Player Matchup

Odin
Odin
BewareGoose
Odin
Level 98
God Stats
7W - 7L
1,527 SR
Queue Stats
85W - 82L
1,518 Elo+
Party 3
Sol
Sol
DarkKnight21599
Sol
Level 86
God Stats
5W - 1L
1,633 SR
Queue Stats
67W - 49L
1,554 Elo+
Party 3
Shiva
Shiva
Dr_Bustdown
Shiva
Level 115
God Stats
27W - 18L
1,675 SR
Queue Stats
242W - 214L
1,512 Elo+
Party 1
Cupid
Cupid
HCousins0404
Cupid
Level 98
God Stats
2W - 2L
1,346 SR
Queue Stats
118W - 129L
1,503 Elo+
Solo
Kali
Kali
Sir_Wiggle_Sauce
Kali
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 220L
1,501 Elo+
Party 1
Team Averages
Level 102
1,536 SR
1,518 Elo+

VS

Team Averages
Level 84
1,482 SR
1,499 Elo+
Shiva
Shiva
BigSam67
Shiva
Level 109
God Stats
26W - 19L
1,444 SR
Queue Stats
483W - 459L
1,527 Elo+
Party 2
Bastet
Bastet
DraiZinG
Bastet
Level 55
God Stats
5W - 7L
1,269 SR
Queue Stats
142W - 139L
1,414 Elo+
Party 2
Athena
Athena
Dynamiteone35
Athena
Level 63
God Stats
4W - 8L
1,559 SR
Queue Stats
276W - 275L
1,498 Elo+
Solo
Apollo
Apollo
SixAceOfSpade
Apollo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 243L
1,501 Elo+
Solo
Anubis
Anubis
SmallGab88
Anubis
Level 65
God Stats
11W - 9L
1,640 SR
Queue Stats
30W - 27L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
8,279
552
7,881
12,239
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 5
8,620
575
10,506
9,246
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 3 / 3
9,373
625
15,617
15,991
9,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 7
8,595
573
7,212
7,503
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 3 / 5
7,904
527
5,648
11,614
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigSam67
Shiva
14
4 / 4 / 3
8,647
576
14,083
14,538
15,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
DraiZinG
Bastet
11
3 / 4 / 2
6,989
466
5,408
13,615
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 4
7,407
494
4,212
14,484
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
7,427
495
5,922
10,588
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SmallGab88
Anubis
12
1 / 4 / 1
7,028
469
4,213
9,915
4,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
11
11
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
Shiva
BigSam67
Shiva
4
4
3
1.38
W
3
2
5
2.75
W
7
3
3
2.83
L
Bastet
DraiZinG
Bastet
3
4
2
1
L
2
2
4
2
W
3
1
7
6.5
W
1
3
5
1.17
L
1
6
1
0.25
L
Anubis
SmallGab88
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,864
Damage
33,838
56,593
Taken
63,140
31,253
Mitigated
38,645
24,365
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,881
1,705
0
2,488
12,239
9,645
357
2,580
9,378
0
35,608
L
Shiva
BigSam67
Shiva
14,083
2,198
853
3,286
14,538
15,424
0
803
13,697
0
57,282
W
10,506
4,800
0
5,048
9,246
3,714
740
696
8,550
60,449
9,470
W
15,617
2,510
135
8,541
15,991
9,880
167
2,430
13,561
0
56,955
L
Bastet
DraiZinG
Bastet
5,408
1,674
0
3,907
13,615
4,139
0
0
13,579
0
27,083
L
4,212
1,542
0
2,624
14,484
11,615
114
3,679
10,469
21,284
0
W
7,212
3,932
64
3,023
7,503
2,454
1,840
1,908
5,595
0
50,801
W
5,648
1,460
0
5,066
11,614
5,560
0
811
10,803
0
49,874
L
5,922
3,734
0
2,951
10,588
2,885
854
4,838
5,550
0
54,435
L
Anubis
SmallGab88
Anubis
4,213
226
0
3,874
9,915
4,582
0
0
9,846
40,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
37,498
453
Minions Killed
389
0
Camps Cleared
0
1,447,041
Distance Traveled
1,358,035
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,279
552
50
3
0
316,315
0
L
Shiva
8,647
576
106
7
0
284,512
2
W
Sol
8,620
575
104
7
0
285,148
5
W
Shiva
9,373
625
98
7
0
290,811
3
L
Bastet
6,989
466
59
4
0
274,311
2
L
Athena
7,407
494
34
2
0
311,399
3
W
Cupid
8,595
573
108
7
0
262,520
5
W
Kali
7,904
527
93
6
0
292,247
6
L
Apollo
7,427
495
109
7
0
243,826
0
L
Anubis
7,028
469
81
5
0
243,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role