Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bigdaddykammy
Neith
Level 122
God Stats
2W - 0L
1,748 SR
Queue Stats
20W - 13L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
CallmeZxye
Jormungandr
Level 141
God Stats
5W - 2L
1,534 SR
Queue Stats
44W - 48L
1,515 Elo+
Party 2
Nemesis
Nemesis
Clawshis1981
Nemesis
Level 86
God Stats
2W - 3L
1,723 SR
Queue Stats
41W - 44L
1,392 Elo+
Solo
He Bo
He Bo
IM1 Tank
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,611 Elo+
Party 2
Team Averages
Level 108
1,601 SR
1,512 Elo+

VS

Team Averages
Level 115
1,516 SR
1,447 Elo+
Olorun
Olorun
CapFalcon117
Olorun
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 15L
1,500 Elo+
Solo
Chang'e
Chang'e
CreepyCupidd
Chang'e
Level 68
God Stats
33W - 42L
1,302 SR
Queue Stats
267W - 354L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
Juc3iJ
Sun Wukong
Level 160
God Stats
15W - 6L
1,551 SR
Queue Stats
190W - 193L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
The-Run-Away__
Ao Kuang
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
388W - 472L
1,423 Elo+
Party 1
Chiron
Chiron
TheGaymer_GG
Chiron
Level 109
God Stats
5W - 1L
1,727 SR
Queue Stats
229W - 272L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 0 / 5
6,086
609
2,933
9,093
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 1 / 3
6,109
611
3,865
3,838
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Jormungandr
CallmeZxye
Jormungandr
10
4 / 0 / 1
5,729
573
4,974
7,135
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Clawshis1981
Nemesis
11
2 / 0 / 3
5,926
593
3,964
5,831
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
IM1 Tank
He Bo
10
2 / 0 / 0
5,547
555
1,910
2,859
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 3 / 0
5,038
504
2,822
4,191
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
CreepyCupidd
Chang'e
8
0 / 2 / 0
4,835
484
293
4,843
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Juc3iJ
Sun Wukong
7
0 / 0 / 0
4,561
456
1,453
3,525
2,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ao Kuang
6
0 / 4 / 0
4,236
424
1,758
6,204
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
8
0 / 3 / 0
4,859
486
4,950
5,800
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
5
4.5
W
2
1
3
3.5
W
Jormungandr
CallmeZxye
Jormungandr
4
0
1
4.5
L
Olorun
0
3
0
0
W
Nemesis
Clawshis1981
Nemesis
2
0
3
3.5
L
Chang'e
CreepyCupidd
Chang'e
0
2
0
0
W
He Bo
IM1 Tank
He Bo
2
0
0
2
L
Sun Wukong
Juc3iJ
Sun Wukong
0
0
0
0
L
Ao Kuang
0
4
0
0
L
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
11,276
28,756
Taken
24,563
14,424
Mitigated
7,970
9,679
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,933
348
0
2,687
9,093
6,772
247
559
8,494
15,914
0
W
3,865
1,489
0
1,484
3,838
1,471
258
633
3,205
0
40,115
W
Jormungandr
CallmeZxye
Jormungandr
4,974
1,581
0
2,251
7,135
3,391
326
2,449
4,686
25,831
0
L
Olorun
2,822
1,171
67
758
4,191
1,331
0
2,394
1,616
22,375
3,697
W
Nemesis
Clawshis1981
Nemesis
3,964
1,222
0
3,257
5,831
2,014
505
690
5,101
0
31,336
L
Chang'e
CreepyCupidd
Chang'e
293
33
65
1,503
4,843
1,506
0
2,326
2,517
16,527
0
W
He Bo
IM1 Tank
He Bo
1,910
41
0
0
2,859
776
0
97
2,762
27,402
0
L
Sun Wukong
Juc3iJ
Sun Wukong
1,453
474
0
470
3,525
2,326
0
692
2,804
0
15,106
L
Ao Kuang
1,758
559
0
1,325
6,204
1,326
0
1,799
4,340
10,277
0
L
Chiron
4,950
1,870
194
1,194
5,800
1,481
0
2,228
3,469
0
28,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
23,529
306
Minions Killed
196
0
Camps Cleared
0
986,314
Distance Traveled
890,163
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,086
609
39
4
0
197,951
1
W
Neith
6,109
611
86
9
0
188,651
1
W
Jormungandr
5,729
573
59
6
0
193,325
2
L
Olorun
5,038
504
56
6
0
172,617
0
W
Nemesis
5,926
593
72
7
0
220,938
3
L
Chang'e
4,835
484
42
4
0
171,650
0
W
He Bo
5,547
555
50
5
0
185,449
0
L
Sun Wukong
4,561
456
29
3
0
185,026
7
L
Ao Kuang
4,236
424
22
2
0
180,606
0
L
Chiron
4,859
486
47
5
0
180,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role