Player Matchup

Ares
Ares
Betw33nwAll5
Ares
Level 1
God Stats
1W - 2L
1,320 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 1
Zeus
Zeus
Militia Inc
Zeus
Level 160
God Stats
57W - 54L
1,439 SR
Queue Stats
146W - 206L
1,347 Elo+
Party 1
Chaac
Chaac
shwaeguy
Chaac
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 30L
1,272 Elo+
Party 1
Team Averages
Level 90
1,420 SR
1,287 Elo+

VS

Team Averages
Level 77
1,385 SR
1,259 Elo+
Athena
Athena
GameShark x2
Athena
Level 82
God Stats
27W - 57L
1,308 SR
Queue Stats
214W - 437L
1,174 Elo+
Party 2
Scylla
Scylla
Snozberry306
Scylla
Level 66
God Stats
1W - 3L
1,253 SR
Queue Stats
153W - 304L
1,198 Elo+
Party 2
Da Ji
Da Ji
XxfoofishyxX
Da Ji
Level 84
God Stats
11W - 13L
1,595 SR
Queue Stats
15W - 18L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 13
7,759
705
1,164
11,454
7,753
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
13 / 0 / 2
10,403
946
15,180
3,422
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
shwaeguy
Chaac
13
3 / 3 / 11
8,813
801
7,578
9,754
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 3 / 6
7,997
727
2,988
9,494
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
3 / 7 / 7
8,025
730
5,232
9,191
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 6 / 4
7,908
719
7,280
8,682
3,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
10
10
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
7
13
0.93
L
Athena
2
3
6
1.67
W
13
0
2
14
L
Scylla
3
7
7
0.93
L
5
6
4
1.17
W
Chaac
shwaeguy
Chaac
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,922
Damage
15,500
24,630
Taken
27,367
14,102
Mitigated
15,283
2,829
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,164
168
0
0
11,454
7,753
262
4,022
7,240
2,297
0
L
Athena
2,988
212
0
499
9,494
9,025
0
5,903
3,153
9,518
0
W
15,180
649
0
335
3,422
980
240
582
2,824
39,022
0
L
Scylla
5,232
498
0
1,506
9,191
3,111
0
5,597
3,220
21,967
0
L
7,280
2,245
0
0
8,682
3,147
0
4,116
4,348
0
14,921
W
Chaac
shwaeguy
Chaac
7,578
424
0
2,494
9,754
5,369
937
3,823
5,815
0
27,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
23,930
117
Minions Killed
73
6
Camps Cleared
4
572,238
Distance Traveled
560,455
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,759
705
8
1
1
168,503
2
L
Athena
7,997
727
12
1
1
195,000
1
W
Zeus
10,403
946
51
5
3
196,598
1
L
Scylla
8,025
730
44
4
2
174,307
5
L
Da Ji
7,908
719
17
2
1
191,148
3
W
Chaac
8,813
801
58
5
2
207,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role