Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
AL0ND0R
Nike
Level 160
God Stats
3W - 1L
1,879 SR
Queue Stats
102W - 53L
1,691 Elo+
Party 2
Eset
Eset
TheOy10
Eset
Level 145
God Stats
5W - 1L
1,910 SR
Queue Stats
118W - 102L
1,632 Elo+
Party 2
Ra
Ra
Unstoo
Ra
Level 56
God Stats
2W - 0L
1,734 SR
Queue Stats
9W - 5L
1,577 Elo+
Party 2
Janus
Janus
p4__4q
Janus
Level 147
God Stats
2W - 0L
1,472 SR
Queue Stats
119W - 101L
1,475 Elo+
Solo
Team Averages
Level 131
1,699 SR
1,575 Elo+

VS

Team Averages
Level 82
1,487 SR
1,348 Elo+
Chaac
Chaac
IYR7B
Chaac
Level 29
God Stats
0W - 4L
1,598 SR
Queue Stats
5W - 16L
1,373 Elo+
Party 1
Vulcan
Vulcan
Lezarobscur
Vulcan
Level 107
God Stats
3W - 3L
1,761 SR
Queue Stats
99W - 119L
1,519 Elo+
Solo
Ra
Ra
MurphySuicide
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,372 Elo+
Solo
Loki
Loki
Shawn_Frots
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,023 Elo+
Solo
Thanatos
Thanatos
vlm-k
Thanatos
Level 48
God Stats
0W - 2L
1,077 SR
Queue Stats
6W - 22L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
17 / 3 / 23
13,194
1,649
21,177
10,952
4,747
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
AL0ND0R
Nike
17
6 / 2 / 24
11,364
1,421
6,677
9,870
7,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
TheOy10
Eset
18
12 / 3 / 25
11,881
1,485
20,295
9,465
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
18
17 / 2 / 24
12,433
1,554
19,631
8,871
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
p4__4q
Janus
18
3 / 3 / 36
10,794
1,349
14,588
8,905
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IYR7B
Chaac
14
1 / 12 / 5
8,684
1,086
10,820
21,260
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
15
2 / 13 / 5
9,128
1,141
3,595
16,681
5,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 9 / 5
9,838
1,230
9,795
15,059
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 6 / 4
9,748
1,219
4,875
11,683
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
vlm-k
Thanatos
15
3 / 15 / 7
9,930
1,241
10,112
22,154
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
39
55
Kills
13
13
Deaths
55
132
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
17
3
23
9.5
W
Nike
AL0ND0R
Nike
6
2
24
9
L
Chaac
IYR7B
Chaac
1
12
5
0.29
L
Vulcan
2
13
5
0.35
L
4
9
5
0.72
L
3
6
4
0.83
W
Eset
TheOy10
Eset
12
3
25
8.17
W
Ra
17
2
24
14.5
W
Janus
p4__4q
Janus
3
3
36
7
L
Thanatos
vlm-k
Thanatos
3
15
7
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,368
Damage
39,197
48,063
Taken
86,837
19,920
Mitigated
29,900
13,471
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
21,177
14,050
0
2,015
10,952
4,747
0
2,010
8,379
0
31,000
W
Nike
AL0ND0R
Nike
6,677
1,741
1,293
906
9,870
7,520
0
2,803
6,708
0
18,515
L
Chaac
IYR7B
Chaac
10,820
2,598
0
2,274
21,260
10,751
0
13,679
7,581
0
23,262
L
Vulcan
3,595
361
0
0
16,681
5,320
0
9,583
7,098
11,178
0
L
9,795
206
694
643
15,059
4,253
0
8,802
6,257
24,497
0
L
4,875
160
0
43
11,683
3,372
0
7,335
4,348
0
16,379
W
Eset
TheOy10
Eset
20,295
1,730
1,369
1,531
9,465
3,001
0
3,204
5,969
28,042
0
W
Ra
19,631
2,383
3,223
1,448
8,871
2,449
0
2,147
6,302
34,243
0
W
Janus
p4__4q
Janus
14,588
1,857
0
1,686
8,905
2,203
0
2,425
6,333
28,238
0
L
Thanatos
vlm-k
Thanatos
10,112
2,221
0
1,948
22,154
6,204
0
15,115
7,039
0
16,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,666
Gold Earned
47,328
146
Minions Killed
106
5
Camps Cleared
4
754,877
Distance Traveled
660,769
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,194
1,649
28
4
1
168,205
1
W
Nike
11,364
1,421
31
4
1
144,640
0
L
Chaac
8,684
1,086
20
3
0
136,344
2
L
Vulcan
9,128
1,141
14
2
0
112,366
0
L
Ra
9,838
1,230
37
5
1
131,099
1
L
Loki
9,748
1,219
25
3
2
146,858
1
W
Eset
11,881
1,485
20
3
1
152,702
1
W
Ra
12,433
1,554
28
4
1
155,106
1
W
Janus
10,794
1,349
39
5
1
134,224
0
L
Thanatos
9,930
1,241
10
1
1
134,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role