Player Matchup

Ymir
Ymir
AeroDCFloyd
Ymir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,513 Elo+
Party 2
Bastet
Bastet
Deadspace79
Bastet
Level 64
God Stats
3W - 1L
1,652 SR
Queue Stats
21W - 33L
1,490 Elo+
Party 2
Izanami
Izanami
FCMjimmy5
Izanami
Level 85
God Stats
1W - 4L
1,624 SR
Queue Stats
101W - 109L
1,500 Elo+
Party 2
Hades
Hades
TranquillizeMe
Hades
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 157L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
kMapp
Gilgamesh
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,463 Elo+
Party 2
Team Averages
Level 111
1,555 SR
1,497 Elo+

VS

Team Averages
Level 128
1,554 SR
1,582 Elo+
Camazotz
Camazotz
DarkGodCentury
Camazotz
Level 86
God Stats
2W - 2L
1,423 SR
Queue Stats
60W - 64L
1,541 Elo+
Party 1
Neith
Neith
IAMFUZZY
Neith
Level 108
God Stats
154W - 116L
1,682 SR
Queue Stats
307W - 295L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
Radamantys094
Gilgamesh
Level 160
God Stats
18W - 17L
1,678 SR
Queue Stats
518W - 512L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Yourchoice555
Baron Samedi
Level 125
God Stats
7W - 5L
1,290 SR
Queue Stats
178W - 164L
1,545 Elo+
Party 1
Terra
Terra
t4parker
Terra
Level 160
God Stats
11W - 4L
1,699 SR
Queue Stats
232W - 220L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 7
12,771
491
9,659
23,911
36,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bastet
19
2 / 7 / 7
12,385
476
13,451
22,928
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
FCMjimmy5
Izanami
20
0 / 6 / 3
13,870
533
6,257
21,295
7,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
9 / 5 / 2
14,252
548
23,551
28,232
23,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
kMapp
Gilgamesh
19
4 / 10 / 2
12,801
492
17,827
29,395
30,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
3 / 2 / 15
14,103
542
11,896
23,323
10,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
IAMFUZZY
Neith
20
8 / 3 / 8
16,325
628
27,384
23,574
9,498
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Radamantys094
Gilgamesh
20
9 / 5 / 7
16,960
652
22,958
25,265
23,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Yourchoice555
Baron Samedi
20
8 / 4 / 9
15,581
599
24,819
18,069
10,520
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
t4parker
Terra
19
3 / 3 / 17
13,370
514
8,584
28,675
38,054
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
17
Kills
31
31
Deaths
17
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Camazotz
3
2
15
5.25
L
Bastet
2
7
7
0.79
L
Izanami
FCMjimmy5
Izanami
0
6
3
0.25
W
Neith
IAMFUZZY
Neith
8
3
8
4
W
Gilgamesh
Radamantys094
Gilgamesh
9
5
7
2.5
L
9
5
2
2
W
Baron Samedi
Yourchoice555
Baron Samedi
8
4
9
3.13
L
Gilgamesh
kMapp
Gilgamesh
4
10
2
0.5
W
Terra
t4parker
Terra
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,745
Damage
95,641
125,761
Taken
118,906
107,276
Mitigated
91,693
36,692
Healing
52,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,659
1,172
171
3,544
23,911
36,810
0
7,750
15,954
51,051
5,282
W
Camazotz
11,896
3,207
0
13,982
23,323
10,181
1,372
6,180
17,143
0
101,915
L
Bastet
13,451
2,728
0
7,362
22,928
8,969
0
6,758
16,016
0
81,970
L
Izanami
FCMjimmy5
Izanami
6,257
3,900
0
8,817
21,295
7,761
3,032
1,730
19,561
0
126,160
W
Neith
IAMFUZZY
Neith
27,384
19,154
0
13,688
23,574
9,498
2,954
7,244
16,330
0
171,963
W
Gilgamesh
Radamantys094
Gilgamesh
22,958
7,900
0
4,021
25,265
23,440
1,049
4,903
20,362
0
129,023
L
23,551
2,583
930
12,021
28,232
23,373
1,316
12,165
14,735
108,060
0
W
Baron Samedi
Yourchoice555
Baron Samedi
24,819
1,963
3,205
6,438
18,069
10,520
1,309
11,735
6,334
130,998
0
L
Gilgamesh
kMapp
Gilgamesh
17,827
4,518
0
3,847
29,395
30,363
0
3,851
25,502
5,793
85,885
W
Terra
t4parker
Terra
8,584
1,165
3,289
7,806
28,675
38,054
103
6,631
22,044
39,342
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,079
Gold Earned
76,339
775
Minions Killed
856
0
Camps Cleared
0
2,258,978
Distance Traveled
2,516,183
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,771
491
63
2
0
461,650
10
W
Camazotz
14,103
542
135
5
0
578,115
7
L
Bastet
12,385
476
126
5
0
485,090
6
L
Izanami
13,870
533
254
10
0
438,102
5
W
Neith
16,325
628
234
9
0
465,286
2
W
Gilgamesh
16,960
652
222
9
0
501,448
9
L
Hades
14,252
548
177
7
0
459,398
6
W
Baron Samedi
15,581
599
225
9
0
471,579
7
L
Gilgamesh
12,801
492
155
6
0
414,738
5
W
Terra
13,370
514
40
2
0
499,755
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role