Player Matchup

Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
MUNKE BOY4528
Athena
Gold I
Level 86
God Stats
0W - 3L
1,574 SR
Queue Stats
51W - 50L
1,870 MMR
Solo
Scylla
Scylla
Platinum V
Plannzz
Scylla
Platinum V
Level 160
God Stats
0W - 2L
1,710 SR
Queue Stats
24W - 18L
1,834 MMR
Solo
Thor
Thor
Platinum IV
SelfishPlum159
Thor
Platinum IV
Level 128
God Stats
7W - 2L
1,813 SR
Queue Stats
186W - 182L
1,806 MMR
Solo
Medusa
Medusa
Platinum III
TDSsTaTiiCzz
Medusa
Platinum III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
362W - 344L
1,863 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,619 SR
1,775 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,549 SR
1,698 MMR
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum V
I Will Throw225
Odin
Platinum V
Level 126
God Stats
42W - 39L
1,116 SR
Queue Stats
380W - 378L
1,771 MMR
Solo
Chaac
Chaac
Gold III
Langee
Chaac
Gold III
Level 160
God Stats
3W - 4L
1,859 SR
Queue Stats
139W - 130L
1,775 MMR
Solo
Agni
Agni
Platinum II
xM0RT3 3T DAB0x
Agni
Platinum II
Level 128
God Stats
39W - 31L
1,772 SR
Queue Stats
301W - 294L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 0 / 1
5,475
684
3,732
4,669
1,929
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 1 / 0
4,176
522
1,667
4,933
1,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Plannzz
Scylla
3
0 / 1 / 0
3,536
442
343
897
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 0
4,936
617
1,176
6,016
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
0 / 2 / 1
3,964
496
2,227
4,680
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
BastetKali

VS

Bans
LokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 0 / 2
5,046
631
3,000
4,729
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
 
Geb
7
0 / 3 / 0
4,324
541
1,406
6,181
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 4
4,271
534
1,124
5,257
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chaac
Langee
Chaac
9
4 / 0 / 3
5,532
692
3,912
5,068
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 0 / 4
5,563
695
1,841
1,845
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
7
7
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Xbalanque
 
Xbalanque
1
0
2
2
W
Geb
 
Geb
0
3
0
0
W
0
2
4
1
W
Chaac
Langee
Chaac
4
0
3
5.5
L
0
1
0
0
L
Scylla
Plannzz
Scylla
0
1
0
0
L
2
3
0
0.67
L
Medusa
0
2
1
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,145
Damage
11,283
21,195
Taken
23,080
6,072
Mitigated
7,939
7,818
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,732
865
0
1,102
4,669
1,929
576
1,567
3,084
0
34,685
W
Xbalanque
 
Xbalanque
3,000
1,166
0
2,187
4,729
1,094
0
515
4,214
0
30,000
W
Geb
 
Geb
1,406
519
0
1,853
6,181
1,752
0
0
6,181
22,678
0
W
1,124
207
0
2,396
5,257
2,504
0
655
4,602
0
15,200
W
Chaac
Langee
Chaac
3,912
796
0
1,568
5,068
2,169
0
668
4,221
0
28,283
L
1,667
709
696
1,389
4,933
1,404
0
98
4,821
10,016
0
L
Scylla
Plannzz
Scylla
343
81
0
200
897
193
0
272
581
5,937
0
L
1,176
332
0
2,701
6,016
1,580
0
786
5,164
0
22,870
L
Medusa
2,227
1,536
0
1,730
4,680
966
0
298
4,298
0
14,510
W
1,841
509
0
537
1,845
420
0
172
1,523
24,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,087
Gold Earned
24,736
169
Minions Killed
252
0
Camps Cleared
0
678,793
Distance Traveled
833,802
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,475
684
58
7
0
171,151
0
W
Xbalanque
5,046
631
66
8
0
158,575
2
W
Geb
4,324
541
38
5
0
167,053
1
W
Odin
4,271
534
27
3
0
162,712
2
W
Chaac
5,532
692
53
7
0
182,927
2
L
Athena
4,176
522
13
2
0
169,571
2
L
Scylla
3,536
442
12
2
0
53,652
1
L
Thor
4,936
617
61
8
0
154,860
2
L
Medusa
3,964
496
25
3
0
129,559
1
W
Agni
5,563
695
68
9
0
162,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role