Player Matchup

Neith
Neith
H1ghFashion
Neith
Level 82
God Stats
30W - 10L
1,777 SR
Queue Stats
401W - 352L
1,676 Elo+
Party 2
King Arthur
King Arthur
LeBronIsHome
King Arthur
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 135L
1,663 Elo+
Party 2
Janus
Janus
RupeequR
Janus
Level 63
God Stats
10W - 15L
1,523 SR
Queue Stats
130W - 130L
1,582 Elo+
Party 2
Sylvanus
Sylvanus
SoloLane12
Sylvanus
Level 122
God Stats
1W - 2L
1,735 SR
Queue Stats
383W - 346L
1,661 Elo+
Party 2
Thoth
Thoth
ZKells
Thoth
Level 27
God Stats
3W - 5L
1,425 SR
Queue Stats
347W - 301L
1,682 Elo+
Party 2
Team Averages
Level 84
1,592 SR
1,653 Elo+

VS

Team Averages
Level 90
1,477 SR
1,323 Elo+
Cernunnos
Cernunnos
BigFarterXD
Cernunnos
Level 133
God Stats
3W - 3L
1,680 SR
Queue Stats
19W - 19L
1,223 Elo+
Party 3
Anubis
Anubis
Cthe0
Anubis
Level 124
God Stats
1W - 0L
1,326 SR
Queue Stats
31W - 29L
1,343 Elo+
Party 3
Thanatos
Thanatos
JcupGuawadanyo
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,164 Elo+
Party 3
Set
Set
Veroxas
Set
Level 52
God Stats
4W - 7L
1,531 SR
Queue Stats
311W - 276L
1,478 Elo+
Party 1
Khepri
Khepri
mydadshowers
Khepri
Level 12
God Stats
1W - 1L
1,348 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 3
11,788
513
10,795
13,755
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
LeBronIsHome
King Arthur
16
2 / 9 / 6
10,089
439
10,922
25,115
6,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
RupeequR
Janus
16
4 / 9 / 2
10,121
440
10,222
13,775
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SoloLane12
Sylvanus
17
3 / 5 / 5
11,250
489
16,013
22,576
17,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
ZKells
Thoth
15
4 / 11 / 4
10,756
468
8,926
19,789
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigFarterXD
Cernunnos
20
11 / 1 / 7
14,090
613
15,530
18,075
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Cthe0
Anubis
20
13 / 2 / 10
14,303
622
22,503
18,505
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
12 / 6 / 9
14,291
621
20,573
26,497
11,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Set
20
4 / 3 / 5
13,388
582
11,888
17,808
16,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
17
1 / 3 / 18
12,570
547
7,513
23,548
30,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
15
Kills
41
41
Deaths
15
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigFarterXD
Cernunnos
11
1
7
14.5
W
Anubis
Cthe0
Anubis
13
2
10
9
L
2
7
3
0.5
W
Thanatos
12
6
9
2.75
L
King Arthur
LeBronIsHome
King Arthur
2
9
6
0.56
L
Janus
RupeequR
Janus
4
9
2
0.56
L
Sylvanus
SoloLane12
Sylvanus
3
5
5
1.1
W
Set
4
3
5
2.17
L
Thoth
ZKells
Thoth
4
11
4
0.55
W
Khepri
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,878
Damage
78,007
95,010
Taken
104,433
36,577
Mitigated
75,265
17,893
Healing
55,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigFarterXD
Cernunnos
15,530
6,485
0
8,533
18,075
8,412
6,947
3,209
14,866
0
126,544
W
Anubis
Cthe0
Anubis
22,503
1,383
0
7,803
18,505
8,332
689
8,394
10,111
98,723
0
L
10,795
3,470
0
3,413
13,755
4,817
0
2,226
11,409
0
93,764
W
Thanatos
20,573
6,088
0
23,873
26,497
11,812
1,597
6,157
20,054
0
86,551
L
King Arthur
LeBronIsHome
King Arthur
10,922
1,811
0
3,870
25,115
6,920
0
8,180
16,539
0
70,344
L
Janus
RupeequR
Janus
10,222
715
0
375
13,775
3,871
0
4,372
9,130
53,194
0
L
Sylvanus
SoloLane12
Sylvanus
16,013
5,262
821
7,525
22,576
17,441
402
3,488
18,226
65,707
14,916
W
Set
11,888
4,134
0
6,689
17,808
16,582
1,768
9,543
8,265
0
87,029
L
Thoth
ZKells
Thoth
8,926
556
0
1,889
19,789
3,528
0
10,054
9,298
50,903
0
W
Khepri
7,513
514
4,456
4,180
23,548
30,127
585
8,927
14,170
18,880
7,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
68,642
585
Minions Killed
612
0
Camps Cleared
0
2,007,772
Distance Traveled
2,201,435
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,090
613
168
7
0
423,633
0
W
Anubis
14,303
622
133
6
0
412,024
4
L
Neith
11,788
513
153
7
0
402,888
3
W
Thanatos
14,291
621
121
5
0
478,782
1
L
King Arthur
10,089
439
107
5
0
419,663
6
L
Janus
10,121
440
87
4
0
401,684
6
L
Sylvanus
11,250
489
139
6
0
383,532
0
W
Set
13,388
582
154
7
0
444,832
1
L
Thoth
10,756
468
99
4
0
400,005
5
W
Khepri
12,570
547
36
2
0
442,164
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role