Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
DonutBlinkk
Fenrir
Gold V
Level 110
God Stats
3W - 1L
1,643 SR
Queue Stats
20W - 16L
1,347 MMR
Party 2
Eset
Eset
Gold V
StriQen
Eset
Gold V
Level 147
God Stats
3W - 0L
1,571 SR
Queue Stats
20W - 16L
1,347 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,571 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,491 SR
1,324 MMR
Atlas
Atlas
Silver II
Griseldabeast
Atlas
Silver II
Level 142
God Stats
19W - 11L
1,686 SR
Queue Stats
101W - 74L
1,332 MMR
Party 1
Neith
Neith
Silver II
KingHopp3r
Neith
Silver II
Level 128
God Stats
0W - 1L
1,333 SR
Queue Stats
131W - 106L
1,321 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Truly Purge
Kukulkan
Silver II
Level 151
God Stats
0W - 1L
1,456 SR
Queue Stats
130W - 106L
1,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 5 / 14
12,281
614
8,437
31,623
42,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
10 / 6 / 6
15,218
761
19,704
25,826
18,149
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
StriQen
Eset
20
6 / 6 / 8
14,570
729
22,860
19,229
8,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesCabrakanGilgameshMedusaChang'e

VS

Bans
BastetChaacAh PuchHou YiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 12
14,043
702
17,242
25,138
30,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
18
7 / 5 / 9
13,850
693
20,018
20,069
8,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Truly Purge
Kukulkan
18
5 / 6 / 10
13,888
694
19,748
15,983
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
16
Kills
17
17
Deaths
16
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
5
14
1.4
W
Fenrir
10
6
6
2.17
L
5
5
12
2.2
L
Neith
7
5
9
2.3
W
Eset
StriQen
Eset
6
6
8
1.67
L
Kukulkan
Truly Purge
Kukulkan
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,001
Damage
57,008
76,678
Taken
61,190
69,073
Mitigated
44,481
21,058
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,437
1,139
953
3,233
31,623
42,787
900
15,664
15,959
31,398
0
W
Fenrir
19,704
3,516
953
6,693
25,826
18,149
1,960
12,146
13,680
0
52,862
L
17,242
5,635
0
2,002
25,138
30,164
176
12,081
13,057
32,120
0
L
Neith
20,018
7,668
0
2,281
20,069
8,467
1,781
9,544
10,525
0
61,200
W
Eset
StriQen
Eset
22,860
1,813
3,257
5,969
19,229
8,137
714
10,522
8,707
91,947
0
L
Kukulkan
Truly Purge
Kukulkan
19,748
2,698
0
1,091
15,983
5,850
375
10,240
5,743
72,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
41,781
211
Minions Killed
203
8
Camps Cleared
7
1,078,321
Distance Traveled
966,623
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,281
614
35
2
2
345,803
3
W
Fenrir
15,218
761
59
3
3
377,503
3
L
Atlas
14,043
702
18
1
1
344,962
4
L
Neith
13,850
693
88
4
5
290,676
2
W
Eset
14,570
729
117
6
3
355,015
5
L
Kukulkan
13,888
694
97
5
1
330,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role