Player Matchup

Sol
Sol
Gold IV
FloppySquid
Sol
Gold IV
Level 133
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 5L
1,823 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,715 SR
1,823 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,500 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,092
1,218
3,901
5,883
1,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
He BoThothKaliAchillesBakasura

VS

Bans
HelUllrIzanamiSkadiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 0
4,783
957
2,559
4,503
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,901
Damage
2,559
5,883
Taken
4,503
1,690
Mitigated
1,640
3,559
Healing
820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,559
943
0
820
4,503
1,640
0
4,127
376
19,912
0
W
3,901
1,650
0
3,559
5,883
1,690
1,165
2,659
2,978
35,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,092
Gold Earned
4,783
76
Minions Killed
46
4
Camps Cleared
2
97,532
Distance Traveled
99,469
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,783
957
46
9
2
99,469
4
W
Sol
6,092
1,218
76
15
4
97,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role