Player Matchup

Cthulhu
Cthulhu
DaniproXDGG
Cthulhu
Level 29
God Stats
12W - 6L
1,500 SR
Queue Stats
526W - 548L
1,438 Elo+
Party 1
Fafnir
Fafnir
EVIL-ROBBY_12
Fafnir
Level 86
God Stats
26W - 24L
1,300 SR
Queue Stats
108W - 108L
1,423 Elo+
Solo
Bellona
Bellona
Luna_Muerta77
Bellona
Level 84
God Stats
34W - 26L
1,454 SR
Queue Stats
429W - 464L
1,362 Elo+
Solo
Sol
Sol
Owls Over All
Sol
Level 143
God Stats
12W - 11L
1,597 SR
Queue Stats
163W - 152L
1,469 Elo+
Solo
Freya
Freya
UCH_To225mi
Freya
Level 69
God Stats
5W - 10L
1,267 SR
Queue Stats
583W - 611L
1,466 Elo+
Party 1
Team Averages
Level 82
1,424 SR
1,432 Elo+

VS

Team Averages
Level 91
1,581 SR
1,463 Elo+
Bakasura
Bakasura
Chinchillagod1
Bakasura
Level 65
God Stats
1W - 1L
1,741 SR
Queue Stats
27W - 28L
1,523 Elo+
Party 2
Poseidon
Poseidon
Marko_alexis_r19
Poseidon
Level 106
God Stats
6W - 9L
1,500 SR
Queue Stats
110W - 112L
1,370 Elo+
Solo
Atlas
Atlas
Neckmere
Atlas
Level 109
God Stats
31W - 34L
1,510 SR
Queue Stats
238W - 235L
1,595 Elo+
Solo
Ganesha
Ganesha
Quokka_King
Ganesha
Level 86
God Stats
7W - 5L
1,697 SR
Queue Stats
37W - 36L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
joe2082773
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,456 SR
Queue Stats
229W - 259L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaniproXDGG
Cthulhu
8
1 / 0 / 5
5,509
501
3,946
6,633
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 0 / 1
5,493
499
4,002
6,032
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
10
2 / 0 / 5
5,806
528
3,244
6,747
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 1
5,535
503
2,688
4,681
1,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
5 / 1 / 1
5,922
538
6,634
6,067
1,550
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 3 / 0
4,878
443
2,469
6,149
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 0
6,533
594
2,417
4,112
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Neckmere
Atlas
9
0 / 1 / 0
5,230
475
3,232
5,474
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
Quokka_King
Ganesha
7
1 / 2 / 0
5,343
486
3,172
8,984
3,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
joe2082773
Ah Muzen Cab
7
0 / 3 / 1
4,747
432
4,747
5,785
1,509

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
2
2
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
3
0
0
W
Cthulhu
DaniproXDGG
Cthulhu
1
0
5
3.5
W
1
0
1
1.5
W
Bellona
2
0
5
4.5
L
1
1
0
1
L
Atlas
Neckmere
Atlas
0
1
0
0
W
1
1
1
1.5
L
Ganesha
Quokka_King
Ganesha
1
2
0
0.5
W
5
1
1
5.5
L
Ah Muzen Cab
joe2082773
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
16,037
30,160
Taken
30,504
13,696
Mitigated
9,670
9,731
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,469
1,860
401
1,014
6,149
1,931
0
1,613
4,414
0
16,744
W
Cthulhu
DaniproXDGG
Cthulhu
3,946
624
258
642
6,633
2,633
0
1,825
4,808
17,279
0
W
4,002
899
0
2,898
6,032
4,996
0
2,316
3,162
18,596
0
W
Bellona
3,244
1,626
0
1,031
6,747
3,358
189
1,010
5,644
0
31,349
L
2,417
244
0
400
4,112
1,245
0
2,083
2,029
44,150
0
L
Atlas
Neckmere
Atlas
3,232
942
0
1,060
5,474
1,770
0
2,907
2,228
21,063
0
W
2,688
458
67
1,229
4,681
1,159
811
1,927
2,754
34,332
0
L
Ganesha
Quokka_King
Ganesha
3,172
364
1,132
2,448
8,984
3,215
0
6,295
2,689
11,915
0
W
6,634
2,922
94
3,512
6,067
1,550
574
1,219
4,848
25,229
0
L
Ah Muzen Cab
joe2082773
Ah Muzen Cab
4,747
1,692
104
949
5,785
1,509
0
3,911
1,874
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
26,731
237
Minions Killed
250
0
Camps Cleared
0
1,030,620
Distance Traveled
1,019,468
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,878
443
47
4
0
237,027
1
W
Cthulhu
5,509
501
27
2
0
211,988
2
W
Fafnir
5,493
499
39
4
0
189,714
2
W
Bellona
5,806
528
66
6
0
240,605
2
L
Poseidon
6,533
594
101
9
0
208,562
1
L
Atlas
5,230
475
47
4
0
195,311
2
W
Sol
5,535
503
53
5
0
202,314
3
L
Ganesha
5,343
486
7
1
0
186,410
3
W
Freya
5,922
538
52
5
0
185,999
3
L
Ah Muzen Cab
4,747
432
48
4
0
192,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role