Player Matchup

Charybdis
Charybdis
Gold V
Ellis4531
Charybdis
Gold V
Level 125
God Stats
0W - 1L
1,282 SR
Queue Stats
56W - 46L
1,501 MMR
Party 1
Bastet
Bastet
Gold IV
GankRightLane
Bastet
Gold IV
Level 149
God Stats
0W - 1L
1,618 SR
Queue Stats
24W - 29L
1,518 MMR
Solo
Atlas
Atlas
Gold V
JAJOR4
Atlas
Gold V
Level 128
God Stats
0W - 1L
1,298 SR
Queue Stats
55W - 46L
1,501 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
PatitoNalgonD
Kukulkan
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,503 MMR
Party 3
Tyr
Tyr
Silver II
PeitoNalgon
Tyr
Silver II
Level 143
God Stats
12W - 9L
1,228 SR
Queue Stats
93W - 93L
1,503 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,385 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,498 SR
1,509 MMR
Sylvanus
Sylvanus
Bronze IV
Chancladontmiss
Sylvanus
Bronze IV
Level 127
God Stats
1W - 1L
1,574 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
HiImBigBubby
Danzaburou
Bronze IV
Level 106
God Stats
1W - 0L
1,504 SR
Queue Stats
39W - 34L
1,500 MMR
Party 2
Loki
Loki
Gold IV
Nostraadamus__
Loki
Gold IV
Level 140
God Stats
11W - 6L
1,658 SR
Queue Stats
549W - 557L
1,444 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
RGomez_7
Morgan Le Fay
Gold V
Level 142
God Stats
2W - 1L
1,479 SR
Queue Stats
20W - 18L
1,552 MMR
Solo
Bellona
Bellona
Gold III
birdyboy148
Bellona
Gold III
Level 125
God Stats
1W - 3L
1,275 SR
Queue Stats
59W - 62L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ellis4531
Charybdis
15
0 / 4 / 1
8,619
479
8,136
12,890
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 5 / 2
10,468
582
9,767
17,269
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
JAJOR4
Atlas
14
1 / 1 / 3
8,041
447
5,774
13,903
12,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
PatitoNalgonD
Kukulkan
15
2 / 6 / 2
8,910
495
6,662
9,385
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 2 / 2
9,243
514
8,483
16,633
18,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CliodhnaArachneTiamatAgni

VS

Bans
AchillesCthulhuAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
5 / 2 / 5
9,112
506
11,909
14,985
13,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
HiImBigBubby
Danzaburou
17
1 / 1 / 2
9,759
542
6,042
11,781
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 3
9,777
543
9,729
12,478
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
RGomez_7
Morgan Le Fay
18
4 / 1 / 3
10,635
591
7,270
7,657
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
birdyboy148
Bellona
17
3 / 4 / 1
10,508
584
12,946
15,264
21,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
17
18
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
2
5
3.75
L
Charybdis
Ellis4531
Charybdis
0
4
1
0.13
L
6
5
2
1.4
W
Danzaburou
HiImBigBubby
Danzaburou
1
1
2
2
L
Atlas
JAJOR4
Atlas
1
1
3
2.5
W
4
2
3
2.75
L
Kukulkan
PatitoNalgonD
Kukulkan
2
6
2
0.5
L
1
2
2
1
W
Morgan Le Fay
RGomez_7
Morgan Le Fay
4
1
3
5.5
W
Bellona
birdyboy148
Bellona
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,822
Damage
47,896
70,080
Taken
62,165
44,125
Mitigated
44,764
19,166
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,909
2,817
3,722
6,266
14,985
13,907
0
5,116
9,869
25,373
11,239
L
Charybdis
Ellis4531
Charybdis
8,136
4,928
0
4,301
12,890
4,365
262
915
11,975
0
64,890
L
9,767
2,368
0
6,338
17,269
6,430
0
4,393
12,876
0
70,306
W
Danzaburou
HiImBigBubby
Danzaburou
6,042
2,287
0
6,679
11,781
2,801
213
1,213
10,568
0
74,606
L
Atlas
JAJOR4
Atlas
5,774
1,874
560
1,229
13,903
12,234
0
4,480
8,219
33,766
0
W
9,729
3,436
0
4,803
12,478
3,695
0
1,364
11,114
0
64,395
L
Kukulkan
PatitoNalgonD
Kukulkan
6,662
360
0
354
9,385
2,894
0
5,781
3,604
56,966
0
L
8,483
863
0
6,384
16,633
18,202
272
1,970
14,663
2,514
57,652
W
Morgan Le Fay
RGomez_7
Morgan Le Fay
7,270
687
0
2,011
7,657
2,943
492
2,988
4,669
81,366
0
W
Bellona
birdyboy148
Bellona
12,946
5,119
0
5,974
15,264
21,418
0
2,467
12,797
0
77,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,281
Gold Earned
49,791
551
Minions Killed
601
0
Camps Cleared
0
1,787,952
Distance Traveled
1,814,200
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,112
506
55
3
0
363,645
2
L
Charybdis
8,619
479
150
8
0
293,266
3
L
Bastet
10,468
582
129
7
0
370,204
4
W
Danzaburou
9,759
542
146
8
0
340,416
3
L
Atlas
8,041
447
37
2
0
361,670
7
W
Loki
9,777
543
113
6
0
392,001
5
L
Kukulkan
8,910
495
111
6
0
342,683
2
L
Tyr
9,243
514
124
7
0
420,129
1
W
Morgan Le Fay
10,635
591
129
7
0
376,328
7
W
Bellona
10,508
584
158
9
0
341,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role