Queue Stats
12W - 16L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 0 / 7
8,048
671
2,858
13,574
14,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 7
8,464
705
8,945
5,844
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
StriQen
Horus
13
5 / 1 / 4
9,116
760
6,369
14,987
15,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesBastetGilgameshAh Muzen CabFenrir

VS

Bans
GebChaacGuan YuSun WukongMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 1
7,874
656
4,996
7,173
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 2 / 1
6,933
578
9,436
4,388
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
stupidteamate1
Danzaburou
12
1 / 7 / 0
7,671
639
6,132
9,662
2,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
1
1
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
7
5.5
L
Bacchus
 
Bacchus
0
0
1
0.5
W
2
0
7
5.5
L
0
2
1
0.25
W
Horus
StriQen
Horus
5
1
4
7
L
Danzaburou
stupidteamate1
Danzaburou
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
20,564
34,405
Taken
21,223
32,774
Mitigated
9,783
14,608
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,858
255
1,062
1,825
13,574
14,709
983
5,959
7,133
16,566
0
L
Bacchus
 
Bacchus
4,996
310
270
1,154
7,173
6,548
0
4,132
3,041
16,056
0
W
8,945
725
0
2,426
5,844
2,804
174
3,314
2,338
55,266
0
L
9,436
2,804
0
190
4,388
1,047
0
2,667
1,721
26,062
0
W
Horus
StriQen
Horus
6,369
2,230
3,213
6,082
14,987
15,261
1,291
4,702
9,977
0
23,207
L
Danzaburou
stupidteamate1
Danzaburou
6,132
1,784
0
514
9,662
2,188
0
5,556
4,106
0
26,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,628
Gold Earned
22,478
158
Minions Killed
109
6
Camps Cleared
3
677,177
Distance Traveled
594,621
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,048
671
14
1
0
210,473
4
L
Bacchus
7,874
656
21
2
2
250,563
5
W
Thoth
8,464
705
103
9
3
221,612
1
L
Nu Wa
6,933
578
30
3
0
179,119
4
W
Horus
9,116
760
41
3
3
245,092
2
L
Danzaburou
7,671
639
58
5
1
164,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role