Player Matchup

Heimdallr
Heimdallr
Asiurr
Heimdallr
Level 129
God Stats
3W - 5L
1,737 SR
Queue Stats
151W - 142L
1,514 Elo+
Party 2
Da Ji
Da Ji
Felpo
Da Ji
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
Phevir
Ao Kuang
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 71L
1,474 Elo+
Party 2
Medusa
Medusa
PrinceDm
Medusa
Level 126
God Stats
7W - 5L
1,629 SR
Queue Stats
515W - 559L
1,340 Elo+
Solo
Geb
Geb
Vedolis
Geb
Level 129
God Stats
0W - 1L
1,977 SR
Queue Stats
23W - 28L
1,471 Elo+
Party 2
Team Averages
Level 128
1,669 SR
1,468 Elo+

VS

Team Averages
Level 127
1,500 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KindJoey2657524
Atlas
Level 106
God Stats
11W - 7L
1,593 SR
Queue Stats
89W - 80L
1,563 Elo+
Party 3
Heimdallr
Heimdallr
MuhMuhMuhManRey
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,493 Elo+
Party 1
Agni
Agni
TheTrashRat
Agni
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 99L
1,563 Elo+
Party 3
Bacchus
Bacchus
Weeeeech
Bacchus
Level 146
God Stats
2W - 2L
1,405 SR
Queue Stats
25W - 22L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asiurr
Heimdallr
11
0 / 3 / 1
6,923
495
5,103
8,458
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Felpo
Da Ji
11
0 / 4 / 1
6,683
477
1,493
10,019
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Phevir
Ao Kuang
10
2 / 7 / 0
6,285
449
4,599
11,473
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
PrinceDm
Medusa
11
2 / 4 / 1
6,847
489
4,945
9,257
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
12
0 / 2 / 0
6,531
467
2,080
9,698
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 2 / 3
8,429
602
7,335
10,169
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 8
8,000
571
4,104
6,716
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
MuhMuhMuhManRey
Heimdallr
14
7 / 1 / 2
8,451
604
8,427
6,984
2,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 2
9,437
674
6,603
4,630
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
Weeeeech
Bacchus
13
2 / 0 / 1
7,263
519
4,017
6,833
6,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
20
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
3
3.75
L
Heimdallr
Asiurr
Heimdallr
0
3
1
0.17
L
Da Ji
Felpo
Da Ji
0
4
1
0.13
W
1
1
8
5
W
Heimdallr
MuhMuhMuhManRey
Heimdallr
7
1
2
8
L
Ao Kuang
Phevir
Ao Kuang
2
7
0
0.29
L
Medusa
PrinceDm
Medusa
2
4
1
0.63
W
4
1
2
5
L
Geb
0
2
0
0
W
Bacchus
Weeeeech
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,220
Damage
30,486
48,905
Taken
35,332
17,198
Mitigated
18,764
10,511
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,335
2,106
0
4,586
10,169
4,547
427
2,663
7,415
0
48,991
L
Heimdallr
Asiurr
Heimdallr
5,103
1,327
0
2,001
8,458
2,839
550
4,550
3,623
0
42,640
L
Da Ji
Felpo
Da Ji
1,493
255
0
1,086
10,019
4,831
0
2,013
8,006
0
31,770
W
4,104
1,629
0
2,080
6,716
4,116
0
0
6,388
19,067
2,584
W
Heimdallr
MuhMuhMuhManRey
Heimdallr
8,427
5,827
0
2,826
6,984
2,461
1,496
644
6,298
0
60,638
L
Ao Kuang
Phevir
Ao Kuang
4,599
642
56
3,356
11,473
3,256
0
2,483
8,954
24,300
0
L
Medusa
PrinceDm
Medusa
4,945
2,047
0
2,360
9,257
2,442
0
2,788
6,469
0
37,039
W
6,603
1,546
0
1,009
4,630
1,526
402
1,804
2,604
76,565
0
L
Geb
2,080
327
0
1,652
9,698
3,830
0
2,236
7,386
42,904
0
W
Bacchus
Weeeeech
Bacchus
4,017
352
0
1,613
6,833
6,114
39
1,200
5,620
31,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
41,580
328
Minions Killed
453
0
Camps Cleared
0
1,426,192
Distance Traveled
1,440,267
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,429
602
87
6
0
305,544
2
L
Heimdallr
6,923
495
90
6
0
258,172
1
L
Da Ji
6,683
477
47
3
0
312,218
1
W
Atlas
8,000
571
28
2
0
295,469
6
W
Heimdallr
8,451
604
118
8
0
260,149
0
L
Ao Kuang
6,285
449
36
3
0
243,634
0
L
Medusa
6,847
489
75
5
0
284,991
2
W
Agni
9,437
674
150
11
0
282,044
4
L
Geb
6,531
467
80
6
0
327,177
7
W
Bacchus
7,263
519
70
5
0
297,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role