Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
KizzleDizle2
Atlas
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 61L
1,488 Elo+
Party 1
Odin
Odin
Neyamavu
Odin
Level 157
God Stats
4W - 0L
1,797 SR
Queue Stats
167W - 131L
1,631 Elo+
Party 1
Ganesha
Ganesha
OMGITSTNT
Ganesha
Level 148
God Stats
2W - 0L
1,348 SR
Queue Stats
92W - 66L
1,846 Elo+
Party 1
Izanami
Izanami
chezegeneral
Izanami
Level 109
God Stats
1W - 1L
1,278 SR
Queue Stats
65W - 29L
1,951 Elo+
Party 1
Team Averages
Level 126
1,485 SR
1,683 Elo+

VS

Team Averages
Level 125
1,297 SR
1,506 Elo+
Cernunnos
Cernunnos
FelixFiredancer
Cernunnos
Level 98
God Stats
1W - 4L
1,380 SR
Queue Stats
34W - 30L
1,634 Elo+
Solo
Rama
Rama
Lihai
Rama
Level 115
God Stats
0W - 2L
1,298 SR
Queue Stats
35W - 33L
1,485 Elo+
Party 2
Charybdis
Charybdis
ZMoatonFreeze08
Charybdis
Level 160
God Stats
1W - 1L
1,267 SR
Queue Stats
55W - 71L
1,424 Elo+
Solo
Chaac
Chaac
dandaka
Chaac
Level 127
God Stats
0W - 3L
1,257 SR
Queue Stats
101W - 95L
1,505 Elo+
Solo
Scylla
Scylla
nealicus
Scylla
Level 127
God Stats
0W - 2L
1,282 SR
Queue Stats
33W - 31L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 1 / 12
7,252
907
5,422
6,613
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 7
8,144
1,018
3,118
9,601
10,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odin
15
7 / 1 / 10
8,632
1,079
9,755
10,838
9,549
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
OMGITSTNT
Ganesha
14
0 / 1 / 19
8,412
1,052
5,523
12,857
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
chezegeneral
Izanami
14
8 / 2 / 7
9,080
1,135
13,685
10,058
5,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FelixFiredancer
Cernunnos
14
2 / 5 / 2
7,303
913
9,173
8,882
2,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
Lihai
Rama
12
2 / 3 / 3
6,969
871
6,366
6,743
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
ZMoatonFreeze08
Charybdis
10
0 / 6 / 3
6,029
754
4,596
7,545
2,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
dandaka
Chaac
12
2 / 4 / 1
7,031
879
6,727
14,624
8,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
nealicus
Scylla
12
0 / 2 / 3
6,377
797
10,054
3,773
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
20
Kills
6
6
Deaths
20
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
12
6
L
Cernunnos
FelixFiredancer
Cernunnos
2
5
2
0.6
W
5
1
7
8.5
L
Rama
Lihai
Rama
2
3
3
1.17
W
Odin
7
1
10
12
W
Ganesha
OMGITSTNT
Ganesha
0
1
19
9.5
L
Charybdis
ZMoatonFreeze08
Charybdis
0
6
3
0.25
W
Izanami
chezegeneral
Izanami
8
2
7
5.75
L
Chaac
dandaka
Chaac
2
4
1
0.63
L
Scylla
nealicus
Scylla
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
36,916
49,967
Taken
41,567
48,301
Mitigated
17,201
17,233
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,422
4,496
3,929
1,378
6,613
3,522
2,178
1,216
5,397
0
12,853
L
Cernunnos
FelixFiredancer
Cernunnos
9,173
4,576
17
1,479
8,882
2,824
0
2,392
6,490
0
19,693
W
3,118
701
498
373
9,601
10,342
484
2,616
6,985
6,969
0
L
Rama
Lihai
Rama
6,366
5,040
477
1,030
6,743
2,166
0
1,194
5,549
0
10,320
W
Odin
9,755
1,294
751
513
10,838
9,549
126
1,681
9,157
0
13,728
W
Ganesha
OMGITSTNT
Ganesha
5,523
252
4,039
3,644
12,857
19,003
169
2,176
10,681
12,076
0
L
Charybdis
ZMoatonFreeze08
Charybdis
4,596
2,083
416
450
7,545
2,590
180
977
6,568
0
8,833
W
Izanami
chezegeneral
Izanami
13,685
6,675
0
2,108
10,058
5,885
2,197
2,365
7,693
0
38,775
L
Chaac
dandaka
Chaac
6,727
470
1,152
5,193
14,624
8,353
0
3,140
11,484
0
11,897
L
Scylla
nealicus
Scylla
10,054
105
441
277
3,773
1,268
72
938
2,835
21,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
33,709
85
Minions Killed
82
0
Camps Cleared
0
893,658
Distance Traveled
764,666
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,252
907
14
2
0
176,017
1
L
Cernunnos
7,303
913
34
4
0
132,452
3
W
Atlas
8,144
1,018
10
1
0
196,390
1
L
Rama
6,969
871
9
1
0
141,790
2
W
Odin
8,632
1,079
11
1
0
179,078
2
W
Ganesha
8,412
1,052
0
0
0
186,606
1
L
Charybdis
6,029
754
15
2
0
135,162
0
W
Izanami
9,080
1,135
50
6
0
155,567
2
L
Chaac
7,031
879
6
1
0
172,547
1
L
Scylla
6,377
797
18
2
0
182,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role