Player Matchup

Chaac
Chaac
Erasmombc
Chaac
Level 42
God Stats
64W - 69L
1,500 SR
Queue Stats
226W - 233L
1,417 Elo+
Party 2
Discordia
Discordia
Mayitoabc16
Discordia
Level 76
God Stats
3W - 1L
1,896 SR
Queue Stats
142W - 147L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
ProfessorBasss
Danzaburou
Level 81
God Stats
7W - 2L
1,977 SR
Queue Stats
34W - 25L
1,534 Elo+
Solo
Bacchus
Bacchus
karvallo288
Bacchus
Level 17
God Stats
0W - 6L
1,175 SR
Queue Stats
38W - 50L
1,356 Elo+
Party 2
Awilix
Awilix
mauribena
Awilix
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 156L
1,413 Elo+
Party 2
Team Averages
Level 54
1,610 SR
1,428 Elo+

VS

Team Averages
Level 63
1,436 SR
1,460 Elo+
Hou Yi
Hou Yi
CorndogSamurai
Hou Yi
Level 53
God Stats
8W - 2L
1,713 SR
Queue Stats
116W - 92L
1,492 Elo+
Party 1
Ares
Ares
Deadicaor
Ares
Level 33
God Stats
32W - 18L
1,621 SR
Queue Stats
65W - 68L
1,546 Elo+
Party 1
Achilles
Achilles
Hez54
Achilles
Level 19
God Stats
2W - 3L
1,338 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
Freya
Freya
NITRO NUGGET197
Freya
Level 69
God Stats
45W - 52L
1,196 SR
Queue Stats
372W - 425L
1,343 Elo+
Solo
Nemesis
Nemesis
elmeromero100
Nemesis
Level 143
God Stats
10W - 8L
1,311 SR
Queue Stats
158W - 186L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Erasmombc
Chaac
9
0 / 3 / 0
5,271
527
3,333
7,335
4,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Mayitoabc16
Discordia
9
1 / 3 / 0
5,370
537
3,736
4,086
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ProfessorBasss
Danzaburou
7
0 / 4 / 3
4,858
486
4,177
6,111
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
karvallo288
Bacchus
9
4 / 1 / 0
5,717
572
3,156
5,396
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
mauribena
Awilix
10
1 / 3 / 2
5,559
556
2,248
7,299
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,348
635
3,953
5,636
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
7
2 / 3 / 3
5,130
513
3,275
7,965
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Hez54
Achilles
10
2 / 1 / 0
5,741
574
4,050
6,804
3,416
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 1
6,715
672
2,785
4,207
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
10
3 / 2 / 2
6,048
605
3,436
6,930
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
14
14
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Ares
2
3
3
1.17
L
Chaac
Erasmombc
Chaac
0
3
0
0
W
Achilles
Hez54
Achilles
2
1
0
2
L
Discordia
Mayitoabc16
Discordia
1
3
0
0.33
W
3
0
1
3.5
L
Danzaburou
ProfessorBasss
Danzaburou
0
4
3
0.38
W
Nemesis
3
2
2
2
L
Bacchus
karvallo288
Bacchus
4
1
0
4
L
Awilix
mauribena
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,650
Damage
17,499
30,227
Taken
31,542
12,363
Mitigated
12,745
8,189
Healing
8,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,953
2,167
0
2,904
5,636
1,450
0
1,000
4,636
0
37,807
W
Ares
3,275
35
0
1,499
7,965
4,119
0
1,560
6,405
10,158
0
L
Chaac
Erasmombc
Chaac
3,333
456
0
2,983
7,335
4,073
70
0
7,335
0
23,915
W
Achilles
Hez54
Achilles
4,050
729
0
529
6,804
3,416
108
0
6,804
0
25,446
L
Discordia
Mayitoabc16
Discordia
3,736
338
0
305
4,086
1,042
0
1,106
2,980
22,656
0
W
2,785
1,206
0
2,602
4,207
1,249
0
1,691
2,018
35,916
0
L
Danzaburou
ProfessorBasss
Danzaburou
4,177
1,909
0
1,863
6,111
1,357
0
1,215
4,896
0
23,309
W
Nemesis
3,436
1,162
0
980
6,930
2,511
0
1,949
4,787
0
35,557
L
Bacchus
karvallo288
Bacchus
3,156
277
0
956
5,396
3,841
0
1,836
3,560
11,289
0
L
Awilix
mauribena
Awilix
2,248
1,129
0
2,082
7,299
2,050
0
1,903
5,396
0
25,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
29,982
230
Minions Killed
262
0
Camps Cleared
0
1,008,518
Distance Traveled
1,025,728
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,348
635
66
7
0
180,816
2
W
Ares
5,130
513
14
1
0
195,337
1
L
Chaac
5,271
527
47
5
0
215,872
0
W
Achilles
5,741
574
42
4
0
203,846
1
L
Discordia
5,370
537
55
6
0
188,794
1
W
Freya
6,715
672
78
8
0
204,913
1
L
Danzaburou
4,858
486
41
4
0
148,716
2
W
Nemesis
6,048
605
62
6
0
240,816
1
L
Bacchus
5,717
572
26
3
0
199,610
0
L
Awilix
5,559
556
61
6
0
255,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role